Forgotten Hero, Tier II: Difference between revisions
Reevol>WikiImport v4: spell terms linked + per-character glossary |
Reevol>WikiImport v4: spell terms linked + per-character glossary |
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| Medium || [[Warrior]] / [[Marksman]] || 20 || 2 || 2 || 5 || 14 || 14 || 14 || 8 || 8 || 13 || 6 || 2 || 20 | | Medium || [[Warrior]] / [[Marksman]] || 20 || 2 || 2 || 5 || 14 || 14 || 14 || 8 || 8 || 13 || 6 || 2 || 20 | ||
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== Classes == | |||
=== [[Warrior]] === | |||
During their Strategic phase, a Warrior may shift to a Defensive Stance; the player indicates this by placing a Defensive Stance token next to the model. A Warrior in Defensive Stance has STK of 1 in its Active Role and retains the default STK in its Reactive Role. The Defensive Stance lasts until the Warrior's next Strategic phase. | |||
=== [[Marksman]] === | |||
If a Marksman declares Idle during their Movement step, it gains +4 ACC until the end of the Activation Sequence. | |||
== Traits == | == Traits == | ||
Revision as of 12:00, 24 June 2026
Forgotten Hero, Tier II is a unit of the Oni Clans faction in Eldfall Chronicles.
| Size | Classes | Cost | Limit | STA | SPD | OFF | DEF | ACC | INT | AG | T | ARM | HP | M |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium | Warrior / Marksman | 20 | 2 | 2 | 5 | 14 | 14 | 14 | 8 | 8 | 13 | 6 | 2 | 20 |
Classes
During their Strategic phase, a Warrior may shift to a Defensive Stance; the player indicates this by placing a Defensive Stance token next to the model. A Warrior in Defensive Stance has STK of 1 in its Active Role and retains the default STK in its Reactive Role. The Defensive Stance lasts until the Warrior's next Strategic phase.
If a Marksman declares Idle during their Movement step, it gains +4 ACC until the end of the Activation Sequence.
Traits
- Elemental Essence (Profane)
- This model is unaffected by Effects from Profane Attacks (damage still applies).
- Undead
- This model cannot be affected by Poisoned, Weakened, Bleeding, or Panicked States.
- Vigilance I
- This model is immune to Surprise Attack, has a 360° Front arc, and no Back arc.
Skills
—
Spellcrafts
—
Combat Arts
Fencing (Level I)
Masterful Parry: Target's Melee Attack receives −3 to its modifier.
All levels of this Combat Art:
| Level | Name | Effect |
|---|---|---|
| I ← | Masterful Parry | Target's Melee Attack receives −3 to its modifier. |
| II | Harsh Riposte | Target's Melee Attack receives −1 Strike (min. 1). |
| III | Second Wind | This model's Melee Attack gains +1 Strike. |
| IV | Grapple & Thrash | This model's Melee Attack gains Knockdown. |
| V | Striking the Gaps | This model's Melee Attack gains Ignore Armor. |
Archery (Level I)
Overdraw: When using a Weapon with two RCH values, the first RCH value is increased by 6".
All levels of this Combat Art:
| Level | Name | Effect |
|---|---|---|
| I ← | Overdraw | When using a Weapon with two RCH values, the first RCH value is increased by 6". |
| II | Impeding Momentum | On a Hit, the target becomes Slowed until the end of the turn. |
| III | Staggering Precision | This model's Ranged Attack gains Stagger. |
| IV | Quickdraw | This model's Ranged Attack gains +1 STK. |
Stratagems
—
Inventory
Corroded War Bow (Ranged, Two-Handed, Stun, Poison I) ● Corroded Sword (Melee, PW:T-2, Poison I) ● Corroded Piercing Dagger (Melee, Armor-Piercing, Poison I)
Special
—
Source: Eldfall Chronicles unit roster (Guildhall).