Flameweaver Errant: Difference between revisions
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'''Flameweaver Errant''' is a unit of the [[:Category:Helian League|Helian League]] faction in ''Eldfall Chronicles''. | <!-- PAGE: Flameweaver Errant --> | ||
'''Flameweaver Errant''' is a '''Medium'''-sized unit of the [[:Category:Helian League|Helian League]] faction in ''Eldfall Chronicles''. Classes: [[Artificer]] / [[Soldier]]. | |||
{| | {| class="wikitable" | ||
! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M | |||
|- | |- | ||
| | | 2 || 5 || 14 || 14 || 8 || 13 || 12 || 12 || 3 || 2 || 16 | ||
|} | |} | ||
== Classes == | |||
; [[Artificer]] : During its Strategic phase, an Artificer may select an Enchantment Spell available to it and apply that Spell's effect to itself, without a roll, until its next Strategic phase. | |||
; [[Soldier]] : Soldiers receive +1 OFF, +1 DEF, +1 ACC, +1 INT and +1 M for each other Soldier in their Awareness from the same Party, not in the Incapacitated or Dead State, up to a maximum of +3. | |||
== | == Traits == | ||
; [[Tactician|Tactician I]] : The Deployment Zone of the party in which this model is present is extended for 5 inches (towards the middle of the field). | |||
; [[Resourceful I/II|Resourceful I]] : '''I:''' This model may receive 1 additional Upgrade. | |||
'''II:''' This model may receive another additional Upgrade. | |||
; [[Affinity (Element)|Affinity (Fire)]] : This model can cast (Element) [[Spells]]. (For example: Element = Fire, Water, Profane, etc.) | |||
== | == Skills == | ||
— | |||
==Spellcrafts== | == Spellcrafts == | ||
===Art of Enchanting (Level III)=== | === Art of Enchanting (Level III) === | ||
{| class="wikitable" | {| class="wikitable" | ||
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect | ! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect | ||
|- | |- | ||
| [[Burning Touch]] || I || Fire || Spell, Enchantment / Melee | | [[Burning Touch]] || I || Fire || Spell, Enchantment, Ranged/Melee || ✯ || 16 || 1 || Target gains Burn (1), Sweep I. This enchanted model may declare Assist and remove the Bleeding State from an allied model in Base Contact. | ||
|- | |||
| [[Cutting Chill]] || I || Water || Spell, Enchantment, Ranged || ✯ || 16 || 1 || Enchanted model's Melee Attacks gain +2 PW. When the enchanted model hits a target with a Melee Attack, the target becomes Immobilized. | |||
|- | |||
| [[Arcane Shield]] || I || Elder || Spell, Enchantment, Ranged || — || 16 || 1 || Enchanted model gains +4 to its ARM value. This bonus cannot increase a model's ARM value above 6. In addition, Critical Hits scored against this model do not ignore ARM. | |||
|- | |||
| [[Formless Edge]] || I || Air || Spell, Enchantment, Ranged || ✯ || 16 || 1 || The enchanted model's Melee Attacks gains +2 RCH and Knockback (2). | |||
|- | |||
| [[Melting Touch]] || II || Fire || Spell, Enchantment, Ranged || ✯ || 16 || 1 || Target gains Burn, Ignore Armor. | |||
|- | |||
| [[Mirror Bubble]] || II || Water || Spell, Enchantment, Ranged || ✯ || 10 || 1 || When the enchanted model suffers a Hit from a Melee Attack, the attacker must perform an AG roll. If it fails, the attacker suffers a STK 1 Hit with PW equal to its own Attack. Afterwards, this Enchantment is removed. | |||
|- | |||
| [[Spectral Blade]] || II || Elder || Spell, Enchantment, Ranged || ✯ || 16 || 1 || Target gains: * Ignore Armor * Stagger | |||
|- | |||
| [[Featherlight]] || II || Air || Spell, Enchantment, Ranged || — || 16 || 1 || Target gains +2 SPD. | |||
