Spelldancer Aeroturge: Difference between revisions

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'''Spelldancer Aeroturge''' is a unit of the '''[[:Category:Sand Kingdoms|Sand Kingdoms]]''' faction in ''Eldfall Chronicles''.
'''Spelldancer Aeroturge''' is a unit of the '''Sand Kingdoms''' faction in ''Eldfall Chronicles''.


{| class="wikitable"
{| class="wikitable" style="text-align:center;"
|-
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M
|-
|-
| Medium || [[Mage]] / [[Enchanter]] || 17 || 2 || 2 || 6 || 8 || 8 || 8 || 12 || 14 || 8 || 0 || 1 || 12
| Medium || [[Mage]] / [[Enchanter]] || 15 || 2 || 2 || 6 || 8 || 8 || 8 || 12 || 14 || 8 || 0 || 1 || 12
|}
 
== Classes ==
=== [[Mage]] ===
When casting a Spell, a Mage may spend an unspent Activation Point to reroll any number of dice. In the Active Role, a Mage may convert any number of their Activation Points into Mana Counters (1:1) and place them in their personal pool. Mana Counters are cumulative and do not disappear at the end of the turn.
 
=== [[Enchanter]] ===
Enchanters may cast Enchantment-Type Spells on allied models without performing a roll.
 
 
== Traits ==
; [[Affinity (Element)|Affinity (Elder, Air)]] : This model can cast [[Affinity (Element)|Elder]] and Air [[Spells]].
; [[Survival (X Environment)|Survival (Scorching)]] : This model is unaffected by the Scorching Environment.
 
== Skills ==
; [[Charm I/II|Charm I]] : '''I:''' An enemy declaring Reaction must first pass an INT roll or may only declare Nothing.
 
'''II:''' On failure the enemy also Walks toward this model at full SPD.
 
== Spellcrafts ==
 
=== Art of Enchanting III ([[:Category:Enchanting|Enchanting]]) ===
 
{| class="wikitable" style="width:100%"
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect !! Notes
|-
| [[Arcane Shield]] || I || Elder || Spell, Enchantment, Ranged || — || 16 || 1 || Enchanted model gains +4 to its ARM value. This bonus cannot increase a model's ARM value above 6. In addition, Critical Hits scored against this model do not ignore ARM. || [[Mage]]: spend 1 AP to reroll any dice · [[Enchanter]]: no roll required when targeting allies · [[Affinity (Element)|Affinity (Elder)]]: required to cast this element
|-
| [[Formless Edge]] || I || Air || Spell, Enchantment, Ranged || ✯ || 16 || 1 || The enchanted model's Melee Attacks gains +2 RCH and Knockback (2). || [[Mage]]: spend 1 AP to reroll any dice · [[Enchanter]]: no roll required when targeting allies · [[Affinity (Element)|Affinity (Air)]]: required to cast this element
|-
| [[Featherlight]] || II || Air || Spell, Enchantment, Ranged || — || 16 || 1 || Target gains +2 SPD. || [[Mage]]: spend 1 AP to reroll any dice · [[Enchanter]]: no roll required when targeting allies · [[Affinity (Element)|Affinity (Air)]]: required to cast this element
|-
| [[Spectral Blade]] || II || Elder || Spell, Enchantment, Ranged || ✯ || 16 || 1 || Target gains: • [[Ignore Armor]] • [[Stagger]] || [[Mage]]: spend 1 AP to reroll any dice · [[Enchanter]]: no roll required when targeting allies · [[Affinity (Element)|Affinity (Elder)]]: required to cast this element
|-
| [[Hasten]] || III || Elder || Spell, Enchantment, Ranged || — || 16 || 1 || During your Strategic Phase, the enchanted model may perform a Normal Movement and then remove the Enchantment. (Note: this does not provoke Reactions.) || [[Mage]]: spend 1 AP to reroll any dice · [[Enchanter]]: no roll required when targeting allies · [[Affinity (Element)|Affinity (Elder)]]: required to cast this element
|-
| [[Protective Currents]] || III || Air || Spell, Enchantment, Ranged || — || Casting Aura || STA || Attacks at the enchanted model suffer -4 attacking mod. If the enchanted model is Hit, this Enchantment is removed, but all enemy models within 3'' of the enchanted model suffer a Hit with Knockbac... || [[Mage]]: spend 1 AP to reroll any dice · [[Enchanter]]: no roll required when targeting allies · [[Affinity (Element)|Affinity (Air)]]: required to cast this element
|}
|}


