Academy Expeditioner: Difference between revisions
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== Traits == | == Traits == | ||
; [[Affinity (Element)|Affinity (Elder)]] : This model can cast [[Affinity (Element)|Elder]] [[Spells]]. | ; [[Affinity (Element)|Affinity (Elder)]] : This model can cast [[Affinity (Element)|Elder]] [[Spells]]. | ||
; [[Survival (X Environment)|Survival (Scorching)]] : This model is unaffected by the | ; [[Survival (X Environment)|Survival (Scorching)]] : This model is unaffected by the Scorching Environment. | ||
== Skills == | == Skills == | ||
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== Spellcrafts == | == Spellcrafts == | ||
=== Art of Sorcery III ([[:Category:Sorcery|Sorcery]]) === | === Art of Sorcery III ([[:Category:Sorcery|Sorcery]]) === | ||
; [[Ignite|Ignite]] (Lvl I) : Burn (1). | ; [[Ignite|Ignite]] (Lvl I) : [[Burn (X)|Burn]] (1). | ||
{| class="wikitable" style="font-size:85%; margin:4px 0" | {| class="wikitable" style="font-size:85%; margin:4px 0" | ||
! Element !! Level !! Type !! PW !! RCH !! STK | ! Element !! Level !! Type !! PW !! RCH !! STK | ||
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|} | |} | ||
; [[Flare (Sorcery)|Flare (Sorcery)]] (Lvl II) : Burn (2), Sweep II. | ; [[Flare (Sorcery)|Flare (Sorcery)]] (Lvl II) : [[Burn (X)|Burn]] (2), [[Sweep I/II|Sweep II]]. | ||
{| class="wikitable" style="font-size:85%; margin:4px 0" | {| class="wikitable" style="font-size:85%; margin:4px 0" | ||
! Element !! Level !! Type !! PW !! RCH !! STK | ! Element !! Level !! Type !! PW !! RCH !! STK | ||
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|} | |} | ||
; [[Fireball|Fireball]] (Lvl III) : Burn (1), Targetless. | ; [[Fireball|Fireball]] (Lvl III) : [[Burn (X)|Burn]] (1), [[Targetless]]. | ||
{| class="wikitable" style="font-size:85%; margin:4px 0" | {| class="wikitable" style="font-size:85%; margin:4px 0" | ||
! Element !! Level !! Type !! PW !! RCH !! STK | ! Element !! Level !! Type !! PW !! RCH !! STK | ||
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|} | |} | ||
; [[Piercing Stream|Piercing Stream]] (Lvl II) : Armor-Piercing. | ; [[Piercing Stream|Piercing Stream]] (Lvl II) : [[Armor-Piercing]]. | ||
{| class="wikitable" style="font-size:85%; margin:4px 0" | {| class="wikitable" style="font-size:85%; margin:4px 0" | ||
! Element !! Level !! Type !! PW !! RCH !! STK | ! Element !! Level !! Type !! PW !! RCH !! STK | ||
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|} | |} | ||
; [[Drown|Drown]] (Lvl III) : Enemy models within the AoE become Weakened on Hit until the end of the turn. | ; [[Drown|Drown]] (Lvl III) : Enemy models within the [[Spells|AoE]] become [[Weakened]] on Hit until the end of the turn. | ||
{| class="wikitable" style="font-size:85%; margin:4px 0" | {| class="wikitable" style="font-size:85%; margin:4px 0" | ||
! Element !! Level !! Type !! PW !! RCH !! STK | ! Element !! Level !! Type !! PW !! RCH !! STK | ||
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|} | |} | ||
; [[Arcane Bolt|Arcane Bolt]] (Lvl I) : On critical: Knockdown. | ; [[Arcane Bolt|Arcane Bolt]] (Lvl I) : On critical: [[Knockdown]]. | ||
{| class="wikitable" style="font-size:85%; margin:4px 0" | {| class="wikitable" style="font-size:85%; margin:4px 0" | ||
! Element !! Level !! Type !! PW !! RCH !! STK | ! Element !! Level !! Type !! PW !! RCH !! STK | ||
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|} | |} | ||
; [[Telekinetic Circular|Telekinetic Circular]] (Lvl II) : Knockback (3). Knockdown. | ; [[Telekinetic Circular|Telekinetic Circular]] (Lvl II) : Knockback (3). [[Knockdown]]. | ||
{| class="wikitable" style="font-size:85%; margin:4px 0" | {| class="wikitable" style="font-size:85%; margin:4px 0" | ||
! Element !! Level !! Type !! PW !! RCH !! STK | ! Element !! Level !! Type !! PW !! RCH !! STK | ||
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|} | |} | ||
; [[Soul Crush|Soul Crush]] (Lvl III) : Ignore Armor, Stun. If wounded, the target becomes Panicked (State) until caster's next End phase. | ; [[Soul Crush|Soul Crush]] (Lvl III) : [[Ignore Armor]], [[Stun]]. If wounded, the target becomes [[Panicked]] (State) until caster's next End phase. | ||
{| class="wikitable" style="font-size:85%; margin:4px 0" | {| class="wikitable" style="font-size:85%; margin:4px 0" | ||
! Element !! Level !! Type !! PW !! RCH !! STK | ! Element !! Level !! Type !! PW !! RCH !! STK | ||
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|} | |} | ||
=== Glossary of Terms Used in Spellcrafts === | |||
{| class="wikitable" style="width:100%" | |||
! Term !! Description | |||
|- | |||
| [[Spells|AoE]] || Area of Effect — the Spell affects all models within a defined area rather than a single target. | |||
|- | |||
| [[Armor-Piercing]] || When making a DMG roll for a Hit with this Trait, add only half the target's ARM value. | |||
|- | |||
