Chiyohime: Difference between revisions
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== Traits == | == Traits == | ||
; [[Affinity (Element)|Affinity (Profane)]] : This model can cast | ; [[Affinity (Element)|Affinity (Profane)]] : This model can cast Profane [[Spells]]. | ||
; [[Demon]] : When this model deals a Wound, the target must perform an M roll. | ; [[Demon]] : When this model deals a Wound, the target must perform an M roll. | ||
; [[Resistance I/II (X)|Resistance (Spell) I]] : The PW of a | ; [[Resistance I/II (X)|Resistance (Spell) I]] : The PW of a Spell-Type Hit against this model is halved. | ||
; [[Survival (X Environment)|Survival (Difficult)]] : This model is unaffected by the Difficult terrain Environment. | ; [[Survival (X Environment)|Survival (Difficult)]] : This model is unaffected by the Difficult terrain Environment. | ||
; [[Menacing (X)|Menacing I]] : Models with LoS to this model suffer a −2 M modifier. | ; [[Menacing (X)|Menacing I]] : Models with LoS to this model suffer a −2 M modifier. | ||
== Skills == | == Skills == | ||
; [[Charm I/II|Charm I]] : '''I:''' An enemy declaring Reaction | ; [[Charm I/II|Charm I]] : '''I:''' An enemy declaring Reaction must first pass an INT roll or may only declare Nothing. | ||
'''II:''' On | '''II:''' On failure the enemy also Walks toward this model at full SPD. | ||
; [[Chain Attack|Chain Attack I]] : Once per Activation Sequence, if | ; [[Chain Attack|Chain Attack I]] : Once per Activation Sequence, if an ally Hits an enemy in this model's LoS, this model may perform an unmodified STK 1 Attack against that enemy. | ||
== Spellcrafts == | == Spellcrafts == | ||
=== Necromancy V ([[:Category:Necromancy|Necromancy]]) === | === Necromancy V ([[:Category:Necromancy|Necromancy]]) === | ||
; [[Command the Undead|Command the Undead]] (Lvl I) : Continuous. This Spell cannot be negated by Elemental Essence and does not cause Confrontation. To take control of a Tier I Undead, perform an INT roll. To take control of a Tier II Undead, spend 1 Mana and perform an INT roll. The caster may spend 1 Mana before rolling to automatically succeed. Tier III or higher Undead cannot be controlled. On success, the target's Attack Rolls are negated, and a target with Undead I becomes allied to the caster, retaining its remaining AP. | ; [[Command the Undead|Command the Undead]] (Lvl I) : [[Continuous]]. This Spell cannot be negated by Elemental Essence and does not cause Confrontation. To take control of a Tier I Undead, perform an INT roll. To take control of a Tier II Undead, spend 1 Mana and perform an INT roll. The caster may spend 1 Mana before rolling to automatically succeed. Tier III or higher Undead cannot be controlled. On success, the target's Attack Rolls are negated, and a target with Undead I becomes allied to the caster, retaining its remaining AP. | ||
{| class="wikitable" style="font-size:85%; margin:4px 0" | {| class="wikitable" style="font-size:85%; margin:4px 0" | ||
! Element !! Type !! PW !! RCH !! STK | ! Element !! Level !! Type !! PW !! RCH !! STK | ||
|- | |- | ||
| Profane || Spell, Sorcery, Ranged || — || Casting Aura || X | | Profane || I || Spell, Sorcery, Ranged || — || Casting Aura || X | ||
|} | |} | ||
; [[Spectral Sight|Spectral Sight]] (Lvl I) : The enchanted model gains Advantage (Undead). | ; [[Spectral Sight|Spectral Sight]] (Lvl I) : The enchanted model gains Advantage (Undead). | ||
