Spelldancer Voidcaster: Difference between revisions

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'''Spelldancer Voidcaster''' is a unit of the [[:Category:Sand Kingdoms|Sand Kingdoms]] faction in ''Eldfall Chronicles''.
'''Spelldancer Voidcaster''' is a unit of the '''Sand Kingdoms''' faction in ''Eldfall Chronicles''.


{| class="wikitable"
{| style="float:right; clear:right; margin:0 0 1em 1em; border:1px solid #888; background:#f8f4ec; padding:6px; text-align:center; width:220px;"
| [[File:Spelldancer_Voidcaster_portrait.jpg|200px|Spelldancer Voidcaster]]
|-
|-
| [[:File:Spelldancer_Voidcaster.pdf|📄 '''PDF profile (A4)''']] <br /><small>[[:File:Spelldancer_Voidcaster_A5.pdf|A5 booklet]]</small>
|}
{| class="wikitable" style="text-align:center;"
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M
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== Classes ==
==Classes==
=== [[Wizard]] ===
===[[Wizard]]===
When casting a Spell of the Elder Element, a Wizard may reroll up to 1 failed roll.
When casting a Spell of the Elder Element, a Wizard may reroll up to 1 failed roll.


=== [[Artificer]] ===
===[[Artificer]]===
During their Strategic phase, Artificers may select an Enchantment Spell available to them and apply its Effect to themselves, without performing a roll, until their next Strategic phase.
During their Strategic phase, Artificers may select an Enchantment Spell available to them and apply its
Effect to themselves, without performing a roll, until their next Strategic phase.


==Traits==
; [[Survival (X Environment)|Survival (Scorching Environment)]] : This model is not affected by the Scorching Environment.
; [[Affinity (Element)|Affinity (Elder)]] : A model with this Trait can cast (Elder) Spells. (For example: Elder = fire, water, profane, etc.)


== Traits ==
==Skills==
; [[Affinity (Element)|Affinity (Elder)]] : This model can cast [[Affinity (Element)|Elder]] [[Spells]].
; [[Hit and Retreat|Hit and Retreat]] : During its Movement step, this model may cancel the [[Engaged]] state without any roll required.
; [[Survival (X Environment)|Survival (Scorching)]] : This model is unaffected by the Scorching Environment.
If it declares an Attack in its Activation, it may perform Walk during the end of Resolution step.


== Skills ==
==Spellcrafts==
; [[Hit and Retreat|Hit and Retreat I]] : During its Movement Step, this model may cancel (remove) its [[Engaged]] State.
===Art of Enchanting (Level I)===
 
{| class="wikitable"
== Spellcrafts ==
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect
=== Art of Enchanting I ([[:Category:Enchanting|Enchanting]]) ===
; [[Burning Touch|Burning Touch]] (Lvl I) : Target gains [[Burn (X)|Burn]] (1), [[Sweep I/II|Sweep I]]. This enchanted model may declare Assist and remove the [[Bleeding]] State from an allied model in Base Contact.
{| class="wikitable" style="font-size:85%; margin:4px 0"
! Element !! Level !! Type !! PW !! RCH !! STK
|-
|-
| Fire || I || Spell, Enchantment, Ranged/Melee || ✯ || 16 || 1
| [[Arcane Shield]] || I || Elder || Spell, Enchantment / Ranged || — || 16 || 1 || Enchanted model gains +4 to its ARM value. This bonus cannot increase a model's ARM value above 6. In addition, Critical Hits scored against this model do not ignore ARM.
|- style="color:#888888;"
| ''[[Burning Touch]]'' || ''I'' || ''Fire'' || ''Spell, Enchantment / Melee And Ranged'' || ''✯'' || ''16'' || ''1'' || ''Target gains: [[Sweep|Sweep I]]; [[Burn|Burn 1]]. This enchanted model may declare Assist Action and remove [[Bleeding]] State from an allied model in Base Contact.''
|- style="color:#888888;"
| ''[[Cutting Chill]]'' || ''I'' || ''Water'' || ''Spell, Enchantment / Ranged'' || ''*'' || ''16'' || ''1'' || ''Enchanted model's Melee Attacks gain +2 PW. When the enchanted model hits a target with a Melee Attack, the target becomes [[Immobilized]] State.''
|- style="color:#888888;"
| ''[[Formless Edge]]'' || ''I'' || ''Air'' || ''Spell, Enchantment / Ranged'' || ''*'' || ''16'' || ''1'' || ''The enchanted model's Melee Attacks gains + 2 RCH and [[Knockback_(X)|Knockback 2]].''
|}
|}
''Sand Kingdoms Scholars have access to spells across all elements. Rows in '''black''' match this model's Affinity and can be cast; grey rows are out-of-affinity and shown for reference.''


