Flameweaver Errant: Difference between revisions
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== Traits == | == Traits == | ||
[[Tactician|Tactician I]] | ; [[Tactician|Tactician I]] : The Deployment Zone of the party in which this model is present is extended for 5 inches. | ||
; [[Resourceful I/II|Resourceful I]] : This model may receive 1 additional Upgrade. | |||
; [[Affinity (Element)|Affinity (Fire)]] : This model can cast Fire [[Spells]]. | |||
== Skills == | == Skills == | ||
| Line 16: | Line 18: | ||
== Spellcrafts == | == Spellcrafts == | ||
=== Art of Enchanting III === | === Art of Enchanting III ([[:Category:Enchanting|Enchanting]]) === | ||
; [[Burning Touch|Burning Touch]] (Lvl I) : Target gains Burn (1), Sweep I. This enchanted model may declare Assist and remove the Bleeding State from an allied model in Base Contact. | ; [[Burning Touch|Burning Touch]] (Lvl I) : Target gains [[Burn (X)|Burn]] (1), [[Sweep I/II|Sweep I]]. This enchanted model may declare Assist and remove the [[Bleeding]] State from an allied model in Base Contact. | ||
; [[Melting Touch|Melting Touch]] (Lvl II) : Target gains Burn, Ignore Armor. | {| class="wikitable" style="font-size:85%; margin:4px 0" | ||
; [[Flameskin|Flameskin]] (Lvl III) : A model that attacks the enchanted model and is within 1” suffers a Hit with Power 10 and Burn (1). If this Hit wounds the attacker, this Enchantment is removed. | ! Element !! Level !! Type !! PW !! RCH !! STK | ||
; [[Cutting Chill|Cutting Chill]] (Lvl I) : Enchanted model's Melee Attacks gain +2 PW. When the enchanted model hits a target with a Melee Attack, the target becomes Immobilized. | |- | ||
| Fire || I || Spell, Enchantment, Ranged/Melee || ✯ || 16 || 1 | |||
|} | |||
; [[Melting Touch|Melting Touch]] (Lvl II) : Target gains [[Burn (X)|Burn]], [[Ignore Armor]]. | |||
{| class="wikitable" style="font-size:85%; margin:4px 0" | |||
! Element !! Level !! Type !! PW !! RCH !! STK | |||
|- | |||
| Fire || II || Spell, Enchantment, Ranged || ✯ || 16 || 1 | |||
|} | |||
; [[Flameskin|Flameskin]] (Lvl III) : A model that attacks the enchanted model and is within 1” suffers a Hit with Power 10 and [[Burn (X)|Burn]] (1). If this Hit wounds the attacker, this Enchantment is removed. | |||
{| class="wikitable" style="font-size:85%; margin:4px 0" | |||
! Element !! Level !! Type !! PW !! RCH !! STK | |||
|- | |||
| Fire || III || Spell, Enchantment, Ranged || ✯ || 16 || 1 | |||
|} | |||
; [[Cutting Chill|Cutting Chill]] (Lvl I) : Enchanted model's Melee Attacks gain +2 PW. When the enchanted model hits a target with a Melee Attack, the target becomes [[Immobilized]]. | |||
{| class="wikitable" style="font-size:85%; margin:4px 0" | |||
! Element !! Level !! Type !! PW !! RCH !! STK | |||
|- | |||
| Water || I || Spell, Enchantment, Ranged || ✯ || 16 || 1 | |||
|} | |||
; [[Mirror Bubble|Mirror Bubble]] (Lvl II) : When the enchanted model suffers a Hit from a Melee Attack, the attacker must perform an AG roll. If it fails, the attacker suffers a STK 1 Hit with PW equal to its own Attack. Afterwards, this Enchantment is removed. | ; [[Mirror Bubble|Mirror Bubble]] (Lvl II) : When the enchanted model suffers a Hit from a Melee Attack, the attacker must perform an AG roll. If it fails, the attacker suffers a STK 1 Hit with PW equal to its own Attack. Afterwards, this Enchantment is removed. | ||
