Nightshade: Difference between revisions

From Eldfall Chronicles
Jump to navigationJump to search
m 1 revision imported
m 1 revision imported
 
(2 intermediate revisions by the same user not shown)
(No difference)

Latest revision as of 10:30, 24 June 2026

Nightshade is a unit of the Coalition of Thenion faction in Eldfall Chronicles.

Size Classes Cost Limit STA SPD OFF DEF ACC INT AG T ARM HP M
Medium Assassin / Rogue 22 1 2 6 17 8 10 13 16 10 1 1 8

Traits

[edit | edit source]

Skills

[edit | edit source]
Dual-Wield I
May replace a Shield with a second Melee Weapon (RCH ≤1, not Two-Handed).
Flicker I
When declaring Movement, may ignore obstacles and other models, moving in any direction including vertically.
Infiltration II
I: Deploy up to the middle line of your half. II: Deploy up to the middle line of the full field.
Stealth II
I: If this model activates or enters an enemy's Awareness, that enemy cannot declare a Reaction without LoS.

II: Deploy this model in Shrouded State. If no enemy has LoS, it may re-enter Shrouded during its Strategic Phase.

Spellcrafts

[edit | edit source]

Combat Arts

[edit | edit source]

Decisive Blow: In the Active Role, User's successful Attack Rolls become Critical hits.

All levels of this Combat Art:

Level Name Effect
I Aiming for the Vitals User's Attack gains +6 Power.
II Cunning Precaution User's Attack gains the Poison I Trait.
III Overwhelming Assault User's Attack gains +1 Strike.
IV ← Decisive Blow In the Active Role, User's successful Attack Rolls become Critical hits.
V Deadly Precision If a model suffers a Wound by this ability, it automatically dies.


Stratagems

[edit | edit source]

Swift Retreat, Guerrilla Tactics, Exploiting Weakness, Mastery of Poisons, Unfavorable Terrain

Inventory

[edit | edit source]

Mastercrafted Piercing Dagger ×2 (Melee, Armor-Piercing)

Special

[edit | edit source]


Source: Eldfall Chronicles unit roster (Guildhall).