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'''Hired Blade''' is a unit of the [[:Category:Coalition of Thenion|Coalition of Thenion]] / [[:Category:Neutral|Neutral]] faction in ''Eldfall Chronicles''.
'''Hired Blade''' is a '''Medium'''-sized unit of the [[:Category:Coalition of Thenion|Coalition of Thenion]], [[:Category:Neutral|Neutral]] faction in ''Eldfall Chronicles''. Classes: [[Assassin]] / [[Rogue]].


{| class="wikitable"
{| style="float:right; clear:right; margin:0 0 1em 1em; border:1px solid #888; background:#f8f4ec; padding:6px; text-align:center; width:220px;"
! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M
| [[File:Hired_Blade_portrait.jpg|200px|Hired Blade]]
|-
|-
| 2 || 6 || 15 || 8 || 10 || 10 || 14 || 10 || 1 || 1 || 8
| [[:File:Hired_Blade.pdf|📄 '''PDF profile (A4)''']] <br /><small>[[:File:Hired_Blade_A5.pdf|A5 booklet]]</small>
|}
|}


== Classes ==
{| class="wikitable" style="text-align:center;"
; [[Assassin]] : Assassins score a Critical Hit on roll results of 1, 2, 3.
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M
; [[Rogue]] : Once per Activation, on at least one successful Hit against the target, a Rogue may perform one AG roll. If successful, the Rogue's Hit gains Knockdown.
|-
| Medium || [[Assassin]] / [[Rogue]] || 17 || 2 || 2 || 6 || 15 || 8 || 10 || 10 || 14 || 10 || 1 || 1 || 8
|}


== Traits ==
==Classes==
—
===[[Assassin]]===
Assassins score a Critical Hit on roll results of 1, 2, 3.


== Skills ==
===[[Rogue]]===
; [[Stealth|Stealth II]] : '''I:''' If this model activates or enters an enemy’s Awareness, that enemy cannot declare a Reaction unless it has LoS to this model.
Once per Activation, on at least one successful Hit against the target, a Rogue may perform one AG roll. If successful, the Rogue's Hit gains [[Knockdown]].


'''II:''' Deploy this model in [[Shrouded]] (State). If no enemy has LoS, it may re-enter Shrouded during its Strategic Phase.
==Skills==
; [[Infiltration|Infiltration II]] : During the Deployment Phase: I: Deploy this model up to the middle line of your half of the field.
; [[Stealth|Stealth II]] : You may deploy this model in the [[Shrouded]] state. If no enemy model has LoS towards the User, this model may re-enter the [[Shrouded]] state during its Strategic phase.
; [[Infiltration|Infiltration II]] : You may deploy this model anywhere outside of the opponent's Deployment Zone.
; [[Dual-Wield|Dual-Wield]] : A model with this skill can equip a 2nd (Melee) Weapon in place of a Shield. Both weapons must have a RCH of 1 or less and must not have the [[Two-Handed]] trait. This skill allows the model to re-roll a single Melee Attack roll. This model must decide which weapon's PW and Strike values to apply during an Attack action. The model may apply effects of both Weapons if applicable.


'''II:''' Deploy this model anywhere outside the opponent’s Deployment Zone.
==Combat Arts==
; [[Dual Wield|Dual-Wield I]] : A model with this Skill may replace a Shield with a second (Melee) Weapon, as long as both Weapons have RCH 1 or less and lack the [[Two-Handed]] Trait. The model may reroll one Melee [[Attack]] roll and must choose which Weapon’s PW and STK values apply during an Attack Action. The model may apply Effects of both Weapons if applicable.
===Assassination (Level I)===
{| class="wikitable"
! Lvl !! Effect
|- style="font-weight:bold;"
| I ← this model || Aiming for the Vitals: User's Attack gains +6 PW.
|}


== Spellcrafts ==
==Inventory==
—
'''Inventory space:''' 5


== Combat Arts ==
; [[Assassination|Assassination I]] : Aiming for the Vitals: User’s Attack gains +6 PW.
== Inventory ==
{| class="wikitable"
{| class="wikitable"
! Item !! PW !! RCH !! STK !! Effect
! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect
|-
|-
| Short Sword || T || 0 || STA || — (Melee)
| [[Short Sword]] || 1 || Weapon || T || 0 || STA || 1 || —
|-
|-
| Dagger ×2 || T-3 || 0 || STA || Throwing. +1 STK vs a Crouched model. (Melee)
| [[Dagger]] || 2 || Weapon || T-3 || 0 || STA || 0 || [[Throwing]]. +1 STK when used against a model in [[Crouched]] State.
|}
|}


== Glossary ==
==Glossary==
; [[Crouched]] : State. The model's Hitbox becomes the size of its base; ARM and SPD are halved, STK is capped at 1, and it gains Light Cover.
; Throwing : An Item with this trait enables a Ranged Attack with RCH equal to the user's T. The STK value can be up to the Quantity of the Item. Upon use, remove QTY of the item equal to the STK, even if the Attack is unsuccessful. If the Attack incapacitates or kills the target model, you can recover the Item by making Base Contact with the target.
; [[Throwing]] : Trait. The Item allows a Ranged Attack with RCH equal to the user's T.


----
<small>''Source: Eldfall Chronicles — Guildhall roster; Rulebook v1.6; Northern Wind Spellbook (Feb 2026 errata).''</small>
[[Category:Units]]
[[Category:Units]]
[[Category:Coalition of Thenion]]
[[Category:Coalition of Thenion]]
[[Category:Neutral]]
[[Category:Neutral]]

Latest revision as of 08:37, 26 August 2026

Hired Blade is a unit of the Coalition of Thenion / Neutral faction in Eldfall Chronicles.

Hired Blade
📄 PDF profile (A4)
A5 booklet
Size Classes Cost Limit STA SPD OFF DEF ACC INT AG T ARM HP M
Medium Assassin / Rogue 17 2 2 6 15 8 10 10 14 10 1 1 8

Classes

[edit | edit source]

Assassins score a Critical Hit on roll results of 1, 2, 3.

Once per Activation, on at least one successful Hit against the target, a Rogue may perform one AG roll. If successful, the Rogue's Hit gains Knockdown.

Skills

[edit | edit source]
Stealth II
You may deploy this model in the Shrouded state. If no enemy model has LoS towards the User, this model may re-enter the Shrouded state during its Strategic phase.
Infiltration II
You may deploy this model anywhere outside of the opponent's Deployment Zone.
Dual-Wield
A model with this skill can equip a 2nd (Melee) Weapon in place of a Shield. Both weapons must have a RCH of 1 or less and must not have the Two-Handed trait. This skill allows the model to re-roll a single Melee Attack roll. This model must decide which weapon's PW and Strike values to apply during an Attack action. The model may apply effects of both Weapons if applicable.

Combat Arts

[edit | edit source]

Assassination (Level I)

[edit | edit source]
Lvl Effect
I ← this model Aiming for the Vitals: User's Attack gains +6 PW.

Inventory

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Inventory space: 5

Item Qty Category PW RCH STK WGT Effect
Short Sword 1 Weapon T 0 STA 1 —
Dagger 2 Weapon T-3 0 STA 0 Throwing. +1 STK when used against a model in Crouched State.

Glossary

[edit | edit source]
Throwing
An Item with this trait enables a Ranged Attack with RCH equal to the user's T. The STK value can be up to the Quantity of the Item. Upon use, remove QTY of the item equal to the STK, even if the Attack is unsuccessful. If the Attack incapacitates or kills the target model, you can recover the Item by making Base Contact with the target.