{| class="wikitable" style="font-size:85%; margin:4px 0" | {| class="wikitable" style="font-size:85%; margin:4px 0" | ||
! Element !! Type !! PW !! RCH !! STK | ! Element !! Level !! Type !! PW !! RCH !! STK | ||
|- | |- | ||
| Profane || Spell, Enchantment, Ranged/Melee || — || 16 || 1 | | Profane || I || Spell, Enchantment, Ranged/Melee || — || 16 || 1 | ||
|} | |} | ||
; [[Curse of Decay|Curse of Decay]] (Lvl I) : Continuous. The target becomes Poisoned. If the Poisoned is removed, they become Poisoned again at the start of any Tactical Phase. | ; [[Curse of Decay|Curse of Decay]] (Lvl I) : [[Continuous]]. The target becomes [[Poisoned]]. If the Poisoned is removed, they become Poisoned again at the start of any Tactical Phase. | ||
{| class="wikitable" style="font-size:85%; margin:4px 0" | {| class="wikitable" style="font-size:85%; margin:4px 0" | ||
! Element !! Type !! PW !! RCH !! STK | ! Element !! Level !! Type !! PW !! RCH !! STK | ||
|- | |- | ||
| Profane || Spell, Enchantment, Ranged || — || 16 || 1 | | Profane || I || Spell, Enchantment, Ranged || — || 16 || 1 | ||
|} | |} | ||
; [[Necrotic Wound|Necrotic Wound]] (Lvl II) : Target gains Cleave and Poison II. | ; [[Necrotic Wound|Necrotic Wound]] (Lvl II) : Target gains [[Cleave]] and [[Poison I/II|Poison II]]. | ||
{| class="wikitable" style="font-size:85%; margin:4px 0" | {| class="wikitable" style="font-size:85%; margin:4px 0" | ||
! Element !! Type !! PW !! RCH !! STK | ! Element !! Level !! Type !! PW !! RCH !! STK | ||
|- | |- | ||
| Profane || Spell, Enchantment, Ranged || ✯ || 16 || 1 | | Profane || II || Spell, Enchantment, Ranged || ✯ || 16 || 1 | ||
|} | |} | ||
; [[Soul Leech|Soul Leech]] (Lvl II) : The caster gains 1 Mana Counter whenever the enchanted model successfully deals a Wound. | ; [[Soul Leech|Soul Leech]] (Lvl II) : The caster gains 1 Mana Counter whenever the enchanted model successfully deals a Wound. | ||
{| class="wikitable" style="font-size:85%; margin:4px 0" | {| class="wikitable" style="font-size:85%; margin:4px 0" | ||
! Element !! Type !! PW !! RCH !! STK | ! Element !! Level !! Type !! PW !! RCH !! STK | ||
|- | |- | ||
| Profane || Spell, Enchantment, Ranged/Melee || ✯ || 10 || 1 | | Profane || II || Spell, Enchantment, Ranged/Melee || ✯ || 10 || 1 | ||
|} | |} | ||
; [[A Second Chance|A Second Chance]] (Lvl III) : The target model regains 1 HP. If the target model was Incapacitated, it also regains 1 AP. | ; [[A Second Chance|A Second Chance]] (Lvl III) : The target model regains 1 HP. If the target model was [[Incapacitated]], it also regains 1 AP. | ||
{| class="wikitable" style="font-size:85%; margin:4px 0" | {| class="wikitable" style="font-size:85%; margin:4px 0" | ||
! Element !! Type !! PW !! RCH !! STK | ! Element !! Level !! Type !! PW !! RCH !! STK | ||
|- | |- | ||
| Profane || Spell, Healing, Ranged || — || 16 || 2 | | Profane || III || Spell, Healing, Ranged || — || 16 || 2 | ||
|} | |} | ||
; [[Life Leech (Necromancy)|Life Leech (Necromancy)]] (Lvl III) : The enchanted model gains 1 HP for each Wound dealt to an enemy model without the Undead or Construct Trait (up to double its default HP). | ; [[Life Leech (Necromancy)|Life Leech (Necromancy)]] (Lvl III) : The enchanted model gains 1 HP for each Wound dealt to an enemy model without the Undead or Construct Trait (up to double its default HP). | ||
