Nightshade: Difference between revisions
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== Skills == | == Skills == | ||
[[Dual Wield|Dual-Wield I]], [[Flicker|Flicker I]], [[Infiltration|Infiltration II]] | ; [[Dual Wield|Dual-Wield I]] : A model with this Skill may replace a Shield with a second (Melee) Weapon, as long as both Weapons have RCH 1 or less and lack the [[Two-Handed]] Trait. | ||
; [[Flicker|Flicker I]] : When declaring Movement, this model may ignore obstacles and other models, moving in any direction, even vertically. | |||
; [[Infiltration|Infiltration II]] : '''I:''' During the Deployment Phase: deploy this model up to the middle line of your half of the field. | |||
'''II:''' During the Deployment Phase: deploy this model up to the middle line of the full field. | |||
; [[Stealth|Stealth II]] : '''I:''' If this model activates or enters an enemy's [[Awareness]], that enemy cannot declare a Reaction unless it has LoS to this model. | |||
'''II:''' Deploy this model in [[Shrouded]] (State). If no enemy has LoS, it may re-enter Shrouded during its Strategic Phase. | |||
== Spellcrafts == | == Spellcrafts == | ||
— | — | ||
== Combat Arts == | == Combat Arts == | ||
[[Assassination | * [[Assassination]] IV | ||
*: '''Decisive Blow:''' In the Active Role, User's successful Attack Rolls become Critical hits. | |||
== Stratagems == | == Stratagems == | ||
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== Inventory == | == Inventory == | ||
Mastercrafted Piercing Dagger ×2 (Melee, | Mastercrafted Piercing Dagger ×2 (Melee, Armor-Piercing) | ||
== Special == | == Special == | ||
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[[Category:Units]] | [[Category:Units]] | ||
[[Category:Coalition of Thenion]] | [[Category:Coalition of Thenion]] | ||
Revision as of 08:53, 24 June 2026
Nightshade is a unit of the Coalition of Thenion faction in Eldfall Chronicles.
| Size | Classes | Cost | Limit | STA | SPD | OFF | DEF | ACC | INT | AG | T | ARM | HP | M |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium | Assassin / Rogue | 22 | 1 | 2 | 6 | 17 | 8 | 10 | 13 | 16 | 10 | 1 | 1 | 8 |
Traits
—
Skills
- Dual-Wield I
- A model with this Skill may replace a Shield with a second (Melee) Weapon, as long as both Weapons have RCH 1 or less and lack the Two-Handed Trait.
- Flicker I
- When declaring Movement, this model may ignore obstacles and other models, moving in any direction, even vertically.
- Infiltration II
- I: During the Deployment Phase: deploy this model up to the middle line of your half of the field.
II: During the Deployment Phase: deploy this model up to the middle line of the full field.
- Stealth II
- I: If this model activates or enters an enemy's Awareness, that enemy cannot declare a Reaction unless it has LoS to this model.
II: Deploy this model in Shrouded (State). If no enemy has LoS, it may re-enter Shrouded during its Strategic Phase.
Spellcrafts
—
Combat Arts
- Assassination IV
- Decisive Blow: In the Active Role, User's successful Attack Rolls become Critical hits.
Stratagems
Swift Retreat, Guerrilla Tactics, Exploiting Weakness, Mastery of Poisons, Unfavorable Terrain
Inventory
Mastercrafted Piercing Dagger ×2 (Melee, Armor-Piercing)
Special
—
Source: Eldfall Chronicles unit roster (Guildhall).