|- | |||
| [[Flameskin]] || III || Fire || Spell, Enchantment, Ranged || ✯ || 16 || 1 || A model that attacks the enchanted model and is within 1” suffers a Hit with Power 10 and Burn (1). If this Hit wounds the attacker, this Enchantment is removed. | |||
|- | |- | ||
| [[ | | [[Ice Shield]] || III || Water || Spell, Enchantment, Ranged || — || 16 || 1 || When performing a DMG roll against the enchanted model, the attacker must first perform a DMG roll against ARM 5. If successful, the attacker must then make another roll against the enchanted model's default ARM, but with PW-3. | ||
|- | |- | ||
| [[ | | [[Hasten]] || III || Elder || Spell, Enchantment, Ranged || — || 16 || 1 || During your Strategic Phase, the enchanted model may perform a Normal Movement and then remove the Enchantment. (Note: this does not provoke Reactions.) | ||
|- | |||
| [[Protective Currents]] || III || Air || Spell, Enchantment, Ranged || — || Casting Aura || STA || Attacks at the enchanted model suffer -4 attacking mod. If the enchanted model is Hit, this Enchantment is removed, but all enemy models within 3'' of the enchanted model suffer a Hit with Knockback (3), without damage. | |||
|} | |} | ||
=== Art of Sorcery (Level I) === | |||
===Art of Sorcery (Level I)=== | |||
{| class="wikitable" | {| class="wikitable" | ||
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect | ! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect | ||
|- | |- | ||
| [[Ignite]] || I || Fire || Spell, Sorcery | | [[Ignite]] || I || Fire || Spell, Sorcery, Ranged || INT || 16 || STA || Burn (1). | ||
|- | |||
| [[Water Lash (Sorcery)]] || I || Water || Spell, Sorcery, Ranged/Melee || 8 || 16 || STA || Knockback (2) (applied to all sizes except Colossal and Epic). | |||
|- | |||
| [[Arcane Bolt]] || I || Elder || Spell, Sorcery, Ranged || INT || 16 || STA || On critical: Knockdown. | |||
|} | |} | ||
== Combat Arts == | |||
; [[Fencing|Fencing I]] : — | |||
== | == Inventory == | ||
{| class="wikitable" | {| class="wikitable" | ||
! Item !! PW !! RCH !! STK !! Effect | |||
! Item | |||
|- | |- | ||
| | | Mastercrafted Helrin Sword || T || 1 || STA || +1 STK in the Active Role. (Melee) | ||
|- | |- | ||
| | | Dagger || T-3 || 0 || STA || Throwing. +1 STK vs Crouched. (Melee) | ||
|} | |} | ||
==Stratagems== | == Stratagems == | ||
{| class="wikitable" | {| class="wikitable" | ||
! Name | ! Name !! Effect | ||
|- | |- | ||
| ''' | | '''March!''' || — | ||
|- | |- | ||
| ''' | | '''Rally Troops (Helian)''' || — | ||
|- | |- | ||
| ''' | | '''Expeditionary Paragon''' || — | ||
|- | |- | ||
| ''' | | '''Striking Momentum''' || — | ||
|} | |} | ||
==Glossary== | == Glossary == | ||
; Bleeding : State. | ; [[Bleeding]] : State. The model must perform a Toughness roll in each of its Strategic phases; a failed roll causes a Wound. | ||
; Burn | ; [[Burn (X)]] : Trait. If a model suffers at least one Wound from an Attack with this Trait, the attacker may perform X DMG rolls with ARM value 0. Each successful roll causes a Wound. If such a Wound makes the model Dead, it is removed from the field. (Burn is NOT a State and does not drain HP at the start of an activation.) | ||
; Crouched : State. The model gains | ; [[Crouched]] : State. The model's Hitbox becomes the size of its base; ARM and SPD are halved, STK is capped at 1, and it gains Light Cover. | ||
; Ignore Armor : | ; [[Ignore Armor]] : Trait. The Hit reduces the target's ARM to 0 for the DMG roll. | ||
