Goblin Shaman, Tier III: Difference between revisions
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<!-- PAGE: Goblin Shaman, Tier III --> | <!-- PAGE: Goblin Shaman, Tier III --> | ||
'''Goblin Shaman, Tier III''' is a ''' | '''Goblin Shaman, Tier III''' is a unit of the '''Goblin Wartribes''' faction in ''Eldfall Chronicles''. | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
| 2 || 5 || 12 || 10 || 10 || 12 || 12 || 12 || 0 || 2 || 14 | ! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M | ||
|- | |||
| Medium || [[Mystic]] / [[Ranger]] || 24 || 1 || 2 || 5 || 12 || 10 || 10 || 12 || 12 || 12 || 0 || 2 || 14 | |||
|} | |} | ||
== | == Classes == | ||
=== [[Mystic]] === | |||
Mystics must use the M value instead of the INT value when casting Spells. | |||
=== [[Ranger]] === | |||
In the End phase of the Active role, Rangers may perform a Normal Movement (this does not provoke Reaction from the Reactive Player). | |||
== Traits == | == Traits == | ||
; [[Affinity (Element)|Affinity (Any)]] : | ; [[Affinity (Element)|Affinity (Any Element)]] : This model can cast Spells of any Element (Air, Divine, Earth, Elder, Fire, Profane, Water). | ||
; [[ | ; [[Inspiring I]] : Other allied models within this model's Awareness and with the same Affiliation gain +6 M. | ||
; [[Survival (X Environment)|Survival (Difficult)]] : This model is not affected by the | ; [[Survival (X Environment)|Survival (Difficult)]] : This model is not affected by the Difficult Environment. | ||
== Skills == | == Skills == | ||
; [[Hit and Retreat|Hit and Retreat I]] : During its Movement step, this model may cancel the Engaged state | ; [[Hit and Retreat|Hit and Retreat I]] : During its Movement step, this model may cancel the Engaged state. If it declares an Attack, it may perform Walk during the end of Resolution step. | ||
; [[Infiltration|Infiltration I]] : | ; [[Infiltration|Infiltration I]] : You may deploy this model up to the middle line of the field (on your half of the field). | ||
== Spellcrafts == | |||
=== Shamanism II ([[:Category:Shamanism|Shamanism]]) === | |||
''See [[:Category:Shamanism|Shamanism]] for individual spell descriptions.'' | |||
== | == Combat Arts == | ||
— | |||
== Stratagems == | == Stratagems == | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! Name !! Effect | ||
|- | |||
| '''Earthspeaker''' || Allied models (including self) in Awareness have Light Cover. | |||
|- | |- | ||
| | | '''Hexcaller''' || 1 enemy model in Awareness can become enchanted with a Spell available to this model. | ||
|- | |||
| '''Unwavering Presence''' || Other party members gain [[Fearless]]. | |||
|} | |} | ||
== Inventory == | |||
Staff of Chaos (Accessory, RCH: 1, WGT: 3; When performing an Attack with a Spell in Active Role, may reroll 1 die. When equipped, an enemy model can become [[Engaged]] if within RCH of this Item.) | |||
== Special == | |||
— | |||
---- | ---- | ||
<small>''Source: Eldfall Chronicles | <small>''Source: Eldfall Chronicles unit roster (Guildhall).''</small> | ||
[[Category:Units]] | [[Category:Units]] | ||
[[Category:Goblin Wartribes]] | [[Category:Goblin Wartribes]] | ||
Latest revision as of 10:30, 24 June 2026
Goblin Shaman, Tier III is a unit of the Goblin Wartribes faction in Eldfall Chronicles.
| Size | Classes | Cost | Limit | STA | SPD | OFF | DEF | ACC | INT | AG | T | ARM | HP | M |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium | Mystic / Ranger | 24 | 1 | 2 | 5 | 12 | 10 | 10 | 12 | 12 | 12 | 0 | 2 | 14 |
Classes
[edit | edit source]Mystics must use the M value instead of the INT value when casting Spells.
In the End phase of the Active role, Rangers may perform a Normal Movement (this does not provoke Reaction from the Reactive Player).
Traits
[edit | edit source]- Affinity (Any Element)
- This model can cast Spells of any Element (Air, Divine, Earth, Elder, Fire, Profane, Water).
- Inspiring I
- Other allied models within this model's Awareness and with the same Affiliation gain +6 M.
- Survival (Difficult)
- This model is not affected by the Difficult Environment.
Skills
[edit | edit source]- Hit and Retreat I
- During its Movement step, this model may cancel the Engaged state. If it declares an Attack, it may perform Walk during the end of Resolution step.
- Infiltration I
- You may deploy this model up to the middle line of the field (on your half of the field).
Spellcrafts
[edit | edit source]Shamanism II (Shamanism)
[edit | edit source]See Shamanism for individual spell descriptions.
Combat Arts
[edit | edit source]—
Stratagems
[edit | edit source]| Name | Effect |
|---|---|
| Earthspeaker | Allied models (including self) in Awareness have Light Cover. |
| Hexcaller | 1 enemy model in Awareness can become enchanted with a Spell available to this model. |
| Unwavering Presence | Other party members gain Fearless. |
Inventory
[edit | edit source]Staff of Chaos (Accessory, RCH: 1, WGT: 3; When performing an Attack with a Spell in Active Role, may reroll 1 die. When equipped, an enemy model can become Engaged if within RCH of this Item.)
Special
[edit | edit source]—
Source: Eldfall Chronicles unit roster (Guildhall).