Turn Structure

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A game of Eldfall Chronicles consists of several Rounds; each round contains one Turn per player. In a turn one player is Active and the other(s) Reactive; when the Active Player finishes, the roles swap. Only one player is Active at a time.

The Active Player runs 4 phases:

  1. Strategic Phase — the Active Player's models may declare applicable Abilities, Items and Stratagems (the Leader's Stratagems may be used only here).
  2. Upkeep Phaseall players allocate Activation Points to every eligible model, equal to its Stamina.
  3. Tactical Phase — a series of Activation Sequences. Ends when the Active Player has no eligible models left or stops voluntarily.
  4. End Phase — resolve applicable effects; both players discard unspent AP.

You need not activate every model; activate in any order, and you may switch models before one has spent all its AP.

Source: EC Skirmish Rulebook 2025 (v1.6), pp. 38–40.



Printable version: EC quick reference (PDF)