Flying: Difference between revisions

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Reevol>Import
Bulk import: Eldfall Chronicles v1.6 rulebook + FAQ
Reevol>Import
Bulk import: Eldfall Chronicles v1.6 rulebook + FAQ
Line 1: Line 1:
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While in this State, the model:
While in this State, the model: * Has doubled Speed.
 
* Has Melee [[Attack]] Strike value of 1.
* Has doubled Speed.
* Has Melee Attack Strike value of 1.
* May move over scenery, obstacles and models, or end its movement above them (unless the scenery is of an infinite height).
* May move over scenery, obstacles and models, or end its movement above them (unless the scenery is of an infinite height).
* Cannot benefit from Cover.
* Cannot benefit from Cover.

Revision as of 00:00, 10 June 2026

While in this State, the model: * Has doubled Speed.

  • Has Melee Attack Strike value of 1.
  • May move over scenery, obstacles and models, or end its movement above them (unless the scenery is of an infinite height).
  • Cannot benefit from Cover.
  • Always has LoS to all models and all models have LoS to the Flying model.
  • Cannot become Engaged or cause Engaged.
  • Cannot voluntarily become Crouched.
  • Cannot be targeted by Melee Attacks, except by models that are also in the Flying State. However, if a model in this State declares a Melee Attack against a model that is not in the Flying State, the attacked model can declare a Melee Attack, targeting the Flying model. The Flying State is automatically canceled if a model in this State becomes Incapacitated, Dead, Immobilized, Petrified or Crouched. Attack and movement Distances are measured as if the figure were placed on the field.

Frequently Asked Questions


Q: May a model use the Protector Skill to protect a model in Flying State?

A: Yes.