{| class="wikitable" style="font-size:85%; margin:4px 0" | |||
! Element !! Level !! Type !! PW !! RCH !! STK | |||
|- | |||
| Water || II || Spell, Enchantment, Ranged || ✯ || 10 || 1 | |||
|} | |||
; [[Ice Shield|Ice Shield]] (Lvl III) : When performing a DMG roll against the enchanted model, the attacker must first perform a DMG roll against ARM 5. If successful, the attacker must then make another roll against the enchanted model's default ARM, but with PW-3. | ; [[Ice Shield|Ice Shield]] (Lvl III) : When performing a DMG roll against the enchanted model, the attacker must first perform a DMG roll against ARM 5. If successful, the attacker must then make another roll against the enchanted model's default ARM, but with PW-3. | ||
{| class="wikitable" style="font-size:85%; margin:4px 0" | |||
! Element !! Level !! Type !! PW !! RCH !! STK | |||
|- | |||
| Water || III || Spell, Enchantment, Ranged || — || 16 || 1 | |||
|} | |||
; [[Arcane Shield|Arcane Shield]] (Lvl I) : Enchanted model gains +4 to its ARM value. This bonus cannot increase a model's ARM value above 6. In addition, Critical Hits scored against this model do not ignore ARM. | ; [[Arcane Shield|Arcane Shield]] (Lvl I) : Enchanted model gains +4 to its ARM value. This bonus cannot increase a model's ARM value above 6. In addition, Critical Hits scored against this model do not ignore ARM. | ||
; [[Spectral Blade|Spectral Blade]] (Lvl II) : Target gains: • Ignore Armor • Stagger | {| class="wikitable" style="font-size:85%; margin:4px 0" | ||
! Element !! Level !! Type !! PW !! RCH !! STK | |||
|- | |||
| Elder || I || Spell, Enchantment, Ranged || — || 16 || 1 | |||
|} | |||
; [[Spectral Blade|Spectral Blade]] (Lvl II) : Target gains: • [[Ignore Armor]] • [[Stagger]] | |||
{| class="wikitable" style="font-size:85%; margin:4px 0" | |||
! Element !! Level !! Type !! PW !! RCH !! STK | |||
|- | |||
| Elder || II || Spell, Enchantment, Ranged || ✯ || 16 || 1 | |||
|} | |||
; [[Hasten|Hasten]] (Lvl III) : During your Strategic Phase, the enchanted model may perform a Normal Movement and then remove the Enchantment. (Note: this does not provoke Reactions.) | ; [[Hasten|Hasten]] (Lvl III) : During your Strategic Phase, the enchanted model may perform a Normal Movement and then remove the Enchantment. (Note: this does not provoke Reactions.) | ||
{| class="wikitable" style="font-size:85%; margin:4px 0" | |||
! Element !! Level !! Type !! PW !! RCH !! STK | |||
|- | |||
| Elder || III || Spell, Enchantment, Ranged || — || 16 || 1 | |||
|} | |||
; [[Formless Edge|Formless Edge]] (Lvl I) : The enchanted model's Melee Attacks gains +2 RCH and Knockback (2). | ; [[Formless Edge|Formless Edge]] (Lvl I) : The enchanted model's Melee Attacks gains +2 RCH and Knockback (2). | ||
{| class="wikitable" style="font-size:85%; margin:4px 0" | |||
! Element !! Level !! Type !! PW !! RCH !! STK | |||
|- | |||
| Air || I || Spell, Enchantment, Ranged || ✯ || 16 || 1 | |||
|} | |||
; [[Featherlight|Featherlight]] (Lvl II) : Target gains +2 SPD. | ; [[Featherlight|Featherlight]] (Lvl II) : Target gains +2 SPD. | ||
{| class="wikitable" style="font-size:85%; margin:4px 0" | |||
! Element !! Level !! Type !! PW !! RCH !! STK | |||
|- | |||
| Air || II || Spell, Enchantment, Ranged || — || 16 || 1 | |||
