Academy Expeditioner: Difference between revisions

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== Traits ==
== Traits ==
[[Affinity (Element)|Affinity (Elder)]], [[Survival (X Environment)|Survival (Scorching)]]
; [[Affinity (Element)|Affinity (Elder)]] : This model can cast [[Affinity (Element)|Elder]] [[Spells]].
; [[Survival (X Environment)|Survival (Scorching)]] : This model is unaffected by the Scorching Environment.


== Skills ==
== Skills ==
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== Spellcrafts ==
== Spellcrafts ==
[[:Category:Sorcery|Art of Sorcery III]]
=== Art of Sorcery III ([[:Category:Sorcery|Sorcery]]) ===
; [[Ignite|Ignite]] (Lvl I) : [[Burn (X)|Burn]] (1).
{| class="wikitable" style="font-size:85%; margin:4px 0"
! Element !! Level !! Type !! PW !! RCH !! STK
|-
| Fire || I || Spell, Sorcery, Ranged || INT || 16 || STA
|}
 
; [[Flare (Sorcery)|Flare (Sorcery)]] (Lvl II) : [[Burn (X)|Burn]] (2), [[Sweep I/II|Sweep II]].
{| class="wikitable" style="font-size:85%; margin:4px 0"
! Element !! Level !! Type !! PW !! RCH !! STK
|-
| Fire || II || Spell, Sorcery, Ranged/Melee || INT || 3 || 1
|}
 
; [[Fireball|Fireball]] (Lvl III) : [[Burn (X)|Burn]] (1), [[Targetless]].
{| class="wikitable" style="font-size:85%; margin:4px 0"
! Element !! Level !! Type !! PW !! RCH !! STK
|-
| Fire || III || Spell, Sorcery, Ranged || INT || 16, AoE: Circular L || 1
|}
 
; [[Water Lash (Sorcery)|Water Lash (Sorcery)]] (Lvl I) : Knockback (2) (applied to all sizes except Colossal and Epic).
{| class="wikitable" style="font-size:85%; margin:4px 0"
! Element !! Level !! Type !! PW !! RCH !! STK
|-
| Water || I || Spell, Sorcery, Ranged/Melee || 8 || 16 || STA
|}
 
; [[Piercing Stream|Piercing Stream]] (Lvl II) : [[Armor-Piercing]].
{| class="wikitable" style="font-size:85%; margin:4px 0"
! Element !! Level !! Type !! PW !! RCH !! STK
|-
| Water || II || Spell, Sorcery, Ranged || INT || 16 || 2
|}
 
; [[Drown|Drown]] (Lvl III) : Enemy models within the [[Spells|AoE]] become [[Weakened]] on Hit until the end of the turn.
{| class="wikitable" style="font-size:85%; margin:4px 0"
! Element !! Level !! Type !! PW !! RCH !! STK
|-
| Water || III || Spell, Sorcery, Ranged || INT || 16, Circular L || 1
|}
 
; [[Arcane Bolt|Arcane Bolt]] (Lvl I) : On critical: [[Knockdown]].
{| class="wikitable" style="font-size:85%; margin:4px 0"
! Element !! Level !! Type !! PW !! RCH !! STK
|-
| Elder || I || Spell, Sorcery, Ranged || INT || 16 || STA
|}
 
; [[Telekinetic Circular|Telekinetic Circular]] (Lvl II) : Knockback (3). [[Knockdown]].
{| class="wikitable" style="font-size:85%; margin:4px 0"
! Element !! Level !! Type !! PW !! RCH !! STK
|-
| Elder || II || Spell, Sorcery, Ranged || INT-3 || AoE: Spray L || 1
|}
 
; [[Soul Crush|Soul Crush]] (Lvl III) : [[Ignore Armor]], [[Stun]]. If wounded, the target becomes [[Panicked]] (State) until caster's next End phase.
{| class="wikitable" style="font-size:85%; margin:4px 0"
! Element !! Level !! Type !! PW !! RCH !! STK
|-
| Elder || III || Spell, Sorcery, Ranged || INT || 16 || 1
|}
 
