Nightshade: Difference between revisions
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== Skills == | == Skills == | ||
[[Dual Wield|Dual-Wield I]], [[Flicker|Flicker I]], [[Infiltration|Infiltration II]] | ; [[Dual Wield|Dual-Wield I]] : May replace a Shield with a second Melee Weapon (RCH ≤1, not [[Two-Handed]]). | ||
; [[Flicker|Flicker I]] : When declaring Movement, may ignore obstacles and other models, moving in any direction including vertically. | |||
; [[Infiltration|Infiltration II]] : '''I:''' Deploy up to the middle line of your half. '''II:''' Deploy up to the middle line of the full field. | |||
; [[Stealth|Stealth II]] : '''I:''' If this model activates or enters an enemy's Awareness, that enemy cannot declare a Reaction without LoS. | |||
'''II:''' Deploy this model in [[Shrouded]] State. If no enemy has LoS, it may re-enter Shrouded during its Strategic Phase. | |||
== Spellcrafts == | == Spellcrafts == | ||
— | — | ||
== Combat Arts == | |||
=== [[Assassination]] (Level IV) === | |||
'''Decisive Blow:''' In the Active Role, User's successful Attack Rolls become Critical hits. | |||
'''All levels of this Combat Art:''' | |||
{| class="wikitable" | |||
! Level !! Name !! Effect | |||
|- | |||
| I || '''Aiming for the Vitals''' || User's [[Attack]] gains +6 Power. | |||
|- | |||
| II || '''Cunning Precaution''' || User's [[Attack]] gains the [[Poison I/II|Poison I]] Trait. | |||
|- | |||
| III || '''Overwhelming Assault''' || User's [[Attack]] gains +1 Strike. | |||
|- | |||
| IV ← || '''Decisive Blow''' || In the Active Role, User's successful Attack Rolls become Critical hits. | |||
|- | |||
| V || '''Deadly Precision''' || If a model suffers a Wound by this ability, it automatically dies. | |||
|} | |||
== Stratagems == | == Stratagems == | ||
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== Inventory == | == Inventory == | ||
Mastercrafted Piercing Dagger ×2 (Melee, | Mastercrafted Piercing Dagger ×2 (Melee, Armor-Piercing) | ||
== Special == | == Special == | ||
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[[Category:Units]] | [[Category:Units]] | ||
[[Category:Coalition of Thenion]] | [[Category:Coalition of Thenion]] | ||
Latest revision as of 10:30, 24 June 2026
Nightshade is a unit of the Coalition of Thenion faction in Eldfall Chronicles.
| Size | Classes | Cost | Limit | STA | SPD | OFF | DEF | ACC | INT | AG | T | ARM | HP | M |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium | Assassin / Rogue | 22 | 1 | 2 | 6 | 17 | 8 | 10 | 13 | 16 | 10 | 1 | 1 | 8 |
Traits
[edit | edit source]—
Skills
[edit | edit source]- Dual-Wield I
- May replace a Shield with a second Melee Weapon (RCH ≤1, not Two-Handed).
- Flicker I
- When declaring Movement, may ignore obstacles and other models, moving in any direction including vertically.
- Infiltration II
- I: Deploy up to the middle line of your half. II: Deploy up to the middle line of the full field.
- Stealth II
- I: If this model activates or enters an enemy's Awareness, that enemy cannot declare a Reaction without LoS.
II: Deploy this model in Shrouded State. If no enemy has LoS, it may re-enter Shrouded during its Strategic Phase.
Spellcrafts
[edit | edit source]—
Combat Arts
[edit | edit source]Assassination (Level IV)
[edit | edit source]Decisive Blow: In the Active Role, User's successful Attack Rolls become Critical hits.
All levels of this Combat Art:
| Level | Name | Effect |
|---|---|---|
| I | Aiming for the Vitals | User's Attack gains +6 Power. |
| II | Cunning Precaution | User's Attack gains the Poison I Trait. |
| III | Overwhelming Assault | User's Attack gains +1 Strike. |
| IV ← | Decisive Blow | In the Active Role, User's successful Attack Rolls become Critical hits. |
| V | Deadly Precision | If a model suffers a Wound by this ability, it automatically dies. |
Stratagems
[edit | edit source]Swift Retreat, Guerrilla Tactics, Exploiting Weakness, Mastery of Poisons, Unfavorable Terrain
Inventory
[edit | edit source]Mastercrafted Piercing Dagger ×2 (Melee, Armor-Piercing)
Special
[edit | edit source]—
Source: Eldfall Chronicles unit roster (Guildhall).