Goblin Shaman, Tier III: Difference between revisions
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<!-- PAGE: Goblin Shaman, Tier III --> | <!-- PAGE: Goblin Shaman, Tier III --> | ||
'''Goblin Shaman, Tier III''' is a ''' | '''Goblin Shaman, Tier III''' is a unit of the '''Goblin Wartribes''' faction in ''Eldfall Chronicles''. | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
| 2 || 5 || 12 || 10 || 10 || 12 || 12 || 12 || 0 || 2 || 14 | ! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M | ||
|- | |||
| Medium || [[Mystic]] / [[Ranger]] || 24 || 1 || 2 || 5 || 12 || 10 || 10 || 12 || 12 || 12 || 0 || 2 || 14 | |||
|} | |} | ||
== | == Classes == | ||
=== [[Mystic]] === | |||
Mystics must use the M value instead of the INT value when casting Spells. | |||
=== [[Ranger]] === | |||
In the End phase of the Active role, Rangers may perform a Normal Movement (this does not provoke Reaction from the Reactive Player). | |||
== Traits == | == Traits == | ||
; [[Affinity (Element)|Affinity (Any)]] : | ; [[Affinity (Element)|Affinity (Any Element)]] : This model can cast Spells of any Element (Air, Divine, Earth, Elder, Fire, Profane, Water). | ||
; [[ | ; [[Inspiring I]] : Other allied models within this model's Awareness and with the same Affiliation gain +6 M. | ||
; [[Survival (X Environment)|Survival (Difficult)]] : This model is not affected by the | ; [[Survival (X Environment)|Survival (Difficult)]] : This model is not affected by the Difficult Environment. | ||
== Skills == | == Skills == | ||
; [[Hit and Retreat|Hit and Retreat I]] : During its Movement step, this model may cancel the Engaged state | ; [[Hit and Retreat|Hit and Retreat I]] : During its Movement step, this model may cancel the Engaged state. If it declares an Attack, it may perform Walk during the end of Resolution step. | ||
; [[Infiltration|Infiltration I]] : | ; [[Infiltration|Infiltration I]] : You may deploy this model up to the middle line of the field (on your half of the field). | ||
== Spellcrafts == | |||
=== Shamanism II ([[:Category:Shamanism|Shamanism]]) === | |||
''See [[:Category:Shamanism|Shamanism]] for individual spell descriptions.'' | |||
== | == Combat Arts == | ||
— | |||
== Stratagems == | == Stratagems == | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! Name !! Effect | ||
|- | |||
| '''Earthspeaker''' || Allied models (including self) in Awareness have Light Cover. | |||
|- | |- | ||
| | | '''Hexcaller''' || 1 enemy model in Awareness can become enchanted with a Spell available to this model. | ||
|- | |||
| '''Unwavering Presence''' || Other party members gain [[Fearless]]. | |||
|} | |} | ||
== Inventory == | |||
Staff of Chaos (Accessory, RCH: 1, WGT: 3; When performing an Attack with a Spell in Active Role, may reroll 1 die. When equipped, an enemy model can become [[Engaged]] if within RCH of this Item.) | |||
== Special == | |||
— | |||
---- | ---- | ||
<small>''Source: Eldfall Chronicles | <small>''Source: Eldfall Chronicles unit roster (Guildhall).''</small> | ||
[[Category:Units]] | [[Category:Units]] | ||
[[Category:Goblin Wartribes]] | [[Category:Goblin Wartribes]] | ||
Revision as of 10:22, 24 June 2026
Goblin Shaman, Tier III is a unit of the Goblin Wartribes faction in Eldfall Chronicles.
| Size | Classes | Cost | Limit | STA | SPD | OFF | DEF | ACC | INT | AG | T | ARM | HP | M |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium | Mystic / Ranger | 24 | 1 | 2 | 5 | 12 | 10 | 10 | 12 | 12 | 12 | 0 | 2 | 14 |
Classes
Mystics must use the M value instead of the INT value when casting Spells.
In the End phase of the Active role, Rangers may perform a Normal Movement (this does not provoke Reaction from the Reactive Player).
Traits
- Affinity (Any Element)
- This model can cast Spells of any Element (Air, Divine, Earth, Elder, Fire, Profane, Water).
- Inspiring I
- Other allied models within this model's Awareness and with the same Affiliation gain +6 M.
- Survival (Difficult)
- This model is not affected by the Difficult Environment.
Skills
- Hit and Retreat I
- During its Movement step, this model may cancel the Engaged state. If it declares an Attack, it may perform Walk during the end of Resolution step.
- Infiltration I
- You may deploy this model up to the middle line of the field (on your half of the field).
Spellcrafts
Shamanism II (Shamanism)
See Shamanism for individual spell descriptions.
Combat Arts
—
Stratagems
| Name | Effect |
|---|---|
| Earthspeaker | Allied models (including self) in Awareness have Light Cover. |
| Hexcaller | 1 enemy model in Awareness can become enchanted with a Spell available to this model. |
| Unwavering Presence | Other party members gain Fearless. |
Inventory
Staff of Chaos (Accessory, RCH: 1, WGT: 3; When performing an Attack with a Spell in Active Role, may reroll 1 die. When equipped, an enemy model can become Engaged if within RCH of this Item.)
Special
—
Source: Eldfall Chronicles unit roster (Guildhall).