; Immobilized : State. The model cannot | ; [[Immobilized]] : State. The model cannot perform a Movement, a Special Movement or a Special Action. | ||
; Knockback | ; [[Knockback (X)]] : Trait. During the Resolution step, a model Hit by this Trait is pushed X inches directly away from the attacker (direction chosen by the attacker). It does not affect models two or more sizes larger than the attacker. | ||
; [[Knockdown]] : Trait. A model Hit by this Trait becomes Crouched. It does not affect models two or more sizes larger than the attacker. | |||
; Knockdown : | ; [[Stagger]] : Trait. A model Hit by this Trait loses 1 Activation Point (until the end of the turn). | ||
; Stagger : | ; [[Throwing]] : Trait. The Item allows a Ranged Attack with RCH equal to the user's T. | ||
; | |||
---- | |||
<small>''Source: Eldfall Chronicles — Guildhall roster; Rulebook v1.6; Northern Wind Spellbook (Feb 2026 errata).''</small> | |||
[[Category:Units]] | [[Category:Units]] | ||
[[Category:Helian League]] | [[Category:Helian League]] | ||
Revision as of 10:00, 15 July 2026
Flameweaver Errant is a Medium-sized unit of the Helian League faction in Eldfall Chronicles. Classes: Artificer / Soldier.
| STA | SPD | OFF | DEF | ACC | INT | AG | T | ARM | HP | M |
|---|---|---|---|---|---|---|---|---|---|---|
| 2 | 5 | 14 | 14 | 8 | 13 | 12 | 12 | 3 | 2 | 16 |
Classes
- Artificer
- During its Strategic phase, an Artificer may select an Enchantment Spell available to it and apply that Spell's effect to itself, without a roll, until its next Strategic phase.
- Soldier
- Soldiers receive +1 OFF, +1 DEF, +1 ACC, +1 INT and +1 M for each other Soldier in their Awareness from the same Party, not in the Incapacitated or Dead State, up to a maximum of +3.
Traits
- Tactician I
- The Deployment Zone of the party in which this model is present is extended for 5 inches (towards the middle of the field).
- Resourceful I
- I: This model may receive 1 additional Upgrade.
II: This model may receive another additional Upgrade.
- Affinity (Fire)
- This model can cast (Element) Spells. (For example: Element = Fire, Water, Profane, etc.)
Skills
—
Spellcrafts
Art of Enchanting (Level III)
| Spell | Lvl | Element | Type | PW | RCH | STK | Effect |
|---|---|---|---|---|---|---|---|
| Burning Touch | I | Fire | Spell, Enchantment, Ranged/Melee | ✯ | 16 | 1 | Target gains Burn (1), Sweep I. This enchanted model may declare Assist and remove the Bleeding State from an allied model in Base Contact. |
| Cutting Chill | I | Water | Spell, Enchantment, Ranged | ✯ | 16 | 1 | Enchanted model's Melee Attacks gain +2 PW. When the enchanted model hits a target with a Melee Attack, the target becomes Immobilized. |
| Arcane Shield | I | Elder | Spell, Enchantment, Ranged | — | 16 | 1 | Enchanted model gains +4 to its ARM value. This bonus cannot increase a model's ARM value above 6. In addition, Critical Hits scored against this model do not ignore ARM. |
| Formless Edge | I | Air | Spell, Enchantment, Ranged | ✯ | 16 | 1 | The enchanted model's Melee Attacks gains +2 RCH and Knockback (2). |
| Melting Touch | II | Fire | Spell, Enchantment, Ranged | ✯ | 16 | 1 | Target gains Burn, Ignore Armor. |
| Mirror Bubble | II | Water | Spell, Enchantment, Ranged | ✯ | 10 | 1 | When the enchanted model suffers a Hit from a Melee Attack, the attacker must perform an AG roll. If it fails, the attacker suffers a STK 1 Hit with PW equal to its own Attack. Afterwards, this Enchantment is removed. |
