Bonewalker, Tier I: Difference between revisions
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Reevol>Season2Update Season 2 balance update — see https://eldfall-chronicles.com/blogs/blog/season-2-announcement-and-balance-changes |
Reevol>GuildhallSync Automated sync from Guildhall character roster — https://guildhall.eldfall-chronicles.com/ |
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'''Bonewalker, Tier I''' is a unit of the | '''Bonewalker, Tier I''' is a unit of the [[:Category:Oni Clans|Oni Clans]] faction in ''Eldfall Chronicles''. | ||
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
| Line 6: | Line 6: | ||
| Medium || [[Creature]] || 10 || 10 || 2 || 5 || 10 || 10 || 8 || 6 || 8 || 10 || 2 || 1 || 20 | | Medium || [[Creature]] || 10 || 10 || 2 || 5 || 10 || 10 || 8 || 6 || 8 || 10 || 2 || 1 || 20 | ||
|} | |} | ||
==Classes== | ==Classes== | ||
===[[Creature]]=== | ===[[Creature]]=== | ||
Creatures have no particular abilities connected to their Class. However, some Quests may have rules that add a specific Effect to the Creature Class. | Creatures have no particular abilities connected to their Class. However, some Quests may have rules | ||
that add a specific Effect to the Creature Class. | |||
==Traits== | ==Traits== | ||
; [[Elemental Essence (Element)|Elemental Essence (Profane)]] : This model | ; [[Elemental Essence (Element)|Elemental Essence (Profane)]] : This model cannot suffer Effects from (Profane) Attacks (it still suffers Damage as normal). Melee Attacks with this model's Natural Weapons deal (Profane) Spell Damage. | ||
; [[Undead]] : This model cannot be affected by [[Poisoned]], [[Weakened]], [[Bleeding]], or [[Panicked]] States. | ; [[Undead|Undead]] : This model cannot be affected by [[Poisoned]], [[Weakened]], [[Bleeding]], or [[Panicked]] States. Spells with [[Mindgame]] cannot target or affect it. Healing-type Spells of the Divine Element do not restore any HP but instead, deal 15 PW damage to it. If this model's HP reaches 0, it becomes Dead. | ||
== | ==Inventory== | ||
'''Inventory space:''' 5 | |||
= | {| class="wikitable" | ||
! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect | |||
|- | |||
| [[Corroded Weapon]] || 1 || Weapon || 10 || 0 || 2 || 1 || [[Poison|Poison I]] | |||
|- | |||
| [[Shield]] || 1 || Shield || T || 0 || 1 || 2 || -3 to incoming Melee Attacks to the Front, +3 ARM against Ranged Attacks to the Front. | |||
|} | |||
Corroded Weapon | |||
==Special== | ==Special== | ||
+1 OFF, +1 DEF, | Gain +1 OFF, +1 DEF, ACC for every other Undead ally in Awareness. | ||
[[Category:Units]] | [[Category:Units]] | ||
[[Category:Oni Clans]] | [[Category:Oni Clans]] | ||
Revision as of 09:56, 1 July 2026
Bonewalker, Tier I is a unit of the Oni Clans faction in Eldfall Chronicles.
| Size | Classes | Cost | Limit | STA | SPD | OFF | DEF | ACC | INT | AG | T | ARM | HP | M |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium | Creature | 10 | 10 | 2 | 5 | 10 | 10 | 8 | 6 | 8 | 10 | 2 | 1 | 20 |
Classes
Creatures have no particular abilities connected to their Class. However, some Quests may have rules that add a specific Effect to the Creature Class.
Traits
- Elemental Essence (Profane)
- This model cannot suffer Effects from (Profane) Attacks (it still suffers Damage as normal). Melee Attacks with this model's Natural Weapons deal (Profane) Spell Damage.
- Undead
- This model cannot be affected by Poisoned, Weakened, Bleeding, or Panicked States. Spells with Mindgame cannot target or affect it. Healing-type Spells of the Divine Element do not restore any HP but instead, deal 15 PW damage to it. If this model's HP reaches 0, it becomes Dead.
Inventory
Inventory space: 5
| Item | Qty | Category | PW | RCH | STK | WGT | Effect |
|---|---|---|---|---|---|---|---|
| Corroded Weapon | 1 | Weapon | 10 | 0 | 2 | 1 | Poison I |
| Shield | 1 | Shield | T | 0 | 1 | 2 | -3 to incoming Melee Attacks to the Front, +3 ARM against Ranged Attacks to the Front. |
Special
Gain +1 OFF, +1 DEF, ACC for every other Undead ally in Awareness.