Spelldancer Aeroturge: Difference between revisions

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v4: spell terms linked + per-character glossary
Reevol>WikiImport
v4: spell terms linked + per-character glossary
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== Spellcrafts ==
== Spellcrafts ==
=== Art of Enchanting III ([[:Category:Enchanting|Enchanting]]) ===
=== Art of Enchanting III ([[:Category:Enchanting|Enchanting]]) ===
; [[Burning Touch|Burning Touch]] (Lvl I) : Target gains [[Burn (X)|Burn]] (1), [[Sweep I/II|Sweep I]]. This enchanted model may declare Assist and remove the [[Bleeding]] State from an allied model in Base Contact.
{| class="wikitable" style="font-size:85%; margin:4px 0"
! Element !! Level !! Type !! PW !! RCH !! STK
|-
| Fire || I || Spell, Enchantment, Ranged/Melee || ✯ || 16 || 1
|}


; [[Melting Touch|Melting Touch]] (Lvl II) : Target gains [[Burn (X)|Burn]], [[Ignore Armor]].
{| class="wikitable" style="width:100%"
{| class="wikitable" style="font-size:85%; margin:4px 0"
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect !! Notes
! Element !! Level !! Type !! PW !! RCH !! STK
|-
|-
| Fire || II || Spell, Enchantment, Ranged || || 16 || 1
| [[Arcane Shield]] || I || Elder || Spell, Enchantment, Ranged || || 16 || 1 || Enchanted model gains +4 to its ARM value. This bonus cannot increase a model's ARM value above 6. In addition, Critical Hits scored against this model do not ignore ARM. || [[Mage]]: spend 1 AP to reroll any dice · [[Enchanter]]: no roll required when targeting allies · [[Affinity (Element)|Affinity (Elder)]]: required to cast this element
|}
 
; [[Flameskin|Flameskin]] (Lvl III) : A model that attacks the enchanted model and is within 1” suffers a Hit with Power 10 and [[Burn (X)|Burn]] (1). If this Hit wounds the attacker, this Enchantment is removed.
{| class="wikitable" style="font-size:85%; margin:4px 0"
! Element !! Level !! Type !! PW !! RCH !! STK
|-
|-
| Fire || III || Spell, Enchantment, Ranged || ✯ || 16 || 1
| [[Formless Edge]] || I || Air || Spell, Enchantment, Ranged || ✯ || 16 || 1 || The enchanted model's Melee Attacks gains +2 RCH and Knockback (2). || [[Mage]]: spend 1 AP to reroll any dice · [[Enchanter]]: no roll required when targeting allies · [[Affinity (Element)|Affinity (Air)]]: required to cast this element
|}
 
; [[Cutting Chill|Cutting Chill]] (Lvl I) : Enchanted model's Melee Attacks gain +2 PW. When the enchanted model hits a target with a Melee Attack, the target becomes [[Immobilized]].
{| class="wikitable" style="font-size:85%; margin:4px 0"
! Element !! Level !! Type !! PW !! RCH !! STK
|-
|-
| Water || I || Spell, Enchantment, Ranged || || 16 || 1
| [[Featherlight]] || II || Air || Spell, Enchantment, Ranged || || 16 || 1 || Target gains +2 SPD. || [[Mage]]: spend 1 AP to reroll any dice · [[Enchanter]]: no roll required when targeting allies · [[Affinity (Element)|Affinity (Air)]]: required to cast this element
|}
 
; [[Mirror Bubble|Mirror Bubble]] (Lvl II) : When the enchanted model suffers a Hit from a Melee Attack, the attacker must perform an AG roll. If it fails, the attacker suffers a STK 1 Hit with PW equal to its own Attack. Afterwards, this Enchantment is removed.
{| class="wikitable" style="font-size:85%; margin:4px 0"
! Element !! Level !! Type !! PW !! RCH !! STK
|-
|-
| Water || II || Spell, Enchantment, Ranged || ✯ || 10 || 1
| [[Spectral Blade]] || II || Elder || Spell, Enchantment, Ranged || ✯ || 16 || 1 || Target gains: • [[Ignore Armor]] • [[Stagger]] || [[Mage]]: spend 1 AP to reroll any dice · [[Enchanter]]: no roll required when targeting allies · [[Affinity (Element)|Affinity (Elder)]]: required to cast this element
|}
 
