Poison I/II

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I: WEAK POISON; If a model suffers a Wound with this Trait, it becomes Weakened until its next Strategic Phase.

II: STRONG POISON; If a model suffers a Wound with this Trait, it becomes Weakened and Poisoned.

Frequently Asked Questions

{{#lst:Eldfall Chronicles FAQ|Poison I/II}}


Source: Eldfall Chronicles Rulebook v1.6, p. 72.