Rangers-Guild Hunter: Difference between revisions
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== Traits == | == Traits == | ||
; [[Survival (X Environment)|Survival (Forest, Difficult)]] : This model is unaffected by Forest and Difficult terrain environments. | ; [[Survival (X Environment)|Survival (Forest, Difficult)]] : This model is unaffected by Forest and Difficult terrain environments. | ||
; [[Advantage (X)|Advantage (Beast)]] : Once per Activation Sequence, this model may reroll any number of dice (once) during an [[Attack]] | ; [[Advantage (X)|Advantage (Beast)]] : Once per Activation Sequence, this model may reroll any number of dice (once) during an [[Attack]] against a target with the Beast characteristic. | ||
== Skills == | == Skills == | ||
; [[Stealth|Stealth II]] : '''I:''' If this model activates or enters an enemy's | ; [[Stealth|Stealth II]] : '''I:''' If this model activates or enters an enemy's Awareness, that enemy cannot declare a Reaction without LoS. | ||
'''II:''' Deploy this model in [[Shrouded]] | '''II:''' Deploy this model in [[Shrouded]] State. If no enemy has LoS, it may re-enter Shrouded during its Strategic Phase. | ||
; [[Infiltration|Infiltration I]] : '''I:''' | ; [[Infiltration|Infiltration I]] : '''I:''' Deploy up to the middle line of your half. '''II:''' Deploy up to the middle line of the full field. | ||
; [[Climbing|Climbing I]] : Performs Climb as Normal Movement without penalty. | |||
'''II:''' | ; [[Tracking|Tracking I]] : +3 to Perceive and Uncover Actions. | ||
; [[Climbing|Climbing I]] : | |||
; [[Tracking|Tracking I]] : | |||
== Spellcrafts == | == Spellcrafts == | ||
Latest revision as of 10:30, 24 June 2026
Rangers-Guild Hunter is a unit of the Coalition of Thenion faction in Eldfall Chronicles.
| Size | Classes | Cost | Limit | STA | SPD | OFF | DEF | ACC | INT | AG | T | ARM | HP | M |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium | Assassin / Ranger | 19 | 2 | 2 | 6 | 13 | 8 | 14 | 10 | 13 | 10 | 2 | 1 | 10 |
Traits
[edit | edit source]- Survival (Forest, Difficult)
- This model is unaffected by Forest and Difficult terrain environments.
- Advantage (Beast)
- Once per Activation Sequence, this model may reroll any number of dice (once) during an Attack against a target with the Beast characteristic.
Skills
[edit | edit source]- Stealth II
- I: If this model activates or enters an enemy's Awareness, that enemy cannot declare a Reaction without LoS.
II: Deploy this model in Shrouded State. If no enemy has LoS, it may re-enter Shrouded during its Strategic Phase.
- Infiltration I
- I: Deploy up to the middle line of your half. II: Deploy up to the middle line of the full field.
- Climbing I
- Performs Climb as Normal Movement without penalty.
- Tracking I
- +3 to Perceive and Uncover Actions.
Spellcrafts
[edit | edit source]—
Combat Arts
[edit | edit source]Assassination (Level I)
[edit | edit source]Aiming for the Vitals: User's Attack gains +6 Power.
All levels of this Combat Art:
| Level | Name | Effect |
|---|---|---|
| I ← | Aiming for the Vitals | User's Attack gains +6 Power. |
| II | Cunning Precaution | User's Attack gains the Poison I Trait. |
| III | Overwhelming Assault | User's Attack gains +1 Strike. |
| IV | Decisive Blow | In the Active Role, User's successful Attack Rolls become Critical hits. |
| V | Deadly Precision | If a model suffers a Wound by this ability, it automatically dies. |
Stratagems
[edit | edit source]—
Inventory
[edit | edit source]Short Bow (Ranged, Two-Handed) ● Short Sword (Melee) ● Dagger (Melee, Throwing)
Special
[edit | edit source]—
Source: Eldfall Chronicles unit roster (Guildhall).