; [[Ice Shield|Ice Shield]] (Lvl III) : When performing a DMG roll against the enchanted model, the attacker must first perform a DMG roll against ARM 5. If successful, the attacker must then make another roll against the enchanted model's default ARM, but with PW-3.
{| class="wikitable" style="font-size:85%; margin:4px 0"
! Element !! Level !! Type !! PW !! RCH !! STK
|-
|-
| Water || III || Spell, Enchantment, Ranged || — || 16 || 1
| [[Hasten]] || III || Elder || Spell, Enchantment, Ranged || — || 16 || 1 || During your Strategic Phase, the enchanted model may perform a Normal Movement and then remove the Enchantment. (Note: this does not provoke Reactions.) || [[Mage]]: spend 1 AP to reroll any dice · [[Enchanter]]: no roll required when targeting allies · [[Affinity (Element)|Affinity (Elder)]]: required to cast this element
|}
 
; [[Arcane Shield|Arcane Shield]] (Lvl I) : Enchanted model gains +4 to its ARM value. This bonus cannot increase a model's ARM value above 6. In addition, Critical Hits scored against this model do not ignore ARM.
{| class="wikitable" style="font-size:85%; margin:4px 0"
! Element !! Level !! Type !! PW !! RCH !! STK
|-
|-
| Elder || I || Spell, Enchantment, Ranged || — || 16 || 1
| [[Protective Currents]] || III || Air || Spell, Enchantment, Ranged || — || Casting Aura || STA || Attacks at the enchanted model suffer -4 attacking mod. If the enchanted model is Hit, this Enchantment is removed, but all enemy models within 3'' of the enchanted model suffer a Hit with Knockbac... || [[Mage]]: spend 1 AP to reroll any dice · [[Enchanter]]: no roll required when targeting allies · [[Affinity (Element)|Affinity (Air)]]: required to cast this element
|}
|}


; [[Spectral Blade|Spectral Blade]] (Lvl II) : Target gains: • [[Ignore Armor]] • [[Stagger]]
=== Electromancy I ([[:Category:Electromancy|Electromancy]]) ===
{| class="wikitable" style="font-size:85%; margin:4px 0"
! Element !! Level !! Type !! PW !! RCH !! STK
|-
| Elder || II || Spell, Enchantment, Ranged || ✯ || 16 || 1
|}


; [[Hasten|Hasten]] (Lvl III) : During your Strategic Phase, the enchanted model may perform a Normal Movement and then remove the Enchantment. (Note: this does not provoke Reactions.)
{| class="wikitable" style="width:100%"
{| class="wikitable" style="font-size:85%; margin:4px 0"
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect !! Notes
! Element !! Level !! Type !! PW !! RCH !! STK
|-
|-
| Elder || III || Spell, Enchantment, Ranged || || 16 || 1
| [[Electrification (Electromancy)]] || I || Air || Spell, Sorcery, Ranged/Melee || INT || 0 || 1 || [[Ignore Armor]], Ricochet (4), [[Stun]]. || [[Mage]]: spend 1 AP to reroll any dice · [[Affinity (Element)|Affinity (Air)]]: required to cast this element
|}
|}
; [[Formless Edge|Formless Edge]] (Lvl I) : The enchanted model's Melee Attacks gains +2 RCH and Knockback (2).
{| class="wikitable" style="font-size:85%; margin:4px 0"
! Element !! Level !! Type !! PW !! RCH !! STK
|-
| Air || I || Spell, Enchantment, Ranged || ✯ || 16 || 1
|}
; [[Featherlight|Featherlight]] (Lvl II) : Target gains +2 SPD.
{| class="wikitable" style="font-size:85%; margin:4px 0"
! Element !! Level !! Type !! PW !! RCH !! STK
|-
| Air || II || Spell, Enchantment, Ranged || — || 16 || 1
|}
; [[Protective Currents|Protective Currents]] (Lvl III) : Attacks at the enchanted model suffer -4 attacking mod. If the enchanted model is Hit, this Enchantment is removed, but all enemy models within 3'' of the enchanted model suffer a Hit with Knockback (3), without damage.
{| class="wikitable" style="font-size:85%; margin:4px 0"
! Element !! Level !! Type !! PW !! RCH !! STK
|-
| Air || III || Spell, Enchantment, Ranged || — || Casting Aura || STA
|}
=== Electromancy I ([[:Category:Electromancy|Electromancy]]) ===
; [[Electrification (Electromancy)|Electrification (Electromancy)]] (Lvl I) : [[Ignore Armor]], Ricochet (4), [[Stun]].
{| class="wikitable" style="font-size:85%; margin:4px 0"
! Element !! Level !! Type !! PW !! RCH !! STK
|-
| Air || I || Spell, Sorcery, Ranged/Melee || INT || 0 || 1
|}


