Rangers-Guild Hunter: Difference between revisions

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Full character pages with spell descriptions, traits and skills
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| Medium || [[Assassin]] / [[Ranger]] || 19 || 2 || 2 || 6 || 13 || 8 || 14 || 10 || 13 || 10 || 2 || 1 || 10
| Medium || [[Assassin]] / [[Ranger]] || 19 || 2 || 2 || 6 || 13 || 8 || 14 || 10 || 13 || 10 || 2 || 1 || 10
|}
|}
== Classes ==
=== [[Assassin]] ===
Assassins score a Critical Hit on roll results of 1, 2, 3.
=== [[Ranger]] ===
In the End phase of the Active Role, Rangers may perform a Normal Movement (this does not provoke Reaction from the Reactive Player).


== Traits ==
== Traits ==
; [[Survival (X Environment)|Survival (Forest, Difficult)]] : This model is unaffected by Forest and Difficult terrain environments.
; [[Survival (X Environment)|Survival (Forest, Difficult)]] : This model is unaffected by Forest and Difficult terrain environments.
; [[Advantage (X)|Advantage (Beast)]] : Once per Activation Sequence, this model may reroll any number of dice (once) during an [[Attack]] Action against a target with the Beast characteristic.
; [[Advantage (X)|Advantage (Beast)]] : Once per Activation Sequence, this model may reroll any number of dice (once) during an [[Attack]] against a target with the Beast characteristic.


== Skills ==
== Skills ==
; [[Stealth|Stealth II]] : '''I:''' If this model activates or enters an enemy's [[Awareness]], that enemy cannot declare a Reaction unless it has LoS to this model.
; [[Stealth|Stealth II]] : '''I:''' If this model activates or enters an enemy's Awareness, that enemy cannot declare a Reaction without LoS.
 
'''II:''' Deploy this model in [[Shrouded]] (State). If no enemy has LoS, it may re-enter Shrouded during its Strategic Phase.
; [[Infiltration|Infiltration I]] : '''I:''' During the Deployment Phase: deploy this model up to the middle line of your half of the field.


'''II:''' During the Deployment Phase: deploy this model up to the middle line of the full field.
'''II:''' Deploy this model in [[Shrouded]] State. If no enemy has LoS, it may re-enter Shrouded during its Strategic Phase.
; [[Climbing|Climbing I]] : This model may perform the [[Climb]] Special Movement as Normal Movement, ignoring related Movement penalties.
; [[Infiltration|Infiltration I]] : '''I:''' Deploy up to the middle line of your half. '''II:''' Deploy up to the middle line of the full field.
; [[Tracking|Tracking I]] : This model gains +3 to [[Perceive]] and [[Uncover]] Actions.
; [[Climbing|Climbing I]] : Performs Climb as Normal Movement without penalty.
; [[Tracking|Tracking I]] : +3 to Perceive and Uncover Actions.


== Spellcrafts ==
== Spellcrafts ==
== Combat Arts ==
== Combat Arts ==
* [[Assassination]] I
=== [[Assassination]] (Level I) ===
*: '''Aiming for the Vitals:''' User's [[Attack]] gains +6 Power.
'''Aiming for the Vitals:''' User's [[Attack]] gains +6 Power.
 
'''All levels of this Combat Art:'''
{| class="wikitable"
! Level !! Name !! Effect
|-
| I ← || '''Aiming for the Vitals''' || User's [[Attack]] gains +6 Power.
|-
| II || '''Cunning Precaution''' || User's [[Attack]] gains the [[Poison I/II|Poison I]] Trait.
|-
| III || '''Overwhelming Assault''' || User's [[Attack]] gains +1 Strike.
|-
| IV || '''Decisive Blow''' || In the Active Role, User's successful Attack Rolls become Critical hits.
|-
| V || '''Deadly Precision''' || If a model suffers a Wound by this ability, it automatically dies.
|}
 


== Stratagems ==
== Stratagems ==

Latest revision as of 19:00, 24 June 2026

Rangers-Guild Hunter is a unit of the Coalition of Thenion faction in Eldfall Chronicles.

Size Classes Cost Limit STA SPD OFF DEF ACC INT AG T ARM HP M
Medium Assassin / Ranger 19 2 2 6 13 8 14 10 13 10 2 1 10

Classes

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Assassins score a Critical Hit on roll results of 1, 2, 3.

In the End phase of the Active Role, Rangers may perform a Normal Movement (this does not provoke Reaction from the Reactive Player).


Traits

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Survival (Forest, Difficult)
This model is unaffected by Forest and Difficult terrain environments.
Advantage (Beast)
Once per Activation Sequence, this model may reroll any number of dice (once) during an Attack against a target with the Beast characteristic.

Skills

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Stealth II
I: If this model activates or enters an enemy's Awareness, that enemy cannot declare a Reaction without LoS.

II: Deploy this model in Shrouded State. If no enemy has LoS, it may re-enter Shrouded during its Strategic Phase.

Infiltration I
I: Deploy up to the middle line of your half. II: Deploy up to the middle line of the full field.
Climbing I
Performs Climb as Normal Movement without penalty.
Tracking I
+3 to Perceive and Uncover Actions.

Spellcrafts

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Combat Arts

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Aiming for the Vitals: User's Attack gains +6 Power.

All levels of this Combat Art:

Level Name Effect
I ← Aiming for the Vitals User's Attack gains +6 Power.
II Cunning Precaution User's Attack gains the Poison I Trait.
III Overwhelming Assault User's Attack gains +1 Strike.
IV Decisive Blow In the Active Role, User's successful Attack Rolls become Critical hits.
V Deadly Precision If a model suffers a Wound by this ability, it automatically dies.


Stratagems

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Inventory

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Short Bow (Ranged, Two-Handed) ● Short Sword (Melee) ● Dagger (Melee, Throwing)

Special

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Source: Eldfall Chronicles unit roster (Guildhall).