; [[Cutting Chill|Cutting Chill]] (Lvl I) : Enchanted model's Melee Attacks gain +2 PW. When the enchanted model hits a target with a Melee Attack, the target becomes [[Immobilized]].
===Armamancy (Level III)===
{| class="wikitable" style="font-size:85%; margin:4px 0"
{| class="wikitable"
! Element !! Level !! Type !! PW !! RCH !! STK
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect
|-
|-
| Water || I || Spell, Enchantment, Ranged || ✯ || 16 || 1
| [[Ethereal Blades]] || I || Elder || Spell, Sorcery / Melee || Int-3 || 0 || 5 in Active, 3 in Reactive Role || An attack with this Spell receives a different Effect, depending on the number of successful Attack rolls (regardless of the Confrontation rule). The higher combo result also includes the Effects of lower results: [2 Hits]: PW+6; [3 Hits]: [[Armor-Piercing]]; [4 Hits]: [[Stagger]]; [5 Hits]: If the target becomes [[Incapacitated]], you can automatically render it [[Dead]].
|}
 
; [[Arcane Shield|Arcane Shield]] (Lvl I) : Enchanted model gains +4 to its ARM value. This bonus cannot increase a model's ARM value above 6. In addition, Critical Hits scored against this model do not ignore ARM.
{| class="wikitable" style="font-size:85%; margin:4px 0"
! Element !! Level !! Type !! PW !! RCH !! STK
|-
|-
| Elder || I || Spell, Enchantment, Ranged || — || 16 || 1
| [[Void Lance]] || II || Elder || Spell, Sorcery / Melee || Int+2 || 6 || 1 || [[Armor-Piercing]]; Can target any model within RCH. On hit, all models in a straight line from the caster to the target get hit.
|}
 
; [[Formless Edge|Formless Edge]] (Lvl I) : The enchanted model's Melee Attacks gains +2 RCH and Knockback (2).
{| class="wikitable" style="font-size:85%; margin:4px 0"
! Element !! Level !! Type !! PW !! RCH !! STK
|-
| Air || I || Spell, Enchantment, Ranged || ✯ || 16 || 1
|}
 
 
=== Armamancy III ([[:Category:Armamancy|Armamancy]]) ===
; [[Ethereal Blades|Ethereal Blades]] (Lvl I) : An Attack with this Spell receives a different Effect, depending on the number of successful Attack rolls (regardless of the Confrontation rule). The higher combo result also includes the Effects of lower results: • 2 Hits: PW+6 • 3 Hits: [[Armor-Piercing]] • 4 Hits: [[Stagger]] • 5 Hits: If the target becomes [[Incapacitated]], you can automatically render it [[Dead]].
{| class="wikitable" style="font-size:85%; margin:4px 0"
! Element !! Level !! Type !! PW !! RCH !! STK
|-
| Elder || I || Spell, Sorcery, Melee || INT-3 || 0 || 5 in Active, 3 in Reactive Role
|}
 
; [[Void Lance|Void Lance]] (Lvl II) : [[Armor-Piercing]]. Can target any model within RCH. On a Hit, all models in a straight line from the caster to the target get hit by the Attack.
{| class="wikitable" style="font-size:85%; margin:4px 0"
! Element !! Level !! Type !! PW !! RCH !! STK
|-
|-
| Elder || II || Spell, Sorcery, Melee || INT+2 || 6 || 1
| [[Spectral Greatsword]] || III || Elder || Spell, Sorcery / Melee || Int+2 || 2 || 1 || [[Sweep|Sweep I]]; [[Armor-Piercing]]; [[Stagger]].
|}
|}


; [[Spectral Greatsword|Spectral Greatsword]] (Lvl III) : [[Armor-Piercing]], [[Stagger]], [[Sweep I/II|Sweep I]].
{| class="wikitable" style="font-size:85%; margin:4px 0"
! Element !! Level !! Type !! PW !! RCH !! STK
|-
| Elder || III || Spell, Sorcery, Melee || INT+2 || 2 || 1
|}
=== Glossary of Terms Used in Spellcrafts ===
{| class="wikitable" style="width:100%"
! Term !! Description
|-
| [[Armor-Piercing]] || When making a DMG roll for a Hit with this Trait, add only half the target's ARM value.
|-
| [[Bleeding]] || At the start of its Activation, the model suffers 1 Hit (no roll). Removed by Regeneration or healing.
|-
| [[Burn (X)|Burn]] || If a model suffers at least one Wound with this Trait, the attacker performs extra DMG rolls against the target with ARM = 0.
|-
| [[Dead]] || The model is removed from play. Its Hitbox is reduced to its base size.
|-
| [[Immobilized]] || The model cannot perform Movement, Special Movement, or Special Actions.
|-
| [[Incapacitated]] || The model's HP is 0. It enters the Crouched State. Skills and Classes do not function. It may be finished off with a Death Blow.
|-
| [[Stagger]] || A model that suffers a Hit with this Trait loses 1 Activation Point until the end of the turn.
|-
| [[Sweep I/II|Sweep]] || On a successful Attack roll, all models within this model's LoS and Melee RCH suffer a Hit (Melee effect).
|-
| [[Sweep I/II|Sweep I]] || On a successful Attack roll, all models within this model's LoS and Melee RCH suffer a Hit.
|}
== Combat Arts ==
—
== Stratagems ==
—