|} | |||
; [[Protective Currents|Protective Currents]] (Lvl III) : Attacks at the enchanted model suffer -4 attacking mod. If the enchanted model is Hit, this Enchantment is removed, but all enemy models within 3'' of the enchanted model suffer a Hit with Knockback (3), without damage. | ; [[Protective Currents|Protective Currents]] (Lvl III) : Attacks at the enchanted model suffer -4 attacking mod. If the enchanted model is Hit, this Enchantment is removed, but all enemy models within 3'' of the enchanted model suffer a Hit with Knockback (3), without damage. | ||
=== Art of Sorcery I === | {| class="wikitable" style="font-size:85%; margin:4px 0" | ||
; [[Ignite|Ignite]] (Lvl I) : Burn (1). | ! Element !! Level !! Type !! PW !! RCH !! STK | ||
|- | |||
| Air || III || Spell, Enchantment, Ranged || — || Casting Aura || STA | |||
|} | |||
=== Art of Sorcery I ([[:Category:Sorcery|Sorcery]]) === | |||
; [[Ignite|Ignite]] (Lvl I) : [[Burn (X)|Burn]] (1). | |||
{| class="wikitable" style="font-size:85%; margin:4px 0" | |||
! Element !! Level !! Type !! PW !! RCH !! STK | |||
|- | |||
| Fire || I || Spell, Sorcery, Ranged || INT || 16 || STA | |||
|} | |||
; [[Water Lash (Sorcery)|Water Lash (Sorcery)]] (Lvl I) : Knockback (2) (applied to all sizes except Colossal and Epic). | ; [[Water Lash (Sorcery)|Water Lash (Sorcery)]] (Lvl I) : Knockback (2) (applied to all sizes except Colossal and Epic). | ||
; [[Arcane Bolt|Arcane Bolt]] (Lvl I) : On critical: Knockdown. | {| class="wikitable" style="font-size:85%; margin:4px 0" | ||
! Element !! Level !! Type !! PW !! RCH !! STK | |||
|- | |||
| Water || I || Spell, Sorcery, Ranged/Melee || 8 || 16 || STA | |||
|} | |||
; [[Arcane Bolt|Arcane Bolt]] (Lvl I) : On critical: [[Knockdown]]. | |||
{| class="wikitable" style="font-size:85%; margin:4px 0" | |||
! Element !! Level !! Type !! PW !! RCH !! STK | |||
|- | |||
| Elder || I || Spell, Sorcery, Ranged || INT || 16 || STA | |||
|} | |||
=== Glossary of Terms Used in Spellcrafts === | |||
{| class="wikitable" style="width:100%" | |||
! Term !! Description | |||
|- | |||
| [[Bleeding]] || At the start of its Activation, the model suffers 1 Hit (no roll). Removed by Regeneration or healing. | |||
|- | |||
| [[Burn (X)|Burn]] || If a model suffers at least one Wound with this Trait, the attacker performs extra DMG rolls against the target with ARM = 0. | |||
|- | |||
| [[Ignore Armor]] || A Hit with this Trait reduces the target's ARM to 0 for the DMG roll. | |||
|- | |||
| [[Immobilized]] || The model cannot perform Movement, Special Movement, or Special Actions. | |||
|- | |||
| [[Knockdown]] || A model that suffers a Hit with this Trait becomes Crouched. | |||
|- | |||
| [[Stagger]] || A model that suffers a Hit with this Trait loses 1 Activation Point until the end of the turn. | |||
|- | |||
| [[Sweep I/II|Sweep]] || On a successful Attack roll, all models within this model's LoS and Melee RCH suffer a Hit (Melee effect). | |||
|- | |||
| [[Sweep I/II|Sweep I]] || On a successful Attack roll, all models within this model's LoS and Melee RCH suffer a Hit. | |||
|} | |||
== Combat Arts == | == Combat Arts == | ||
[[Fencing| | === [[Fencing]] (Level I) === | ||
'''Masterful Parry:''' Target's [[Melee Attack]] receives −3 to its modifier. | |||
'''All levels of this Combat Art:''' | |||