| Spectral Blade | II | Elder | Spell, Enchantment, Ranged | ✯ | 16 | 1 | Target gains: * Ignore Armor * Stagger |
| Featherlight | II | Air | Spell, Enchantment, Ranged | — | 16 | 1 | Target gains +2 SPD. |
| Flameskin | III | Fire | Spell, Enchantment, Ranged | ✯ | 16 | 1 | A model that attacks the enchanted model and is within 1” suffers a Hit with Power 10 and Burn (1). If this Hit wounds the attacker, this Enchantment is removed. |
| Ice Shield | III | Water | Spell, Enchantment, Ranged | — | 16 | 1 | When performing a DMG roll against the enchanted model, the attacker must first perform a DMG roll against ARM 5. If successful, the attacker must then make another roll against the enchanted model's default ARM, but with PW-3. |
| Hasten | III | Elder | Spell, Enchantment, Ranged | — | 16 | 1 | During your Strategic Phase, the enchanted model may perform a Normal Movement and then remove the Enchantment. (Note: this does not provoke Reactions.) |
| Protective Currents | III | Air | Spell, Enchantment, Ranged | — | Casting Aura | STA | Attacks at the enchanted model suffer -4 attacking mod. If the enchanted model is Hit, this Enchantment is removed, but all enemy models within 3 of the enchanted model suffer a Hit with Knockback (3), without damage. |
Art of Sorcery (Level I)
| Spell | Lvl | Element | Type | PW | RCH | STK | Effect |
|---|---|---|---|---|---|---|---|
| Ignite | I | Fire | Spell, Sorcery, Ranged | INT | 16 | STA | Burn (1). |
| Water Lash (Sorcery) | I | Water | Spell, Sorcery, Ranged/Melee | 8 | 16 | STA | Knockback (2) (applied to all sizes except Colossal and Epic). |
| Arcane Bolt | I | Elder | Spell, Sorcery, Ranged | INT | 16 | STA | On critical: Knockdown. |
Combat Arts
Inventory
| Item | PW | RCH | STK | Effect |
|---|---|---|---|---|
| Mastercrafted Helrin Sword | T | 1 | STA | +1 STK in the Active Role. (Melee) |
| Dagger | T-3 | 0 | STA | Throwing. +1 STK vs Crouched. (Melee) |
Stratagems
| Name | Effect |
|---|---|
| March! | — |
| Rally Troops (Helian) | — |
| Expeditionary Paragon | — |
| Striking Momentum | — |
Glossary
- Bleeding
- State. The model must perform a Toughness roll in each of its Strategic phases; a failed roll causes a Wound.
- Burn (X)
- Trait. If a model suffers at least one Wound from an Attack with this Trait, the attacker may perform X DMG rolls with ARM value 0. Each successful roll causes a Wound. If such a Wound makes the model Dead, it is removed from the field. (Burn is NOT a State and does not drain HP at the start of an activation.)
- Crouched
- State. The model's Hitbox becomes the size of its base; ARM and SPD are halved, STK is capped at 1, and it gains Light Cover.
- Ignore Armor
- Trait. The Hit reduces the target's ARM to 0 for the DMG roll.
- Immobilized
- State. The model cannot perform a Movement, a Special Movement or a Special Action.
- Knockback (X)
- Trait. During the Resolution step, a model Hit by this Trait is pushed X inches directly away from the attacker (direction chosen by the attacker). It does not affect models two or more sizes larger than the attacker.
- Knockdown
- Trait. A model Hit by this Trait becomes Crouched. It does not affect models two or more sizes larger than the attacker.
- Stagger
- Trait. A model Hit by this Trait loses 1 Activation Point (until the end of the turn).
- Throwing
- Trait. The Item allows a Ranged Attack with RCH equal to the user's T.
Source: Eldfall Chronicles — Guildhall roster; Rulebook v1.6; Northern Wind Spellbook (Feb 2026 errata).