Attack

From Eldfall Chronicles
Revision as of 11:41, 10 June 2026 by Reevol (talk | contribs) (Created page with "Attack is an Action which an activated or reacting model may declare by targeting one or more enemy models. Unless specified otherwise, Line of Sight is required in order for the attacking model to perform the Attack. During the declaration of the Attack, the player must choose and declare which Skill(s) and which Combat Art listed on the model’s profile the model will use with the Attack. The player must also select an Item or a Spell available to that model that th...")
Jump to navigationJump to search

Attack is an Action which an activated or reacting model may declare by targeting one or more enemy models.

Unless specified otherwise, Line of Sight is required in order for the attacking model to perform the Attack.

During the declaration of the Attack, the player must choose and declare which Skill(s) and which Combat Art listed on the model’s profile the model will use with the Attack. The player must also select an Item or a Spell available to that model that the model will use to perform the Attack. Unless Stated otherwise, a model may select only 1 Item or 1 Spell.

The Attack can be Ranged or Melee depending on the Item, Spell or Skill.

The modified Strike value, found in the Skill, Spell or Item profile, specifies the number of dice used during the Attack in the Active Role.

In the Reactive Role, when a reacting model declares an Attack, its default Strike value becomes 1.

In order to perform an Attack with a certain Skill, Spell or Item, their requirements (reach, additional effects, etc.) must be fulfilled. In order to perform a successful attack, the result of a dice roll must be equal to, or lower than the used modified attribute (Offence, Defense, Accuracy, Intellect, etc.).

If Confrontation rolls are performed