=== Electromancy I ([[:Category:Electromancy|Electromancy]]) ===
==Season 2 Balance Update (1 July 2026)==
* '''Cost''' reduced by 2: '''17 → 15''' rpts.
* Rationale: the Aeroturge is the definition of a dedicated support model, with virtually no offensive capabilities beyond RCH 0. Her previous cost made her difficult to justify; this reduction makes her a more attractive option.
* ''Source: [https://eldfall-chronicles.com/blogs/blog/season-2-announcement-and-balance-changes Season 2 Announcement and Balance Changes (26 Jun 2026)].''


{| class="wikitable" style="width:100%"
==Traits==
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect !! Notes
[[Affinity (Element)|Affinity (Elder, Air)]], [[Survival (X Environment)|Survival (Scorching)]]
|-
| [[Electrification (Electromancy)]] || I || Air || Spell, Sorcery, Ranged/Melee || INT || 0 || 1 || [[Ignore Armor]], Ricochet (4), [[Stun]]. || [[Mage]]: spend 1 AP to reroll any dice · [[Affinity (Element)|Affinity (Air)]]: required to cast this element
|}


=== Glossary of Terms Used in Spellcrafts ===
==Skills==
{| class="wikitable" style="width:100%"
[[Charm I/II|Charm I]]
! Term !! Description
|-
| [[Bleeding]] || At the start of its Activation, the model suffers 1 Hit (no roll). Removed by Regeneration or healing.
|-
| [[Burn (X)|Burn]] || If a model suffers at least one Wound with this Trait, the attacker performs extra DMG rolls against the target with ARM = 0.
|-
| [[Ignore Armor]] || A Hit with this Trait reduces the target's ARM to 0 for the DMG roll.
|-
| [[Immobilized]] || The model cannot perform Movement, Special Movement, or Special Actions.
|-
| [[Stagger]] || A model that suffers a Hit with this Trait loses 1 Activation Point until the end of the turn.
|-
| [[Stun]] || A model that suffers at least one Wound with this Trait must perform a T roll.
|-
| [[Sweep I/II|Sweep]] || On a successful Attack roll, all models within this model's LoS and Melee RCH suffer a Hit (Melee effect).
|-
| [[Sweep I/II|Sweep I]] || On a successful Attack roll, all models within this model's LoS and Melee RCH suffer a Hit.
|}


==Spellcrafts==
[[:Category:Enchanting|Art of Enchanting III]], [[:Category:Electromancy|Electromancy I]]


 
==Combat Arts==
== Combat Arts ==


== Stratagems ==
==Stratagems==


== Inventory ==
==Inventory==


== Special ==
==Special==


----
----
<small>''Source: Eldfall Chronicles unit roster (Guildhall).''</small>
''Source: Eldfall Chronicles unit roster (Guildhall).''
 
[[Category:Units]]
[[Category:Units]]
[[Category:Sand Kingdoms]]
[[Category:Sand Kingdoms]]

Revision as of 06:57, 30 June 2026

Spelldancer Aeroturge is a unit of the Sand Kingdoms faction in Eldfall Chronicles.

Size Classes Cost Limit STA SPD OFF DEF ACC INT AG T ARM HP M
Medium Mage / Enchanter 15 2 2 6 8 8 8 12 14 8 0 1 12

Season 2 Balance Update (1 July 2026)

  • Cost reduced by 2: 17 → 15 rpts.
  • Rationale: the Aeroturge is the definition of a dedicated support model, with virtually no offensive capabilities beyond RCH 0. Her previous cost made her difficult to justify; this reduction makes her a more attractive option.
  • Source: Season 2 Announcement and Balance Changes (26 Jun 2026).

Traits

Affinity (Elder, Air), Survival (Scorching)

Skills

Charm I

Spellcrafts

Art of Enchanting III, Electromancy I

Combat Arts

Stratagems

Inventory

Special


Source: Eldfall Chronicles unit roster (Guildhall).