Flameweaver Errant: Difference between revisions
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| Medium || [[Artificer]] / [[Soldier]] || 21 || 2 || 2 || 5 || 14 || 14 || 8 || 13 || 12 || 12 || 3 || 2 || 16 | | Medium || [[Artificer]] / [[Soldier]] || 21 || 2 || 2 || 5 || 14 || 14 || 8 || 13 || 12 || 12 || 3 || 2 || 16 | ||
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== Classes == | |||
=== [[Artificer]] === | |||
During their Strategic phase, Artificers may select an Enchantment Spell available to them and apply its Effect to themselves, without performing a roll, until their next Strategic phase. | |||
=== [[Soldier]] === | |||
Soldiers receive +1 OFF, +1 DEF, +1 ACC, +1 INT and +1 M for each other Soldier in their Awareness from the same Party, not in the Incapacitated or Dead State, up to a maximum of +3. | |||
== Traits == | == Traits == | ||
Latest revision as of 19:00, 24 June 2026
Flameweaver Errant is a unit of the Helian League faction in Eldfall Chronicles.
| Size | Classes | Cost | Limit | STA | SPD | OFF | DEF | ACC | INT | AG | T | ARM | HP | M |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium | Artificer / Soldier | 21 | 2 | 2 | 5 | 14 | 14 | 8 | 13 | 12 | 12 | 3 | 2 | 16 |
Classes
[edit | edit source]During their Strategic phase, Artificers may select an Enchantment Spell available to them and apply its Effect to themselves, without performing a roll, until their next Strategic phase.
Soldiers receive +1 OFF, +1 DEF, +1 ACC, +1 INT and +1 M for each other Soldier in their Awareness from the same Party, not in the Incapacitated or Dead State, up to a maximum of +3.
Traits
[edit | edit source]- Tactician I
- The Deployment Zone of the party in which this model is present is extended for 5 inches.
- Resourceful I
- This model may receive 1 additional Upgrade.
- Affinity (Fire)
- This model can cast Fire Spells.
Skills
[edit | edit source]—
Spellcrafts
[edit | edit source]Art of Enchanting III (Enchanting)
[edit | edit source]- Burning Touch (Lvl I)
- Target gains Burn (1), Sweep I. This enchanted model may declare Assist and remove the Bleeding State from an allied model in Base Contact.
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Fire | I | Spell, Enchantment, Ranged/Melee | ✯ | 16 | 1 |
- Melting Touch (Lvl II)
- Target gains Burn, Ignore Armor.
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Fire | II | Spell, Enchantment, Ranged | ✯ | 16 | 1 |
- Flameskin (Lvl III)
- A model that attacks the enchanted model and is within 1” suffers a Hit with Power 10 and Burn (1). If this Hit wounds the attacker, this Enchantment is removed.
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Fire | III | Spell, Enchantment, Ranged | ✯ | 16 | 1 |
- Cutting Chill (Lvl I)
- Enchanted model's Melee Attacks gain +2 PW. When the enchanted model hits a target with a Melee Attack, the target becomes Immobilized.
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Water | I | Spell, Enchantment, Ranged | ✯ | 16 | 1 |
- Mirror Bubble (Lvl II)
- When the enchanted model suffers a Hit from a Melee Attack, the attacker must perform an AG roll. If it fails, the attacker suffers a STK 1 Hit with PW equal to its own Attack. Afterwards, this Enchantment is removed.
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Water | II | Spell, Enchantment, Ranged | ✯ | 10 | 1 |
- Ice Shield (Lvl III)
- When performing a DMG roll against the enchanted model, the attacker must first perform a DMG roll against ARM 5. If successful, the attacker must then make another roll against the enchanted model's default ARM, but with PW-3.
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Water | III | Spell, Enchantment, Ranged | — | 16 | 1 |
- Arcane Shield (Lvl I)
- Enchanted model gains +4 to its ARM value. This bonus cannot increase a model's ARM value above 6. In addition, Critical Hits scored against this model do not ignore ARM.
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Elder | I | Spell, Enchantment, Ranged | — | 16 | 1 |
- Spectral Blade (Lvl II)
- Target gains: • Ignore Armor • Stagger
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Elder | II | Spell, Enchantment, Ranged | ✯ | 16 | 1 |
- Hasten (Lvl III)
- During your Strategic Phase, the enchanted model may perform a Normal Movement and then remove the Enchantment. (Note: this does not provoke Reactions.)
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Elder | III | Spell, Enchantment, Ranged | — | 16 | 1 |
- Formless Edge (Lvl I)
- The enchanted model's Melee Attacks gains +2 RCH and Knockback (2).
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Air | I | Spell, Enchantment, Ranged | ✯ | 16 | 1 |
- Featherlight (Lvl II)
- Target gains +2 SPD.
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Air | II | Spell, Enchantment, Ranged | — | 16 | 1 |
- Protective Currents (Lvl III)
- Attacks at the enchanted model suffer -4 attacking mod. If the enchanted model is Hit, this Enchantment is removed, but all enemy models within 3 of the enchanted model suffer a Hit with Knockback (3), without damage.
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Air | III | Spell, Enchantment, Ranged | — | Casting Aura | STA |
Art of Sorcery I (Sorcery)
[edit | edit source]| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Fire | I | Spell, Sorcery, Ranged | INT | 16 | STA |
- Water Lash (Sorcery) (Lvl I)
- Knockback (2) (applied to all sizes except Colossal and Epic).
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Water | I | Spell, Sorcery, Ranged/Melee | 8 | 16 | STA |
- Arcane Bolt (Lvl I)
- On critical: Knockdown.
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Elder | I | Spell, Sorcery, Ranged | INT | 16 | STA |
Glossary of Terms Used in Spellcrafts
[edit | edit source]| Term | Description |
|---|---|
| Bleeding | At the start of its Activation, the model suffers 1 Hit (no roll). Removed by Regeneration or healing. |
| Burn | If a model suffers at least one Wound with this Trait, the attacker performs extra DMG rolls against the target with ARM = 0. |
| Ignore Armor | A Hit with this Trait reduces the target's ARM to 0 for the DMG roll. |
| Immobilized | The model cannot perform Movement, Special Movement, or Special Actions. |
| Knockdown | A model that suffers a Hit with this Trait becomes Crouched. |
| Stagger | A model that suffers a Hit with this Trait loses 1 Activation Point until the end of the turn. |
| Sweep | On a successful Attack roll, all models within this model's LoS and Melee RCH suffer a Hit (Melee effect). |
| Sweep I | On a successful Attack roll, all models within this model's LoS and Melee RCH suffer a Hit. |
Combat Arts
[edit | edit source]Fencing (Level I)
[edit | edit source]Masterful Parry: Target's Melee Attack receives −3 to its modifier.
All levels of this Combat Art:
| Level | Name | Effect |
|---|---|---|
| I ← | Masterful Parry | Target's Melee Attack receives −3 to its modifier. |
| II | Harsh Riposte | Target's Melee Attack receives −1 Strike (min. 1). |
| III | Second Wind | This model's Melee Attack gains +1 Strike. |
| IV | Grapple & Thrash | This model's Melee Attack gains Knockdown. |
| V | Striking the Gaps | This model's Melee Attack gains Ignore Armor. |
Stratagems
[edit | edit source]March!, Rally Troops, Expeditionary Paragon, Striking Momentum
Inventory
[edit | edit source]Mastercrafted Helrin Sword (Melee, +1 STK Active) ● Dagger (Melee, Throwing)
Special
[edit | edit source]—
Source: Eldfall Chronicles unit roster (Guildhall).