{| class="wikitable" | |||
! Level !! Name !! Effect | |||
|- | |||
| I ← || '''Masterful Parry''' || Target's [[Melee Attack]] receives −3 to its modifier. | |||
|- | |||
| II || '''Harsh Riposte''' || Target's [[Melee Attack]] receives −1 Strike (min. 1). | |||
|- | |||
| III || '''Second Wind''' || This model's [[Melee Attack]] gains +1 Strike. | |||
|- | |||
| IV || '''Grapple & Thrash''' || This model's [[Melee Attack]] gains [[Knockdown]]. | |||
|- | |||
| V || '''Striking the Gaps''' || This model's [[Melee Attack]] gains [[Ignore Armor]]. | |||
|} | |||
== Stratagems == | == Stratagems == | ||
| Line 41: | Line 172: | ||
== Inventory == | == Inventory == | ||
Mastercrafted Helrin Sword (Melee, +1 STK Active) ● Dagger (Melee, | Mastercrafted Helrin Sword (Melee, +1 STK Active) ● Dagger (Melee, Throwing) | ||
== Special == | == Special == | ||
| Line 50: | Line 181: | ||
[[Category:Units]] | [[Category:Units]] | ||
[[Category:Helian League]] | [[Category:Helian League]] | ||
Latest revision as of 10:30, 24 June 2026
Flameweaver Errant is a unit of the Helian League faction in Eldfall Chronicles.
| Size | Classes | Cost | Limit | STA | SPD | OFF | DEF | ACC | INT | AG | T | ARM | HP | M |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium | Artificer / Soldier | 21 | 2 | 2 | 5 | 14 | 14 | 8 | 13 | 12 | 12 | 3 | 2 | 16 |
Traits
[edit | edit source]- Tactician I
- The Deployment Zone of the party in which this model is present is extended for 5 inches.
- Resourceful I
- This model may receive 1 additional Upgrade.
- Affinity (Fire)
- This model can cast Fire Spells.
Skills
[edit | edit source]—
Spellcrafts
[edit | edit source]Art of Enchanting III (Enchanting)
[edit | edit source]- Burning Touch (Lvl I)
- Target gains Burn (1), Sweep I. This enchanted model may declare Assist and remove the Bleeding State from an allied model in Base Contact.
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Fire | I | Spell, Enchantment, Ranged/Melee | ✯ | 16 | 1 |
- Melting Touch (Lvl II)
- Target gains Burn, Ignore Armor.
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Fire | II | Spell, Enchantment, Ranged | ✯ | 16 | 1 |
- Flameskin (Lvl III)
- A model that attacks the enchanted model and is within 1” suffers a Hit with Power 10 and Burn (1). If this Hit wounds the attacker, this Enchantment is removed.
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Fire | III | Spell, Enchantment, Ranged | ✯ | 16 | 1 |
- Cutting Chill (Lvl I)
- Enchanted model's Melee Attacks gain +2 PW. When the enchanted model hits a target with a Melee Attack, the target becomes Immobilized.
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Water | I | Spell, Enchantment, Ranged | ✯ | 16 | 1 |
- Mirror Bubble (Lvl II)
- When the enchanted model suffers a Hit from a Melee Attack, the attacker must perform an AG roll. If it fails, the attacker suffers a STK 1 Hit with PW equal to its own Attack. Afterwards, this Enchantment is removed.
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Water | II | Spell, Enchantment, Ranged | ✯ | 10 | 1 |
- Ice Shield (Lvl III)
- When performing a DMG roll against the enchanted model, the attacker must first perform a DMG roll against ARM 5. If successful, the attacker must then make another roll against the enchanted model's default ARM, but with PW-3.
