Guildsworn Knight: Difference between revisions

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'''Guildsworn Knight''' is a unit of the '''[[:Category:Neutral|Neutral]]''' faction in ''Eldfall Chronicles''.
'''Guildsworn Knight''' is a unit of the [[:Category:Neutral|Neutral]] faction in ''Eldfall Chronicles''.


{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
Line 6: Line 6:
| Medium || [[Armsmaster]] / [[Warrior]] || 30 || 1 || 2 || 5 || 15 || 15 || 12 || 13 || 8 || 14 || 7 || 4 || 17
| Medium || [[Armsmaster]] / [[Warrior]] || 30 || 1 || 2 || 5 || 15 || 15 || 12 || 13 || 8 || 14 || 7 || 4 || 17
|}
|}
==Season 2 Balance Update (1 July 2026)==
* '''General rule change:''' the Shield no longer imposes the '''−1 STK''' penalty when used together with a Melee Weapon whose '''RCH > 0''' (affects the Knight's Poleaxe combo).
* Rationale: the shield-with-reach penalty proved to be an unnecessary corner case; it has been removed across the board.
* ''Source: [https://eldfall-chronicles.com/blogs/blog/season-2-announcement-and-balance-changes Season 2 Announcement and Balance Changes (26 Jun 2026)].''


==Classes==
==Classes==
Line 17: Line 12:


===[[Warrior]]===
===[[Warrior]]===
During their Strategic phase, a Warrior may shift to a Defensive Stance (token). In Defensive Stance, STK = 1 in Active role. Defensive Stance lasts until next Strategic phase.
During their Strategic phase, a Warrior may shift to a Defensive Stance; the player indicates this by placing a Defensive Stance token next to the model. A Warrior in Defensive Stance has STK of 1 in its Active role and retains the default STK in its Reactive role (the same as if in Active role). The Defensive Stance lasts until the Warrior's next Strategic phase unless specified otherwise.


==Traits==
==Traits==
; [[Fearless]] : This model cannot become [[Panicked]] (State).
; [[Fearless|Fearless]] : This model cannot become Panicked (State).
; [[Resistance I/II (X)|Resistance (Bleed, Knockback) I]] : The PW of Hits with the Bleed or Knockback Trait against this model is halved.
; [[Resistance (X)|Resistance (Bleed, Knockback)]] : Power of a Hit dealt to this model by an Attack with the (Bleed, Knockback) Type or Trait is halved.


==Skills==
==Skills==
; [[Finishing Strike|Finishing Strike I]] : When this model causes at least one Wound to a target, it may immediately make an unmodified STK 1 Attack against the same target.
; [[Finishing Strike|Finishing Strike]] : When this model causes at least one Wound to a target, it may immediately make an unmodified STK 1 Attack against the same target. It must use the same Item or Skill. If there are more targets, choose only one.
; [[Follow-Up|Follow-Up I]] : If an enemy model disengages from this model, it may move up to its halved SPD value towards the disengaged model.
; [[Follow Up|Follow Up]] : If an enemy model disengages from this model, this model may move up to its halved SPD value towards the disengaged model.
; [[Protector|Protector I]] : When an allied model within ½ SPD is targeted by an Attack in this model's Reactive Role, this model may spend 1 AP to move to them and become the new target.
; [[Protector|Protector]] : This skill may only be used in the Reactive Role. When an allied model within 1/2 SPD distance is targeted in an Attack in this model's Reactive Role, this model can spend an Activation Point to move into Base Contact with the ally. (While moving, it cannot pass through objects taller than its Hitbox.) By doing this, the model becomes the new target of the Attack Action.
 
==Combat Arts==
; [[Fencing|Fencing]] (Level IV) : Grapple & Thrash: User's Melee Attack gains [[Knockdown]].


==Spellcrafts==
==Inventory==
'''Inventory space:''' 6


==Combat Arts==
* '''[[Poleaxe]]''' ×1 <small>(Weapon)</small> — PW: T+3, RCH: 1, STK: 1, WGT 3 — [[Armor Piercing|Armor-Piercing]], [[Cleave]], [[Two Handed]]
===[[Fencing]] (Level IV) — Grapple & Thrash===
* '''[[Sword]]''' ×1 <small>(Weapon)</small> PW: T, RCH: 1, STK: STA, WGT 1
This model's [[Melee Attack]] gains [[Knockdown]].
* '''[[Glyphscribe Dagger]]''' ×1 <small>(Weapon)</small> — PW: T-3, RCH: 0, STK: STA, WGT 0 — +1 STK when using against a model in [[Crouched]]. [[Throwing]]: The Weapon returns to the users Inventory.
* '''[[Shield]]''' ×1 <small>(Shield)</small> — PW: T, RCH: 0, STK: 1, WGT 2 — -3 to incoming Melee Attacks to Front, +3 ARM against Ranged Attacks to the Front. Wearer's Melee Weapons with RCH more than 0 have -1 STK.


