User contributions for Reevol
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10 June 2026
- 10:4110:41, 10 June 2026 diff hist +21 Blinded No edit summary
- 10:4110:41, 10 June 2026 diff hist +123 N Blinded Created page with "A model in this State has no LoS (other than to itself) and cannot perform any Actions other than Assist, Dodge or Nothing."
- 10:4010:40, 10 June 2026 diff hist +20 Bleeding No edit summary Tag: Visual edit: Switched
- 10:3910:39, 10 June 2026 diff hist +131 N Bleeding Created page with "A model in this State must perform a Toughness roll in its every Strategic Phase. A failed roll causes the model to suffer a Wound."
- 10:3810:38, 10 June 2026 diff hist +171 N Poisoned Created page with "A model in this State must perform a Toughness roll with a -6 modifier in its every Strategic Phase. A failed roll causes the model to suffer a Wound. Category:States"
- 10:3510:35, 10 June 2026 diff hist −359 Dead No edit summary
- 10:3010:30, 10 June 2026 diff hist +30 Category:States No edit summary Tags: Reverted Visual edit
- 10:2810:28, 10 June 2026 diff hist +1 Dead No edit summary
- 10:2610:26, 10 June 2026 diff hist +14 Dead No edit summary Tag: Visual edit: Switched
- 10:2210:22, 10 June 2026 diff hist +31 Dead No edit summary
- 10:2110:21, 10 June 2026 diff hist +2 Dead No edit summary
- 10:1910:19, 10 June 2026 diff hist +50 Dead No edit summary Tag: Visual edit: Switched
- 10:1710:17, 10 June 2026 diff hist +26 Dead No edit summary
- 10:1610:16, 10 June 2026 diff hist +105 Dead No edit summary
- 10:1510:15, 10 June 2026 diff hist −20 Dead No edit summary
- 10:1510:15, 10 June 2026 diff hist +31 Dead No edit summary
- 10:1410:14, 10 June 2026 diff hist +25 Dead No edit summary Tag: Visual edit: Switched
- 10:0510:05, 10 June 2026 diff hist +2 Dead No edit summary Tag: Visual edit: Switched
- 10:0010:00, 10 June 2026 diff hist +68 Dead No edit summary Tag: Visual edit: Switched
- 09:5809:58, 10 June 2026 diff hist −292 Dead No edit summary Tag: Visual edit: Switched
- 09:5209:52, 10 June 2026 diff hist +302 Dead No edit summary Tag: Visual edit: Switched
- 09:5009:50, 10 June 2026 diff hist +3 Dead No edit summary
- 09:4909:49, 10 June 2026 diff hist +4 Dead No edit summary
- 09:4809:48, 10 June 2026 diff hist +9 Dead No edit summary
- 09:4709:47, 10 June 2026 diff hist +46 Dead No edit summary Tag: Visual edit: Switched
9 June 2026
- 15:0915:09, 9 June 2026 diff hist +21 Flying No edit summary Tag: Visual edit: Switched
- 15:0815:08, 9 June 2026 diff hist −17 Fatigued No edit summary
- 15:0815:08, 9 June 2026 diff hist +182 N Fatigued Created page with "A model in this State cannot regain AP during the Upkeep Phase. This state is canceled at the beginning of this model’s next Strategic Phase. <nowiki>Category:States</nowiki>" Tag: Visual edit
- 15:0715:07, 9 June 2026 diff hist +421 Engaged No edit summary Tag: Visual edit
- 15:0615:06, 9 June 2026 diff hist +15 N File:Example.png No edit summary current
- 15:0515:05, 9 June 2026 diff hist −1 Engaged No edit summary Tag: Visual edit: Switched
- 15:0315:03, 9 June 2026 diff hist +338 N Incapacitated Created page with "When a model’s HP reaches 0, it becomes Incapacitated and immediately enters the Crouched State. An Incapacitated model cannot receive Activation Points and cannot perform Activations nor Reactions. This State is canceled if the model regains at least 1 HP. An incapacitated Leader cannot use Stratagems. Category:States"
- 15:0215:02, 9 June 2026 diff hist +597 N Engaged Created page with "During the Movement Step when in the Active Role, an Engaged activated model may only declare Idle or Walk as its Movement. However, if it declares Walk, it can only move directly towards the enemy model that is causing the Engaged State. While Engaged, a model may declare only Melee Attack, Assist (targeting itself) or Dodge as its Action. A model ceases to be Engaged when it leaves the Melee Weapon reach of the enemy model, disengages with a Dodge, or by..."
- 14:5914:59, 9 June 2026 diff hist +598 N Dead Created page with "A Dead model’s Hitbox becomes the size and volume of its base. A Dead model cannot receive Activation Points and cannot perform Activations nor Reactions. If not stated otherwise, it cannot use or benefit from any Skills, Traits, Upgrades, Items etc., and is ignored for all impacts such as scoring in Quests and Ranged Friendly Fire. They are still hit by Attacks, like AoEs or Sweep Attacks. A model may not end their Movement on top of a Dead model. When a model ente..."
- 14:5514:55, 9 June 2026 diff hist −8 Crouched No edit summary
- 14:5514:55, 9 June 2026 diff hist −31 Категория:States No edit summary current
- 14:5314:53, 9 June 2026 diff hist −22 Crouched No edit summary Tag: Visual edit: Switched
- 14:5214:52, 9 June 2026 diff hist +21 Crouched No edit summary
- 14:4814:48, 9 June 2026 diff hist −12 Категория:States No edit summary
- 14:4714:47, 9 June 2026 diff hist −1 Crouched No edit summary Tag: Visual edit: Switched
- 14:4514:45, 9 June 2026 diff hist +85 N Категория:States Created page with "{{#ask: Категория:States |format=table |sort=Name |order=ascending }}"
- 14:3414:34, 9 June 2026 diff hist 0 N Category:States Создана пустая страница
- 14:3314:33, 9 June 2026 diff hist −17 Crouched No edit summary
- 14:3314:33, 9 June 2026 diff hist +28 Crouched No edit summary Tag: Visual edit
- 14:3214:32, 9 June 2026 diff hist +97 N States Новая страница: «{{#ask: Категория:States |format=table |sort=Название |order=ascending }}» current
- 14:3114:31, 9 June 2026 diff hist +18 N Properties:States Новая страница: «Has type::Text» current
- 14:3014:30, 9 June 2026 diff hist −137 Crouched No edit summary Tag: Visual edit
- 14:2614:26, 9 June 2026 diff hist −38 Crouched No edit summary Tag: Visual edit
- 14:2514:25, 9 June 2026 diff hist +195 Crouched No edit summary Tag: Visual edit
- 14:2014:20, 9 June 2026 diff hist +4 Flying No edit summary Tag: Visual edit