Chain Attack: Difference between revisions
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Reevol>Import Bulk import: Eldfall Chronicles v1.6 rulebook + FAQ |
Reevol>Import Bulk import: Eldfall Chronicles v1.6 rulebook + FAQ |
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Once per Activation Sequence, if another allied model scores a Hit against an enemy within this model’s LoS, this model may perform an unmodified STK 1 Attack against that enemy (before DMG rolls). If there are multiple targets, choose one. This Skill is not an Activation or Reaction and does not consume AP. It ignores “(Ranged) Friendly Fire”. Hits generated from Chain Attack cannot generate further Chain Attacks. | Once per Activation Sequence, if another allied model scores a Hit against an enemy within this model’s LoS, this model may perform an unmodified STK 1 [[Attack]] against that enemy (before DMG rolls). If there are multiple targets, choose one. This Skill is not an Activation or Reaction and does not consume AP. It ignores “(Ranged) Friendly Fire”. Hits generated from Chain Attack cannot generate further Chain Attacks. | ||
[[Category:Skills]] | [[Category:Skills]] | ||
Revision as of 00:00, 10 June 2026
Once per Activation Sequence, if another allied model scores a Hit against an enemy within this model’s LoS, this model may perform an unmodified STK 1 Attack against that enemy (before DMG rolls). If there are multiple targets, choose one. This Skill is not an Activation or Reaction and does not consume AP. It ignores “(Ranged) Friendly Fire”. Hits generated from Chain Attack cannot generate further Chain Attacks.