 
=== Glossary of Terms Used in Spellcrafts ===
{| class="wikitable" style="width:100%"
! Term !! Description
|-
| [[Spells|AoE]] || Area of Effect — the Spell affects all models within a defined area rather than a single target.
|-
| [[Armor-Piercing]] || When making a DMG roll for a Hit with this Trait, add only half the target's ARM value.
|-
| [[Burn (X)|Burn]] || If a model suffers at least one Wound with this Trait, the attacker performs extra DMG rolls against the target with ARM = 0.
|-
| [[Ignore Armor]] || A Hit with this Trait reduces the target's ARM to 0 for the DMG roll.
|-
| [[Knockdown]] || A model that suffers a Hit with this Trait becomes Crouched.
|-
| [[Panicked]] || At the start of each Activation or Reaction, the model must perform an M roll. On failure, it must move toward the nearest table edge.
|-
| [[Stun]] || A model that suffers at least one Wound with this Trait must perform a T roll.
|-
| [[Sweep I/II|Sweep]] || On a successful Attack roll, all models within this model's LoS and Melee RCH suffer a Hit (Melee effect).
|-
| [[Sweep I/II|Sweep II]] || On a successful Attack roll, this model's Front arc becomes 360°. All models within Melee RCH and LoS suffer a Hit.
|-
| [[Targetless]] || In the Active Role, an Attack with this Trait requires no model as its target — any surface on the field may be targeted.
|-
| [[Weakened]] || The model's T value is halved and it loses 1 Stamina. Removed by healing or specific abilities.
|}


== Combat Arts ==
== Combat Arts ==
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== Inventory ==
== Inventory ==
Dagger (Melee, [[Throwing|Throwing]])
Dagger (Melee, Throwing)


== Special ==
== Special ==
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[[Category:Units]]
[[Category:Units]]
[[Category:Sand Kingdoms]]
[[Category:Sand Kingdoms]]

Latest revision as of 10:30, 24 June 2026

Academy Expeditioner is a unit of the Sand Kingdoms faction in Eldfall Chronicles.

Size Classes Cost Limit STA SPD OFF DEF ACC INT AG T ARM HP M
Medium Mage / Sorcerer 18 2 2 5 10 8 8 14 10 10 4 2 12

Traits

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Affinity (Elder)
This model can cast Elder Spells.
Survival (Scorching)
This model is unaffected by the Scorching Environment.

Skills

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Spellcrafts

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Art of Sorcery III (Sorcery)

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Ignite (Lvl I)
Burn (1).
Element Level Type PW RCH STK
Fire I Spell, Sorcery, Ranged INT 16 STA
Flare (Sorcery) (Lvl II)
Burn (2), Sweep II.
Element Level Type PW RCH STK
Fire II Spell, Sorcery, Ranged/Melee INT 3 1
Fireball (Lvl III)
Burn (1), Targetless.
Element Level Type PW RCH STK
Fire III Spell, Sorcery, Ranged INT 16, AoE: Circular L 1
Water Lash (Sorcery) (Lvl I)
Knockback (2) (applied to all sizes except Colossal and Epic).
Element Level Type PW RCH STK
Water I Spell, Sorcery, Ranged/Melee 8 16 STA
Piercing Stream (Lvl II)
Armor-Piercing.
Element Level Type PW RCH STK
Water II Spell, Sorcery, Ranged INT 16 2
Drown (Lvl III)
Enemy models within the AoE become Weakened on Hit until the end of the turn.
Element Level Type PW RCH STK
Water III Spell, Sorcery, Ranged INT 16, Circular L 1
Arcane Bolt (Lvl I)
On critical: Knockdown.
Element Level Type PW RCH STK
Elder I Spell, Sorcery, Ranged INT 16 STA
Telekinetic Circular (Lvl II)
Knockback (3). Knockdown.
Element Level Type PW RCH STK
Elder II Spell, Sorcery, Ranged INT-3 AoE: Spray L 1
Soul Crush (Lvl III)
Ignore Armor, Stun. If wounded, the target becomes Panicked (State) until caster's next End phase.
Element Level Type PW RCH STK
Elder III Spell, Sorcery, Ranged INT 16 1


Glossary of Terms Used in Spellcrafts

[edit | edit source]
Term Description
AoE Area of Effect — the Spell affects all models within a defined area rather than a single target.
Armor-Piercing When making a DMG roll for a Hit with this Trait, add only half the target's ARM value.
Burn If a model suffers at least one Wound with this Trait, the attacker performs extra DMG rolls against the target with ARM = 0.
Ignore Armor A Hit with this Trait reduces the target's ARM to 0 for the DMG roll.
Knockdown A model that suffers a Hit with this Trait becomes Crouched.
Panicked At the start of each Activation or Reaction, the model must perform an M roll. On failure, it must move toward the nearest table edge.
Stun A model that suffers at least one Wound with this Trait must perform a T roll.
Sweep On a successful Attack roll, all models within this model's LoS and Melee RCH suffer a Hit (Melee effect).
Sweep II On a successful Attack roll, this model's Front arc becomes 360°. All models within Melee RCH and LoS suffer a Hit.
Targetless In the Active Role, an Attack with this Trait requires no model as its target — any surface on the field may be targeted.
Weakened The model's T value is halved and it loses 1 Stamina. Removed by healing or specific abilities.

Combat Arts

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Stratagems

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Inventory

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Dagger (Melee, Throwing)

Special

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Source: Eldfall Chronicles unit roster (Guildhall).