Thenrin Swashbuckler
From Eldfall Chronicles
Thenrin Swashbuckler is a unit of the Coalition of Thenion / Neutral faction in Eldfall Chronicles.
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| π PDF profile (A4) A5 booklet |
| Size | Classes | Cost | Limit | STA | SPD | OFF | DEF | ACC | INT | AG | T | ARM | HP | M |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium | Warrior / Rogue | 16 | 2 | 2 | 6 | 15 | 10 | 10 | 11 | 13 | 12 | 3 | 2 | 10 |
Classes
During their Strategic phase, a Warrior may shift to a Defensive Stance; the player indicates this by placing a Defensive Stance token next to the model. A Warrior in Defensive Stance has STK of 1 in its Active role and retains the default STK in its Reactive role (the same as if in Active role). The Defensive Stance lasts until the Warrior's next Strategic phase unless specified otherwise.
Once per Activation, on at least one successful Hit against the target, a Rogue may perform one AG roll. If successful, the Rogue's Hit gains Knockdown.
Traits
- Duelist
- The target of this model's Attack Action cannot use its Combat Arts of level III or less.
Skills
- Dash
- When this model performs a Run Special Movement, it may declare an unmodified Strike 1 Melee Attack in its Action Step.
- Dual-Wield
- Dual Wield reword to: A model with this skill can equip a 2nd (Melee) Weapon in place of a Shield. Both weapons must have a RCH of 1 or less and must not have the Two-Handed trait. This skill allows the model to re-roll a single Melee Attack roll. This model must decide which weapon's PW and Strike values to apply during an Attack action. The model may apply effects of both Weapons if applicable.
Combat Arts
Fencing (Level II)
| Lvl | Effect |
|---|---|
| I | Masterful Parry: Target's Melee Attack suffers -3 Modifier. |
| II β this model | Harsh Riposte: Target's Melee Attack suffers -1 STK (cannot be reduced below 1). |
Inventory
Inventory space: 4
| Item | Qty | Category | PW | RCH | STK | WGT | Effect |
|---|---|---|---|---|---|---|---|
| Short Sword | 2 | Weapon | T | 0 | STA | 1 | β |
Glossary
- Knockdown
- On hit, the target is knocked to the ground and gains the Crouched State.