== Inventory ==
==Inventory==
—
'''Inventory space:''' 3


== Special ==
==Glossary==
—
; Bleeding : State. At the start of this model's activation, it loses 1 HP. Removed when the model regains any HP.
; Burn 1 : Trait. If the Attack wounds, the attacker may make 1 extra DMG roll with ARM 0. A success deals another Wound.


----
<small>''Source: Eldfall Chronicles unit roster (Guildhall).''</small>
[[Category:Units]]
[[Category:Units]]
[[Category:Sand Kingdoms]]
[[Category:Sand Kingdoms]]

Latest revision as of 08:36, 26 August 2026

Spelldancer Voidcaster is a unit of the Sand Kingdoms faction in Eldfall Chronicles.

Spelldancer Voidcaster
📄 PDF profile (A4)
A5 booklet
Size Classes Cost Limit STA SPD OFF DEF ACC INT AG T ARM HP M
Medium Wizard / Artificer 17 2 2 6 8 8 8 12 14 8 0 1 12

Classes

[edit | edit source]

When casting a Spell of the Elder Element, a Wizard may reroll up to 1 failed roll.

During their Strategic phase, Artificers may select an Enchantment Spell available to them and apply its Effect to themselves, without performing a roll, until their next Strategic phase.

Traits

[edit | edit source]
Survival (Scorching Environment)
This model is not affected by the Scorching Environment.
Affinity (Elder)
A model with this Trait can cast (Elder) Spells. (For example: Elder = fire, water, profane, etc.)

Skills

[edit | edit source]
Hit and Retreat
During its Movement step, this model may cancel the Engaged state without any roll required.

If it declares an Attack in its Activation, it may perform Walk during the end of Resolution step.

Spellcrafts

[edit | edit source]

Art of Enchanting (Level I)

[edit | edit source]
Spell Lvl Element Type PW RCH STK Effect
Arcane Shield I Elder Spell, Enchantment / Ranged — 16 1 Enchanted model gains +4 to its ARM value. This bonus cannot increase a model's ARM value above 6. In addition, Critical Hits scored against this model do not ignore ARM.
Burning Touch I Fire Spell, Enchantment / Melee And Ranged ✯ 16 1 Target gains: Sweep I; Burn 1. This enchanted model may declare Assist Action and remove Bleeding State from an allied model in Base Contact.
Cutting Chill I Water Spell, Enchantment / Ranged * 16 1 Enchanted model's Melee Attacks gain +2 PW. When the enchanted model hits a target with a Melee Attack, the target becomes Immobilized State.
Formless Edge I Air Spell, Enchantment / Ranged * 16 1 The enchanted model's Melee Attacks gains + 2 RCH and Knockback 2.

Sand Kingdoms Scholars have access to spells across all elements. Rows in black match this model's Affinity and can be cast; grey rows are out-of-affinity and shown for reference.

Armamancy (Level III)

[edit | edit source]
Spell Lvl Element Type PW RCH STK Effect
Ethereal Blades I Elder Spell, Sorcery / Melee Int-3 0 5 in Active, 3 in Reactive Role An attack with this Spell receives a different Effect, depending on the number of successful Attack rolls (regardless of the Confrontation rule). The higher combo result also includes the Effects of lower results: [2 Hits]: PW+6; [3 Hits]: Armor-Piercing; [4 Hits]: Stagger; [5 Hits]: If the target becomes Incapacitated, you can automatically render it Dead.
Void Lance II Elder Spell, Sorcery / Melee Int+2 6 1 Armor-Piercing; Can target any model within RCH. On hit, all models in a straight line from the caster to the target get hit.
Spectral Greatsword III Elder Spell, Sorcery / Melee Int+2 2 1 Sweep I; Armor-Piercing; Stagger.


Inventory

[edit | edit source]

Inventory space: 3

Glossary

[edit | edit source]
Bleeding
State. At the start of this model's activation, it loses 1 HP. Removed when the model regains any HP.
Burn 1
Trait. If the Attack wounds, the attacker may make 1 extra DMG roll with ARM 0. A success deals another Wound.