{| class="wikitable" style="font-size:85%; margin:4px 0" | {| class="wikitable" style="font-size:85%; margin:4px 0" | ||
! Element !! Type !! PW !! RCH !! STK | ! Element !! Level !! Type !! PW !! RCH !! STK | ||
|- | |- | ||
| Profane || Spell, Enchantment, Ranged/Melee || ✯ || 10 || 1 | | Profane || III || Spell, Enchantment, Ranged/Melee || ✯ || 10 || 1 | ||
|} | |} | ||
; [[Corroding Embrace (Necromancy)|Corroding Embrace (Necromancy)]] (Lvl IV) : Armor-Piercing, Poison II, Sweep II. | ; [[Corroding Embrace (Necromancy)|Corroding Embrace (Necromancy)]] (Lvl IV) : [[Armor-Piercing]], [[Poison I/II|Poison II]], [[Sweep I/II|Sweep II]]. | ||
{| class="wikitable" style="font-size:85%; margin:4px 0" | {| class="wikitable" style="font-size:85%; margin:4px 0" | ||
! Element !! Type !! PW !! RCH !! STK | ! Element !! Level !! Type !! PW !! RCH !! STK | ||
|- | |- | ||
| Profane || Spell, Sorcery, Ranged/Melee || 14 || 3 || 1 | | Profane || IV || Spell, Sorcery, Ranged/Melee || 14 || 3 || 1 | ||
|} | |} | ||
; [[Leeching Bolt|Leeching Bolt]] (Lvl IV) : The caster regains 1 HP for each Wound dealt to an enemy model without the Undead or Construct Trait. | ; [[Leeching Bolt|Leeching Bolt]] (Lvl IV) : The caster regains 1 HP for each Wound dealt to an enemy model without the Undead or Construct Trait. | ||
{| class="wikitable" style="font-size:85%; margin:4px 0" | {| class="wikitable" style="font-size:85%; margin:4px 0" | ||
! Element !! Type !! PW !! RCH !! STK | ! Element !! Level !! Type !! PW !! RCH !! STK | ||
|- | |- | ||
| Profane || Spell, Sorcery, Ranged || INT || 16 || 1 | | Profane || IV || Spell, Sorcery, Ranged || INT || 16 || 1 | ||
|} | |} | ||
; [[Raise the Undead|Raise the Undead]] (Lvl V) : [Mana Cost: 2] Select a Dead model within Awareness. Summon up to 2 Tier I Undead or 1 Tier II Undead in Base Contact with the Dead model, then remove the Dead model. | ; [[Raise the Undead|Raise the Undead]] (Lvl V) : [[[Mana Cost (X)|Mana Cost: 2]]] Select a [[Dead]] model within Awareness. Summon up to 2 Tier I Undead or 1 Tier II Undead in Base Contact with the Dead model, then remove the Dead model. | ||
{| class="wikitable" style="font-size:85%; margin:4px 0" | {| class="wikitable" style="font-size:85%; margin:4px 0" | ||
! Element !! Type !! PW !! RCH !! STK | ! Element !! Level !! Type !! PW !! RCH !! STK | ||
|- | |- | ||
| Profane || Spell, Conjuration, Ranged || — || Casting Aura || — | | Profane || V || Spell, Conjuration, Ranged || — || Casting Aura || — | ||
|} | |} | ||
; [[Reanimation|Reanimation]] (Lvl V) : [Mana Cost: 1] Each Undead model within RCH regains full HP and may cancel Dead State. | ; [[Reanimation|Reanimation]] (Lvl V) : [[[Mana Cost (X)|Mana Cost: 1]]] Each Undead model within RCH regains full HP and may cancel [[Dead]] State. | ||
{| class="wikitable" style="font-size:85%; margin:4px 0" | {| class="wikitable" style="font-size:85%; margin:4px 0" | ||
! Element !! Type !! PW !! RCH !! STK | ! Element !! Level !! Type !! PW !! RCH !! STK | ||
|- | |- | ||
| Profane || Spell, Healing, Ranged || — || Casting Aura || 1 | | Profane || V || Spell, Healing, Ranged || — || Casting Aura || 1 | ||
|} | |} | ||
=== Glossary of Terms Used in Spellcrafts === | |||
