Bonewalker, Tier I: Difference between revisions

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Revision as of 11:07, 15 July 2026

Bonewalker, Tier I is a Medium-sized unit of the Oni Clans faction in Eldfall Chronicles. Classes: Creature.

STA SPD OFF DEF ACC INT AG T ARM HP M
2 5 10 10 8 6 8 10 2 1 20

Classes

Creature
Creatures have no particular abilities connected to their Class. Some Quests may add a specific effect to the Creature Class.

Traits

Elemental Essence (Profane)
This model is unaffected by Effects from (Element) Attacks (it still suffers damage as normal). It deals (Element) Spell damage with Melee Attacks using Natural Weapons.
Undead
I: This model cannot be affected by Poisoned, Weakened, Bleeding, or Panicked (States). Spells with the Mindgame Trait cannot target or affect it. Healing-type Spells of the Divine Element do not restore any HP but instead, deal 15 PW damage to it. If this model’s HP reaches 0, it becomes Dead (State).

Skills

Spellcrafts

Inventory

Item PW RCH STK Effect
Corroded Weapon 10 0 2 Poison I. (Melee)
Shield T 0 1 -3 to incoming Melee Attacks to Front, +3 ARM vs Ranged to Front. Wearer’s Melee weapons with RCH>0 have -1 STK.

Special

+1 OFF, +1 DEF, +1 ACC for every other Undead ally in Awareness.

Glossary

Undead
Trait. The model cannot be affected by Poisoned, Weakened, Bleeding or Panicked. Mindgame Spells cannot target or affect it. Divine Healing-type Spells deal 15 PW damage instead of healing. If its HP reaches 0, it becomes Dead.

Source: Eldfall Chronicles — Guildhall roster; Rulebook v1.6; Northern Wind Spellbook (Feb 2026 errata).