Blue Yaksha: Difference between revisions

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==Skills==
==Skills==
; [[Stealth|Stealth]] : When this model activates it does not provoke a Reaction from enemy models that do not have LoS to it, regardless of whether this model is within an enemy model's Awareness or not.
; [[Stealth|Stealth]] : When this model activates it does not provoke a Reaction from enemy models that do not have LoS to it, regardless of whether this model is within an enemy model's Awareness or not.
; [[Flicker|Flicker]] : When declaring Movement, this model may ignore obstacles and other models. It can move in any direction, even vertically. The total distance is measured in a straight line between start and end positions. The model cannot end its Movement on top of another model or in an obstacle. If Movement ends mid-air, place the model underneath and test for Fall Damage. Enemies can react to this model only if they can draw LoS to the starting or the end positions of this model, or if this model moves into their Awareness.
; [[Flicker|Flicker]] : When declaring Movement, this model may ignore obstacles and other models, moving in any direction, even vertically. Distance is measured as a straight line between start and end positions. This model cannot end Movement on another model or in scenery. If ending mid-air, place it underneath and test for Fall Damage. Enemies can react if they have LoS to the start or end positions or if this model moves into their Awareness.
; [[Hit and Retreat|Hit and Retreat]] : During its Movement step, this model may cancel the [[Engaged]] state without any roll required.
; [[Hit and Retreat|Hit and Retreat]] : During its Movement step, this model may cancel the [[Engaged]] state without any roll required.
If it declares an Attack in its Activation, it may perform Walk during the end of Resolution step.
If it declares an Attack in its Activation, it may perform Walk during the end of Resolution step.
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! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect
! Item !! Qty !! Category !! PW !! RCH !! STK !! WGT !! Effect
|-
|-
| [[Bisento]] || 1 || Weapon || T+3 || 2 || 3 || 3 || [[Bleed]], [[Sweep|Sweep I]]
| [[Bisento]] || 1 || Weapon || T+3 || 2 || 3 || 3 || [[Bleeding|Bleed]], [[Sweep|Sweep I]]
|}
|}
==Glossary==
; Bleed : State. At the start of this model's activation, it loses 1 HP. Removed when the model regains any HP.


[[Category:Units]]
[[Category:Units]]
[[Category:Oni Clans]]
[[Category:Oni Clans]]

Latest revision as of 08:37, 26 August 2026

Blue Yaksha is a unit of the Oni Clans faction in Eldfall Chronicles.

Blue Yaksha
📄 PDF profile (A4)
A5 booklet
Size Classes Cost Limit STA SPD OFF DEF ACC INT AG T ARM HP M
Large Creature 30 2 3 5 15 13 10 12 14 15 3 4 14

Classes

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Creatures have no particular abilities connected to their Class. However, some Quests may have rules that add a specific Effect to the Creature Class.

Traits

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Affinity (Profane)
A model with this Trait can cast (Profane) Spells. (For example: Profane = fire, water, profane, etc.)
Demon
When this model deals a Wound to a model, that model must perform a M roll. If failed, the wounded model becomesPanicked (State) until the end of the turn. If this model scores a Critical Hit, the hit model automatically becomes Panicked (State) until the end of the turn. This model's Attack receives +4 Modifier when it is declared against a model in the Panicked State. This trait does not work against models with this Trait.
Survival (Difficult Environment)
This model is not affected by the Difficult Environment.
Menacing
Models with LoS to this model suffer a -2 M modifier for every level of this ability.

Skills

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Stealth
When this model activates it does not provoke a Reaction from enemy models that do not have LoS to it, regardless of whether this model is within an enemy model's Awareness or not.
Flicker
When declaring Movement, this model may ignore obstacles and other models, moving in any direction, even vertically. Distance is measured as a straight line between start and end positions. This model cannot end Movement on another model or in scenery. If ending mid-air, place it underneath and test for Fall Damage. Enemies can react if they have LoS to the start or end positions or if this model moves into their Awareness.
Hit and Retreat
During its Movement step, this model may cancel the Engaged state without any roll required.

If it declares an Attack in its Activation, it may perform Walk during the end of Resolution step.

Inventory

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Inventory space: 5

Item Qty Category PW RCH STK WGT Effect
Bisento 1 Weapon T+3 2 3 3 Bleed, Sweep I

Glossary

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Bleed
State. At the start of this model's activation, it loses 1 HP. Removed when the model regains any HP.