Flying: Difference between revisions

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Reevol>Import
Bulk import: Eldfall Chronicles v1.6 rulebook + FAQ
Reevol>Import
Bulk import: Eldfall Chronicles v1.6 rulebook + FAQ
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<!-- PAGE: Flying -->
<!-- PAGE: Flying -->
While in this State, the model: * Has doubled Speed.
While in this State, the model:
 
* Has doubled Speed.
* Has Melee [[Attack]] Strike value of 1.
* Has Melee [[Attack]] Strike value of 1.
* May move over scenery, obstacles and models, or end its movement above them (unless the scenery is of an infinite height).
* May move over scenery, obstacles and models, or end its movement above them (unless the scenery is of an infinite height).
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== Frequently Asked Questions ==
== Frequently Asked Questions ==
{{#lst:Eldfall Chronicles FAQ|Flying}}
{{#lst:Eldfall Chronicles FAQ|Flying}}
== Community Answers (Discord) ==
{{#lst:Answers from Discord|Flying}}


[[Category:States]]
[[Category:States]]



Revision as of 00:00, 10 June 2026

While in this State, the model:

  • Has doubled Speed.
  • Has Melee Attack Strike value of 1.
  • May move over scenery, obstacles and models, or end its movement above them (unless the scenery is of an infinite height).
  • Cannot benefit from Cover.
  • Always has LoS to all models and all models have LoS to the Flying model.
  • Cannot become Engaged or cause Engaged.
  • Cannot voluntarily become Crouched.
  • Cannot be targeted by Melee Attacks, except by models that are also in the Flying State. However, if a model in this State declares a Melee Attack against a model that is not in the Flying State, the attacked model can declare a Melee Attack, targeting the Flying model. The Flying State is automatically canceled if a model in this State becomes Incapacitated, Dead, Immobilized, Petrified or Crouched. Attack and movement Distances are measured as if the figure were placed on the field.

Frequently Asked Questions


Q: May a model use the Protector Skill to protect a model in Flying State?

A: Yes.


Community Answers (Discord)


Q: Can a Flying model be hit by a melee Sweep, and do models hit by Sweep count as targets?

A: A Flying model cannot be targeted by a melee attack (unless it chooses to melee attack itself), but it will take a Hit if it is within RCH of a Sweep attack that Hit another target. Per STK there is a single target; models hit by Sweep are not "targets". You can even Sweep Shrouded models if you can hit someone next to them — Sweeps are wide swings that land and don't have to be aimed. (— Dockel)


Q: Can a model enter the Flying state at the start of its movement and cancel it at the end of the same movement?

A: No — it works like Crouched (rulebook p.41): the model may either enter OR cancel the Flying state during the Movement Step, not both. You can do it once per Activation sequence. (— meksmaks / Dockel)