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Revision as of 07:49, 30 June 2026
Citadel Guard is a unit of the Helian League faction in Eldfall Chronicles.
| Size | Classes | Cost | Limit | STA | SPD | OFF | DEF | ACC | INT | AG | T | ARM | HP | M |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium | Sentinel / Soldier | 18 | 2 | 2 | 4 | 12 | 16 | 8 | 12 | 10 | 12 | 6 | 2 | 14 |
Season 2 Balance Update (1 July 2026)
- Cost reduced by 1: 19 → 18 rpts.
- Gains the Follow-Up I Skill — if an enemy disengages from this model, it may move up to half its SPD toward the disengaged model.
- Inventory capacity increased by 2 (allows longer-reaching weapons to be carried).
- General rule change: the Shield no longer imposes the −1 STK penalty when used together with a Melee Weapon whose RCH > 0.
- Rationale: limited mobility and difficulty keeping enemies engaged often relegated the Citadel Guard to a purely Protector role. Follow-Up + extra inventory + a slight point reduction should restore her as a slow but terrifying frontline fighter.
- Source: Season 2 Announcement and Balance Changes (26 Jun 2026).
Classes
In their Reactive Role, Sentinels may gain +1 STK when performing an Attack.
Soldiers receive +1 OFF, +1 DEF, +1 ACC, +1 INT and +1 M for each other Soldier in their Awareness from the same Party, not in the Incapacitated or Dead State, up to a maximum of +3.
Traits
- Vigilance I
- This model is immune to Surprise Attack, has a 360° Front arc, and no Back arc.
- Resistance (Sorcery, Enchantment) II
- The PW of a Sorcery- or Enchantment-Type Hit against this model is halved.
Skills
- Protector I
- When an ally within ½ SPD is targeted, may spend 1 AP to move to them and become the new target.
- Follow-Up I (new in Season 2)
- If an enemy model disengages from this model, it may move up to its halved SPD value towards the disengaged model.
Spellcrafts
—
Combat Arts
Fencing (Level I)
Masterful Parry: Target's Melee Attack receives −3 to its modifier.
All levels of this Combat Art:
| Level | Name | Effect |
|---|---|---|
| I ← | Masterful Parry | Target's Melee Attack receives −3 to its modifier. |
| II | Harsh Riposte | Target's Melee Attack receives −1 Strike (min. 1). |
| III | Second Wind | This model's Melee Attack gains +1 Strike. |
| IV | Grapple & Thrash | This model's Melee Attack gains Knockdown. |
| V | Striking the Gaps | This model's Melee Attack gains Ignore Armor. |
Stratagems
—
Inventory
Small Bludgeon (Melee, Armor-Piercing, Stun) · Short Sword (Melee) · Shield (Season 2: the −1 STK penalty when used with RCH>0 melee weapons has been removed)
Capacity (Season 2): inventory slots increased by 2, allowing the model to carry longer-reaching weapons (e.g. spears, polearms).
Special
—
Source: Eldfall Chronicles unit roster (Guildhall).