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Water | III | Spell, Enchantment, Ranged | — | 16 | 1 |
- Arcane Shield (Lvl I)
- Enchanted model gains +4 to its ARM value. This bonus cannot increase a model's ARM value above 6. In addition, Critical Hits scored against this model do not ignore ARM.
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Elder | I | Spell, Enchantment, Ranged | — | 16 | 1 |
- Spectral Blade (Lvl II)
- Target gains: • Ignore Armor • Stagger
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Elder | II | Spell, Enchantment, Ranged | ✯ | 16 | 1 |
- Hasten (Lvl III)
- During your Strategic Phase, the enchanted model may perform a Normal Movement and then remove the Enchantment. (Note: this does not provoke Reactions.)
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Elder | III | Spell, Enchantment, Ranged | — | 16 | 1 |
- Formless Edge (Lvl I)
- The enchanted model's Melee Attacks gains +2 RCH and Knockback (2).
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Air | I | Spell, Enchantment, Ranged | ✯ | 16 | 1 |
- Featherlight (Lvl II)
- Target gains +2 SPD.
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Air | II | Spell, Enchantment, Ranged | — | 16 | 1 |
- Protective Currents (Lvl III)
- Attacks at the enchanted model suffer -4 attacking mod. If the enchanted model is Hit, this Enchantment is removed, but all enemy models within 3 of the enchanted model suffer a Hit with Knockback (3), without damage.
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Air | III | Spell, Enchantment, Ranged | — | Casting Aura | STA |
Art of Sorcery I (Sorcery)
[edit | edit source]| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Fire | I | Spell, Sorcery, Ranged | INT | 16 | STA |
- Water Lash (Sorcery) (Lvl I)
- Knockback (2) (applied to all sizes except Colossal and Epic).
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Water | I | Spell, Sorcery, Ranged/Melee | 8 | 16 | STA |
- Arcane Bolt (Lvl I)
- On critical: Knockdown.
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Elder | I | Spell, Sorcery, Ranged | INT | 16 | STA |
Glossary of Terms Used in Spellcrafts
[edit | edit source]| Term | Description |
|---|---|
| Bleeding | At the start of its Activation, the model suffers 1 Hit (no roll). Removed by Regeneration or healing. |
| Burn | If a model suffers at least one Wound with this Trait, the attacker performs extra DMG rolls against the target with ARM = 0. |
| Ignore Armor | A Hit with this Trait reduces the target's ARM to 0 for the DMG roll. |
| Immobilized | The model cannot perform Movement, Special Movement, or Special Actions. |
| Knockdown | A model that suffers a Hit with this Trait becomes Crouched. |
| Stagger | A model that suffers a Hit with this Trait loses 1 Activation Point until the end of the turn. |
| Sweep | On a successful Attack roll, all models within this model's LoS and Melee RCH suffer a Hit (Melee effect). |
| Sweep I | On a successful Attack roll, all models within this model's LoS and Melee RCH suffer a Hit. |
Combat Arts
[edit | edit source]Fencing (Level I)
[edit | edit source]Masterful Parry: Target's Melee Attack receives −3 to its modifier.
All levels of this Combat Art:
| Level | Name | Effect |
|---|---|---|
| I ← | Masterful Parry | Target's Melee Attack receives −3 to its modifier. |
| II | Harsh Riposte | Target's Melee Attack receives −1 Strike (min. 1). |
| III | Second Wind | This model's Melee Attack gains +1 Strike. |
| IV | Grapple & Thrash | This model's Melee Attack gains Knockdown. |
| V | Striking the Gaps | This model's Melee Attack gains Ignore Armor. |
Stratagems
[edit | edit source]March!, Rally Troops, Expeditionary Paragon, Striking Momentum
Inventory
[edit | edit source]Mastercrafted Helrin Sword (Melee, +1 STK Active) ● Dagger (Melee, Throwing)
Special
[edit | edit source]—
Source: Eldfall Chronicles unit roster (Guildhall).