Rangers-Guild Hunter: Difference between revisions

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== Traits ==
== Traits ==
; [[Survival (X Environment)|Survival (Forest, Difficult)]] : This model is unaffected by Forest and Difficult terrain environments.
; [[Survival (X Environment)|Survival (Forest, Difficult)]] : This model is unaffected by Forest and Difficult terrain environments.
; [[Advantage (X)|Advantage (Beast)]] : Once per Activation Sequence, this model may reroll any number of dice (once) during an [[Attack]] Action against a target with the Beast characteristic.
; [[Advantage (X)|Advantage (Beast)]] : Once per Activation Sequence, this model may reroll any number of dice (once) during an [[Attack]] against a target with the Beast characteristic.


== Skills ==
== Skills ==
; [[Stealth|Stealth II]] : '''I:''' If this model activates or enters an enemy's [[Awareness]], that enemy cannot declare a Reaction unless it has LoS to this model.
; [[Stealth|Stealth II]] : '''I:''' If this model activates or enters an enemy's Awareness, that enemy cannot declare a Reaction without LoS.


'''II:''' Deploy this model in [[Shrouded]] (State). If no enemy has LoS, it may re-enter Shrouded during its Strategic Phase.
'''II:''' Deploy this model in [[Shrouded]] State. If no enemy has LoS, it may re-enter Shrouded during its Strategic Phase.
; [[Infiltration|Infiltration I]] : '''I:''' During the Deployment Phase: deploy this model up to the middle line of your half of the field.
; [[Infiltration|Infiltration I]] : '''I:''' Deploy up to the middle line of your half. '''II:''' Deploy up to the middle line of the full field.
 
; [[Climbing|Climbing I]] : Performs Climb as Normal Movement without penalty.
'''II:''' During the Deployment Phase: deploy this model up to the middle line of the full field.
; [[Tracking|Tracking I]] : +3 to Perceive and Uncover Actions.
; [[Climbing|Climbing I]] : This model may perform the [[Climb]] Special Movement as Normal Movement, ignoring related Movement penalties.
; [[Tracking|Tracking I]] : This model gains +3 to [[Perceive]] and [[Uncover]] Actions.


== Spellcrafts ==
== Spellcrafts ==

Revision as of 12:00, 24 June 2026

Rangers-Guild Hunter is a unit of the Coalition of Thenion faction in Eldfall Chronicles.

Size Classes Cost Limit STA SPD OFF DEF ACC INT AG T ARM HP M
Medium Assassin / Ranger 19 2 2 6 13 8 14 10 13 10 2 1 10

Traits

Survival (Forest, Difficult)
This model is unaffected by Forest and Difficult terrain environments.
Advantage (Beast)
Once per Activation Sequence, this model may reroll any number of dice (once) during an Attack against a target with the Beast characteristic.

Skills

Stealth II
I: If this model activates or enters an enemy's Awareness, that enemy cannot declare a Reaction without LoS.

II: Deploy this model in Shrouded State. If no enemy has LoS, it may re-enter Shrouded during its Strategic Phase.

Infiltration I
I: Deploy up to the middle line of your half. II: Deploy up to the middle line of the full field.
Climbing I
Performs Climb as Normal Movement without penalty.
Tracking I
+3 to Perceive and Uncover Actions.

Spellcrafts

Combat Arts

Assassination (Level I)

Aiming for the Vitals: User's Attack gains +6 Power.

All levels of this Combat Art:

Level Name Effect
I ← Aiming for the Vitals User's Attack gains +6 Power.
II Cunning Precaution User's Attack gains the Poison I Trait.
III Overwhelming Assault User's Attack gains +1 Strike.
IV Decisive Blow In the Active Role, User's successful Attack Rolls become Critical hits.
V Deadly Precision If a model suffers a Wound by this ability, it automatically dies.


Stratagems

Inventory

Short Bow (Ranged, Two-Handed) ● Short Sword (Melee) ● Dagger (Melee, Throwing)

Special


Source: Eldfall Chronicles unit roster (Guildhall).