{| class="wikitable" style="width:100%" | |||
! Term !! Description | |||
|- | |||
| [[Armor-Piercing]] || When making a DMG roll for a Hit with this Trait, add only half the target's ARM value. | |||
|- | |||
| [[Cleave]] || If a model suffers at least one Wound with this Trait, it suffers an additional Wound. | |||
|- | |||
| [[Continuous]] || The effect remains in play until the end of the quest or until it is removed by a specific other effect, regardless of other durations. | |||
|- | |||
| [[Dead]] || The model is removed from play. Its Hitbox is reduced to its base size. | |||
|- | |||
| [[Incapacitated]] || The model's HP is 0. It enters the Crouched State. Skills and Classes do not function. It may be finished off with a Death Blow. | |||
|- | |||
| [[Mana Cost (X)|Mana Cost: 1]] || To cast this Spell, the caster must spend 1 Mana Counter from their personal pool. | |||
|- | |||
| [[Mana Cost (X)|Mana Cost: 2]] || To cast this Spell, the caster must spend 2 Mana Counters from their personal pool. | |||
|- | |||
| [[Poison I/II|Poison II]] || If a model suffers a Wound with this Trait, it becomes Weakened and Poisoned. | |||
|- | |||
| [[Poisoned]] || During each Strategic Phase, the model must perform a T roll with a −6 modifier, or suffer a Wound. | |||
|- | |||
| [[Sweep I/II|Sweep]] || On a successful Attack roll, all models within this model's LoS and Melee RCH suffer a Hit (Melee effect). | |||
|- | |||
| [[Sweep I/II|Sweep II]] || On a successful Attack roll, this model's Front arc becomes 360°. All models within Melee RCH and LoS suffer a Hit. | |||
|} | |||
== Combat Arts == | == Combat Arts == | ||
Latest revision as of 10:30, 24 June 2026
Chiyohime is a unit of the Oni Clans faction in Eldfall Chronicles.
| Size | Classes | Cost | Limit | STA | SPD | OFF | DEF | ACC | INT | AG | T | ARM | HP | M |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium | Mage / Sorcerer | 45 | 1 | 3 | 5 | 12 | 12 | 10 | 17 | 13 | 15 | 3 | 4 | 16 |
Traits
[edit | edit source]- Affinity (Profane)
- This model can cast Profane Spells.
- Demon
- When this model deals a Wound, the target must perform an M roll.
- Resistance (Spell) I
- The PW of a Spell-Type Hit against this model is halved.
- Survival (Difficult)
- This model is unaffected by the Difficult terrain Environment.
- Menacing I
- Models with LoS to this model suffer a −2 M modifier.
Skills
[edit | edit source]- Charm I
- I: An enemy declaring Reaction must first pass an INT roll or may only declare Nothing.
II: On failure the enemy also Walks toward this model at full SPD.
- Chain Attack I
- Once per Activation Sequence, if an ally Hits an enemy in this model's LoS, this model may perform an unmodified STK 1 Attack against that enemy.
Spellcrafts
[edit | edit source]Necromancy V (Necromancy)
[edit | edit source]- Command the Undead (Lvl I)
- Continuous. This Spell cannot be negated by Elemental Essence and does not cause Confrontation. To take control of a Tier I Undead, perform an INT roll. To take control of a Tier II Undead, spend 1 Mana and perform an INT roll. The caster may spend 1 Mana before rolling to automatically succeed. Tier III or higher Undead cannot be controlled. On success, the target's Attack Rolls are negated, and a target with Undead I becomes allied to the caster, retaining its remaining AP.
