Rangers-Guild Hunter: Difference between revisions
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| Medium || [[Assassin]] / [[Ranger]] || 19 || 2 || 2 || 6 || 13 || 8 || 14 || 10 || 13 || 10 || 2 || 1 || 10 | | Medium || [[Assassin]] / [[Ranger]] || 19 || 2 || 2 || 6 || 13 || 8 || 14 || 10 || 13 || 10 || 2 || 1 || 10 | ||
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== Classes == | |||
=== [[Assassin]] === | |||
Assassins score a Critical Hit on roll results of 1, 2, 3. | |||
=== [[Ranger]] === | |||
In the End phase of the Active Role, Rangers may perform a Normal Movement (this does not provoke Reaction from the Reactive Player). | |||
== Traits == | == Traits == | ||
Latest revision as of 19:00, 24 June 2026
Rangers-Guild Hunter is a unit of the Coalition of Thenion faction in Eldfall Chronicles.
| Size | Classes | Cost | Limit | STA | SPD | OFF | DEF | ACC | INT | AG | T | ARM | HP | M |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium | Assassin / Ranger | 19 | 2 | 2 | 6 | 13 | 8 | 14 | 10 | 13 | 10 | 2 | 1 | 10 |
Classes
[edit | edit source]Assassins score a Critical Hit on roll results of 1, 2, 3.
In the End phase of the Active Role, Rangers may perform a Normal Movement (this does not provoke Reaction from the Reactive Player).
Traits
[edit | edit source]- Survival (Forest, Difficult)
- This model is unaffected by Forest and Difficult terrain environments.
- Advantage (Beast)
- Once per Activation Sequence, this model may reroll any number of dice (once) during an Attack against a target with the Beast characteristic.
Skills
[edit | edit source]- Stealth II
- I: If this model activates or enters an enemy's Awareness, that enemy cannot declare a Reaction without LoS.
II: Deploy this model in Shrouded State. If no enemy has LoS, it may re-enter Shrouded during its Strategic Phase.
- Infiltration I
- I: Deploy up to the middle line of your half. II: Deploy up to the middle line of the full field.
- Climbing I
- Performs Climb as Normal Movement without penalty.
- Tracking I
- +3 to Perceive and Uncover Actions.
Spellcrafts
[edit | edit source]—
Combat Arts
[edit | edit source]Assassination (Level I)
[edit | edit source]Aiming for the Vitals: User's Attack gains +6 Power.
All levels of this Combat Art:
| Level | Name | Effect |
|---|---|---|
| I ← | Aiming for the Vitals | User's Attack gains +6 Power. |
| II | Cunning Precaution | User's Attack gains the Poison I Trait. |
| III | Overwhelming Assault | User's Attack gains +1 Strike. |
| IV | Decisive Blow | In the Active Role, User's successful Attack Rolls become Critical hits. |
| V | Deadly Precision | If a model suffers a Wound by this ability, it automatically dies. |
Stratagems
[edit | edit source]—
Inventory
[edit | edit source]Short Bow (Ranged, Two-Handed) ● Short Sword (Melee) ● Dagger (Melee, Throwing)
Special
[edit | edit source]—
Source: Eldfall Chronicles unit roster (Guildhall).