| [[Burn (X)|Burn]] || If a model suffers at least one Wound with this Trait, the attacker performs extra DMG rolls against the target with ARM = 0. | |||
|- | |||
| [[Ignore Armor]] || A Hit with this Trait reduces the target's ARM to 0 for the DMG roll. | |||
|- | |||
| [[Knockdown]] || A model that suffers a Hit with this Trait becomes Crouched. | |||
|- | |||
| [[Panicked]] || At the start of each Activation or Reaction, the model must perform an M roll. On failure, it must move toward the nearest table edge. | |||
|- | |||
| [[Stun]] || A model that suffers at least one Wound with this Trait must perform a T roll. | |||
|- | |||
| [[Sweep I/II|Sweep]] || On a successful Attack roll, all models within this model's LoS and Melee RCH suffer a Hit (Melee effect). | |||
|- | |||
| [[Sweep I/II|Sweep II]] || On a successful Attack roll, this model's Front arc becomes 360°. All models within Melee RCH and LoS suffer a Hit. | |||
|- | |||
| [[Targetless]] || In the Active Role, an Attack with this Trait requires no model as its target — any surface on the field may be targeted. | |||
|- | |||
| [[Weakened]] || The model's T value is halved and it loses 1 Stamina. Removed by healing or specific abilities. | |||
|} | |||
== Combat Arts == | == Combat Arts == | ||
Latest revision as of 10:30, 24 June 2026
Academy Expeditioner is a unit of the Sand Kingdoms faction in Eldfall Chronicles.
| Size | Classes | Cost | Limit | STA | SPD | OFF | DEF | ACC | INT | AG | T | ARM | HP | M |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium | Mage / Sorcerer | 18 | 2 | 2 | 5 | 10 | 8 | 8 | 14 | 10 | 10 | 4 | 2 | 12 |
Traits
[edit | edit source]- Affinity (Elder)
- This model can cast Elder Spells.
- Survival (Scorching)
- This model is unaffected by the Scorching Environment.
Skills
[edit | edit source]—
Spellcrafts
[edit | edit source]Art of Sorcery III (Sorcery)
[edit | edit source]| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Fire | I | Spell, Sorcery, Ranged | INT | 16 | STA |
- Flare (Sorcery) (Lvl II)
- Burn (2), Sweep II.
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Fire | II | Spell, Sorcery, Ranged/Melee | INT | 3 | 1 |
- Fireball (Lvl III)
- Burn (1), Targetless.
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Fire | III | Spell, Sorcery, Ranged | INT | 16, AoE: Circular L | 1 |
- Water Lash (Sorcery) (Lvl I)
- Knockback (2) (applied to all sizes except Colossal and Epic).
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Water | I | Spell, Sorcery, Ranged/Melee | 8 | 16 | STA |
- Piercing Stream (Lvl II)
- Armor-Piercing.
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Water | II | Spell, Sorcery, Ranged | INT | 16 | 2 |
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Water | III | Spell, Sorcery, Ranged | INT | 16, Circular L | 1 |
- Arcane Bolt (Lvl I)
- On critical: Knockdown.
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Elder | I | Spell, Sorcery, Ranged | INT | 16 | STA |
- Telekinetic Circular (Lvl II)
- Knockback (3). Knockdown.
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Elder | II | Spell, Sorcery, Ranged | INT-3 | AoE: Spray L | 1 |
- Soul Crush (Lvl III)
- Ignore Armor, Stun. If wounded, the target becomes Panicked (State) until caster's next End phase.
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Elder | III | Spell, Sorcery, Ranged | INT | 16 | 1 |
Glossary of Terms Used in Spellcrafts
[edit | edit source]| Term | Description |
|---|---|
| AoE | Area of Effect — the Spell affects all models within a defined area rather than a single target. |
| Armor-Piercing | When making a DMG roll for a Hit with this Trait, add only half the target's ARM value. |
| Burn | If a model suffers at least one Wound with this Trait, the attacker performs extra DMG rolls against the target with ARM = 0. |
| Ignore Armor | A Hit with this Trait reduces the target's ARM to 0 for the DMG roll. |
| Knockdown | A model that suffers a Hit with this Trait becomes Crouched. |
| Panicked | At the start of each Activation or Reaction, the model must perform an M roll. On failure, it must move toward the nearest table edge. |
| Stun | A model that suffers at least one Wound with this Trait must perform a T roll. |
| Sweep | On a successful Attack roll, all models within this model's LoS and Melee RCH suffer a Hit (Melee effect). |
| Sweep II | On a successful Attack roll, this model's Front arc becomes 360°. All models within Melee RCH and LoS suffer a Hit. |
| Targetless | In the Active Role, an Attack with this Trait requires no model as its target — any surface on the field may be targeted. |
| Weakened | The model's T value is halved and it loses 1 Stamina. Removed by healing or specific abilities. |
Combat Arts
[edit | edit source]—
Stratagems
[edit | edit source]—
Inventory
[edit | edit source]Dagger (Melee, Throwing)
Special
[edit | edit source]—
Source: Eldfall Chronicles unit roster (Guildhall).