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Profane | I | Spell, Sorcery, Ranged | — | Casting Aura | X |
- Spectral Sight (Lvl I)
- The enchanted model gains Advantage (Undead).
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Profane | I | Spell, Enchantment, Ranged/Melee | — | 16 | 1 |
- Curse of Decay (Lvl I)
- Continuous. The target becomes Poisoned. If the Poisoned is removed, they become Poisoned again at the start of any Tactical Phase.
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Profane | I | Spell, Enchantment, Ranged | — | 16 | 1 |
- Necrotic Wound (Lvl II)
- Target gains Cleave and Poison II.
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Profane | II | Spell, Enchantment, Ranged | ✯ | 16 | 1 |
- Soul Leech (Lvl II)
- The caster gains 1 Mana Counter whenever the enchanted model successfully deals a Wound.
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Profane | II | Spell, Enchantment, Ranged/Melee | ✯ | 10 | 1 |
- A Second Chance (Lvl III)
- The target model regains 1 HP. If the target model was Incapacitated, it also regains 1 AP.
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Profane | III | Spell, Healing, Ranged | — | 16 | 2 |
- Life Leech (Necromancy) (Lvl III)
- The enchanted model gains 1 HP for each Wound dealt to an enemy model without the Undead or Construct Trait (up to double its default HP).
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Profane | III | Spell, Enchantment, Ranged/Melee | ✯ | 10 | 1 |
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Profane | IV | Spell, Sorcery, Ranged/Melee | 14 | 3 | 1 |
- Leeching Bolt (Lvl IV)
- The caster regains 1 HP for each Wound dealt to an enemy model without the Undead or Construct Trait.
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Profane | IV | Spell, Sorcery, Ranged | INT | 16 | 1 |
- Raise the Undead (Lvl V)
- [[[Mana Cost (X)|Mana Cost: 2]]] Select a Dead model within Awareness. Summon up to 2 Tier I Undead or 1 Tier II Undead in Base Contact with the Dead model, then remove the Dead model.
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Profane | V | Spell, Conjuration, Ranged | — | Casting Aura | — |
- Reanimation (Lvl V)
- [[[Mana Cost (X)|Mana Cost: 1]]] Each Undead model within RCH regains full HP and may cancel Dead State.
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Profane | V | Spell, Healing, Ranged | — | Casting Aura | 1 |
Glossary of Terms Used in Spellcrafts
[edit | edit source]| Term | Description |
|---|---|
| Armor-Piercing | When making a DMG roll for a Hit with this Trait, add only half the target's ARM value. |
| Cleave | If a model suffers at least one Wound with this Trait, it suffers an additional Wound. |
| Continuous | The effect remains in play until the end of the quest or until it is removed by a specific other effect, regardless of other durations. |
| Dead | The model is removed from play. Its Hitbox is reduced to its base size. |
| Incapacitated | The model's HP is 0. It enters the Crouched State. Skills and Classes do not function. It may be finished off with a Death Blow. |
| Mana Cost: 1 | To cast this Spell, the caster must spend 1 Mana Counter from their personal pool. |
| Mana Cost: 2 | To cast this Spell, the caster must spend 2 Mana Counters from their personal pool. |
| Poison II | If a model suffers a Wound with this Trait, it becomes Weakened and Poisoned. |
| Poisoned | During each Strategic Phase, the model must perform a T roll with a −6 modifier, or suffer a Wound. |
| Sweep | On a successful Attack roll, all models within this model's LoS and Melee RCH suffer a Hit (Melee effect). |
| Sweep II | On a successful Attack roll, this model's Front arc becomes 360°. All models within Melee RCH and LoS suffer a Hit. |
Combat Arts
[edit | edit source]—
Stratagems
[edit | edit source]Eternal Vigil, Final Gambit, Profane Mend, Soul Harvest
Inventory
[edit | edit source]Deathweaving Fan (Accessory)
Special
[edit | edit source]Can recruit Undead. After deploy, place Dead token 14"+ away.
Source: Eldfall Chronicles unit roster (Guildhall).