Citadel Guard

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Revision as of 10:18, 2 July 2026 by Reevol>GuildhallSync (Automated sync from Guildhall character roster — https://guildhall.eldfall-chronicles.com/)
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Citadel Guard is a unit of the Helian League faction in Eldfall Chronicles.

Size Classes Cost Limit STA SPD OFF DEF ACC INT AG T ARM HP M
Medium Sentinel / Soldier 18 2 2 4 12 16 8 12 10 12 6 2 14

Classes

In their Reactive role, Sentinels may gain +1 STK when performing an Attack.

Soldiers receive +1 OFF, +1 DEF, +1 ACC, +1 INT and +1 M for each other Soldier in their Awareness from the same Party, not in the Incapacitated or Dead State, up to a maximum of +3.

Traits

Vigilance
This model is immune to the Surprise Attack Trait. This model's Front arc extends to 360°. This model does not have a Back arc.
Resistance (Sorcery, Enchantment) II
Hits and related Effects dealt to this model by an Attack with the (Sorcery, Enchantment) Type or Trait are negated.

Skills

Protector
This skill may only be used in the Reactive Role. When an allied model within 1/2 SPD distance is targeted in an Attack in this model's Reactive Role, this model can spend an Activation Point to move into Base Contact with the ally. (While moving, it cannot pass through objects taller than its Hitbox.) By doing this, the model becomes the new target of the Attack Action.
Follow Up
If an enemy model disengages from this model, this model may move up to its halved SPD value towards the disengaged model.

Combat Arts

Fencing (Level I)

Lvl Effect
I ← this model Masterful Parry: Target's Melee Attack suffers -3 Modifier.

Inventory

Inventory space: 7

Item Qty Category PW RCH STK WGT Effect
Small Bludgeon 1 Weapon T+3 0 STA-1 2 Armor-Piercing, Stun.
Short Sword 1 Weapon T 0 STA 1
Shield 1 Shield T 0 1 2 -3 to incoming Melee Attacks to the Front, +3 ARM against Ranged Attacks to the Front.