Rangers-Guild Hunter: Difference between revisions
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== Traits == | == Traits == | ||
[[Survival (X Environment)|Survival (Forest, Difficult)]] | ; [[Survival (X Environment)|Survival (Forest, Difficult)]] : This model is unaffected by Forest and Difficult terrain environments. | ||
; [[Advantage (X)|Advantage (Beast)]] : Once per Activation Sequence, this model may reroll any number of dice (once) during an [[Attack]] Action against a target with the Beast characteristic. | |||
== Skills == | == Skills == | ||
[[Stealth|Stealth II]], [[Infiltration|Infiltration I]] | ; [[Stealth|Stealth II]] : '''I:''' If this model activates or enters an enemy's [[Awareness]], that enemy cannot declare a Reaction unless it has LoS to this model. | ||
'''II:''' Deploy this model in [[Shrouded]] (State). If no enemy has LoS, it may re-enter Shrouded during its Strategic Phase. | |||
; [[Infiltration|Infiltration I]] : '''I:''' During the Deployment Phase: deploy this model up to the middle line of your half of the field. | |||
'''II:''' During the Deployment Phase: deploy this model up to the middle line of the full field. | |||
; [[Climbing|Climbing I]] : This model may perform the [[Climb]] Special Movement as Normal Movement, ignoring related Movement penalties. | |||
; [[Tracking|Tracking I]] : This model gains +3 to [[Perceive]] and [[Uncover]] Actions. | |||
== Spellcrafts == | == Spellcrafts == | ||
— | — | ||
== Combat Arts == | == Combat Arts == | ||
[[Assassination | * [[Assassination]] I | ||
*: '''Aiming for the Vitals:''' User's [[Attack]] gains +6 Power. | |||
== Stratagems == | == Stratagems == | ||
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== Inventory == | == Inventory == | ||
Short Bow (Ranged, | Short Bow (Ranged, Two-Handed) ● Short Sword (Melee) ● Dagger (Melee, Throwing) | ||
== Special == | == Special == | ||
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[[Category:Units]] | [[Category:Units]] | ||
[[Category:Coalition of Thenion]] | [[Category:Coalition of Thenion]] | ||
Revision as of 08:53, 24 June 2026
Rangers-Guild Hunter is a unit of the Coalition of Thenion faction in Eldfall Chronicles.
| Size | Classes | Cost | Limit | STA | SPD | OFF | DEF | ACC | INT | AG | T | ARM | HP | M |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium | Assassin / Ranger | 19 | 2 | 2 | 6 | 13 | 8 | 14 | 10 | 13 | 10 | 2 | 1 | 10 |
Traits
- Survival (Forest, Difficult)
- This model is unaffected by Forest and Difficult terrain environments.
- Advantage (Beast)
- Once per Activation Sequence, this model may reroll any number of dice (once) during an Attack Action against a target with the Beast characteristic.
Skills
- Stealth II
- I: If this model activates or enters an enemy's Awareness, that enemy cannot declare a Reaction unless it has LoS to this model.
II: Deploy this model in Shrouded (State). If no enemy has LoS, it may re-enter Shrouded during its Strategic Phase.
- Infiltration I
- I: During the Deployment Phase: deploy this model up to the middle line of your half of the field.
II: During the Deployment Phase: deploy this model up to the middle line of the full field.
- Climbing I
- This model may perform the Climb Special Movement as Normal Movement, ignoring related Movement penalties.
- Tracking I
- This model gains +3 to Perceive and Uncover Actions.
Spellcrafts
—
Combat Arts
- Assassination I
- Aiming for the Vitals: User's Attack gains +6 Power.
Stratagems
—
Inventory
Short Bow (Ranged, Two-Handed) ● Short Sword (Melee) ● Dagger (Melee, Throwing)
Special
—
Source: Eldfall Chronicles unit roster (Guildhall).