==Stratagems==
==Stratagems==
{| class="wikitable"
{| class="wikitable"
! Name !! Effect
! Name !! Type !! Effect
|-
|-
| '''Defensive Formation''' || Each friendly model receives +1 ARM for every other friendly model in Base Contact.
| '''[[Defensive Formation]]''' || Authority || Each friendly model receives +1 ARM for every other friendly model in Base Contact.
|-
|-
| '''Unconventional Tactics''' || Negate all enemy Stratagems in effect. At the start of the next Strategic Phase, the enemy Leader must pass an INT or M roll or cannot declare a Stratagem this turn.
| '''[[Unconventional Tactics]]''' || Subterfuge || Negate all enemy Strategems currently in effect. At the start of the next Strategic Phase, the enemy Leader must perform an INT or M roll (their choice). On a fail, they cannot declare a Strategem this turn.
|}
|}
==Inventory==
* Poleaxe (Melee, PW: T+3, RCH: 1, STK: 1; [[Armor-Piercing]], [[Cleave]], [[Two-Handed]])
* Sword (Melee, PW: T, RCH: 1, STK: STA)
* Glyphscribe Dagger (Melee, PW: T-3, RCH: 0, STK: STA; +1 STK vs [[Crouched]]. [[Throwing]]: returns to Inventory.)
* Shield (PW: T, RCH: 0, STK: 1; −3 to incoming Melee Attacks to Front, +3 ARM against Ranged to Front. <span style="color:#1a5a1a;">''Season 2: the −1 STK penalty for using this Shield with a melee weapon whose RCH > 0 has been removed.''</span>)
==Special==


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''Source: Eldfall Chronicles unit roster (Guildhall).''
''Source: Guildhall API character id 69. Synced automatically from <https://guildhall.eldfall-chronicles.com/>.''


[[Category:Units]]
[[Category:Units]]
[[Category:Neutral]]
[[Category:Neutral]]

Revision as of 15:21, 30 June 2026

Guildsworn Knight is a unit of the Neutral faction in Eldfall Chronicles.

Size Classes Cost Limit STA SPD OFF DEF ACC INT AG T ARM HP M
Medium Armsmaster / Warrior 30 1 2 5 15 15 12 13 8 14 7 4 17

Classes

In the Active role, Armsmasters may gain +1 STK when performing a Melee Attack.

During their Strategic phase, a Warrior may shift to a Defensive Stance; the player indicates this by placing a Defensive Stance token next to the model. A Warrior in Defensive Stance has STK of 1 in its Active role and retains the default STK in its Reactive role (the same as if in Active role). The Defensive Stance lasts until the Warrior's next Strategic phase unless specified otherwise.

Traits

Fearless
This model cannot become Panicked (State).
Resistance (Bleed, Knockback)
Power of a Hit dealt to this model by an Attack with the (Bleed, Knockback) Type or Trait is halved.

Skills

Finishing Strike
When this model causes at least one Wound to a target, it may immediately make an unmodified STK 1 Attack against the same target. It must use the same Item or Skill. If there are more targets, choose only one.
Follow Up
If an enemy model disengages from this model, this model may move up to its halved SPD value towards the disengaged model.
Protector
This skill may only be used in the Reactive Role. When an allied model within 1/2 SPD distance is targeted in an Attack in this model's Reactive Role, this model can spend an Activation Point to move into Base Contact with the ally. (While moving, it cannot pass through objects taller than its Hitbox.) By doing this, the model becomes the new target of the Attack Action.

Combat Arts

Fencing (Level IV)
Grapple & Thrash: User's Melee Attack gains Knockdown.

Inventory

Inventory space: 6

  • Poleaxe ×1 (Weapon) — PW: T+3, RCH: 1, STK: 1, WGT 3 — Armor-Piercing, Cleave, Two Handed
  • Sword ×1 (Weapon) — PW: T, RCH: 1, STK: STA, WGT 1
  • Glyphscribe Dagger ×1 (Weapon) — PW: T-3, RCH: 0, STK: STA, WGT 0 — +1 STK when using against a model in Crouched. Throwing: The Weapon returns to the users Inventory.
  • Shield ×1 (Shield) — PW: T, RCH: 0, STK: 1, WGT 2 — -3 to incoming Melee Attacks to Front, +3 ARM against Ranged Attacks to the Front. Wearer's Melee Weapons with RCH more than 0 have -1 STK.

Stratagems

Name Type Effect
Defensive Formation Authority Each friendly model receives +1 ARM for every other friendly model in Base Contact.
Unconventional Tactics Subterfuge Negate all enemy Strategems currently in effect. At the start of the next Strategic Phase, the enemy Leader must perform an INT or M roll (their choice). On a fail, they cannot declare a Strategem this turn.

Source: Guildhall API character id 69. Synced automatically from <https://guildhall.eldfall-chronicles.com/>.