Academy Expeditioner is a unit of the Sand Kingdoms faction in Eldfall Chronicles.
| Size |
Classes |
Cost |
Limit |
STA |
SPD |
OFF |
DEF |
ACC |
INT |
AG |
T |
ARM |
HP |
M
|
| Medium |
Mage / Sorcerer |
18 |
2 |
2 |
5 |
10 |
8 |
8 |
14 |
10 |
10 |
4 |
2 |
12
|
- Affinity (Elder)
- This model can cast Elder Spells.
- Survival (Scorching)
- This model is unaffected by the Scorching Environment.
—
- Ignite (Lvl I)
- Burn (1).
| Element |
Level |
Type |
PW |
RCH |
STK
|
| Fire |
I |
Spell, Sorcery, Ranged |
INT |
16 |
STA
|
- Flare (Sorcery) (Lvl II)
- Burn (2), Sweep II.
| Element |
Level |
Type |
PW |
RCH |
STK
|
| Fire |
II |
Spell, Sorcery, Ranged/Melee |
INT |
3 |
1
|
- Fireball (Lvl III)
- Burn (1), Targetless.
| Element |
Level |
Type |
PW |
RCH |
STK
|
| Fire |
III |
Spell, Sorcery, Ranged |
INT |
16, AoE: Circular L |
1
|
- Water Lash (Sorcery) (Lvl I)
- Knockback (2) (applied to all sizes except Colossal and Epic).
| Element |
Level |
Type |
PW |
RCH |
STK
|
| Water |
I |
Spell, Sorcery, Ranged/Melee |
8 |
16 |
STA
|
- Piercing Stream (Lvl II)
- Armor-Piercing.
| Element |
Level |
Type |
PW |
RCH |
STK
|
| Water |
II |
Spell, Sorcery, Ranged |
INT |
16 |
2
|
- Drown (Lvl III)
- Enemy models within the AoE become Weakened on Hit until the end of the turn.
| Element |
Level |
Type |
PW |
RCH |
STK
|
| Water |
III |
Spell, Sorcery, Ranged |
INT |
16, Circular L |
1
|
- Arcane Bolt (Lvl I)
- On critical: Knockdown.
| Element |
Level |
Type |
PW |
RCH |
STK
|
| Elder |
I |
Spell, Sorcery, Ranged |
INT |
16 |
STA
|
- Telekinetic Circular (Lvl II)
- Knockback (3). Knockdown.
| Element |
Level |
Type |
PW |
RCH |
STK
|
| Elder |
II |
Spell, Sorcery, Ranged |
INT-3 |
AoE: Spray L |
1
|
- Soul Crush (Lvl III)
- Ignore Armor, Stun. If wounded, the target becomes Panicked (State) until caster's next End phase.
| Element |
Level |
Type |
PW |
RCH |
STK
|
| Elder |
III |
Spell, Sorcery, Ranged |
INT |
16 |
1
|
| Term |
Description
|
| AoE |
Area of Effect — the Spell affects all models within a defined area rather than a single target.
|
| Armor-Piercing |
When making a DMG roll for a Hit with this Trait, add only half the target's ARM value.
|
| Burn |
If a model suffers at least one Wound with this Trait, the attacker performs extra DMG rolls against the target with ARM = 0.
|
| Ignore Armor |
A Hit with this Trait reduces the target's ARM to 0 for the DMG roll.
|
| Knockdown |
A model that suffers a Hit with this Trait becomes Crouched.
|
| Panicked |
At the start of each Activation or Reaction, the model must perform an M roll. On failure, it must move toward the nearest table edge.
|
| Stun |
A model that suffers at least one Wound with this Trait must perform a T roll.
|
| Sweep |
On a successful Attack roll, all models within this model's LoS and Melee RCH suffer a Hit (Melee effect).
|
| Sweep II |
On a successful Attack roll, this model's Front arc becomes 360°. All models within Melee RCH and LoS suffer a Hit.
|
| Targetless |
In the Active Role, an Attack with this Trait requires no model as its target — any surface on the field may be targeted.
|
| Weakened |
The model's T value is halved and it loses 1 Stamina. Removed by healing or specific abilities.
|
—
—
Dagger (Melee, Throwing)
—
Source: Eldfall Chronicles unit roster (Guildhall).