=== Glossary of Terms Used in Spellcrafts ===
=== Glossary of Terms Used in Spellcrafts ===
Line 142: Line 74:
| [[Sweep I/II|Sweep I]] || On a successful Attack roll, all models within this model's LoS and Melee RCH suffer a Hit.
| [[Sweep I/II|Sweep I]] || On a successful Attack roll, all models within this model's LoS and Melee RCH suffer a Hit.
|}
|}


== Combat Arts ==
== Combat Arts ==

Revision as of 12:00, 24 June 2026

Spelldancer Aeroturge is a unit of the Sand Kingdoms faction in Eldfall Chronicles.

Size Classes Cost Limit STA SPD OFF DEF ACC INT AG T ARM HP M
Medium Mage / Enchanter 17 2 2 6 8 8 8 12 14 8 0 1 12

Classes

When casting a Spell, a Mage may spend an unspent Activation Point to reroll any number of dice. In the Active Role, a Mage may convert any number of their Activation Points into Mana Counters (1:1) and place them in their personal pool. Mana Counters are cumulative and do not disappear at the end of the turn.

Enchanters may cast Enchantment-Type Spells on allied models without performing a roll.


Traits

Affinity (Elder, Air)
This model can cast Elder and Air Spells.
Survival (Scorching)
This model is unaffected by the Scorching Environment.

Skills

Charm I
I: An enemy declaring Reaction must first pass an INT roll or may only declare Nothing.

II: On failure the enemy also Walks toward this model at full SPD.

Spellcrafts

Art of Enchanting III (Enchanting)

Spell Lvl Element Type PW RCH STK Effect Notes
Arcane Shield I Elder Spell, Enchantment, Ranged 16 1 Enchanted model gains +4 to its ARM value. This bonus cannot increase a model's ARM value above 6. In addition, Critical Hits scored against this model do not ignore ARM. Mage: spend 1 AP to reroll any dice · Enchanter: no roll required when targeting allies · Affinity (Elder): required to cast this element
Formless Edge I Air Spell, Enchantment, Ranged 16 1 The enchanted model's Melee Attacks gains +2 RCH and Knockback (2). Mage: spend 1 AP to reroll any dice · Enchanter: no roll required when targeting allies · Affinity (Air): required to cast this element
Featherlight II Air Spell, Enchantment, Ranged 16 1 Target gains +2 SPD. Mage: spend 1 AP to reroll any dice · Enchanter: no roll required when targeting allies · Affinity (Air): required to cast this element
Spectral Blade II Elder Spell, Enchantment, Ranged 16 1 Target gains: • Ignore ArmorStagger Mage: spend 1 AP to reroll any dice · Enchanter: no roll required when targeting allies · Affinity (Elder): required to cast this element
Hasten III Elder Spell, Enchantment, Ranged 16 1 During your Strategic Phase, the enchanted model may perform a Normal Movement and then remove the Enchantment. (Note: this does not provoke Reactions.) Mage: spend 1 AP to reroll any dice · Enchanter: no roll required when targeting allies · Affinity (Elder): required to cast this element
Protective Currents III Air Spell, Enchantment, Ranged Casting Aura STA Attacks at the enchanted model suffer -4 attacking mod. If the enchanted model is Hit, this Enchantment is removed, but all enemy models within 3 of the enchanted model suffer a Hit with Knockbac... Mage: spend 1 AP to reroll any dice · Enchanter: no roll required when targeting allies · Affinity (Air): required to cast this element

Electromancy I (Electromancy)

Spell Lvl Element Type PW RCH STK Effect Notes
Electrification (Electromancy) I Air Spell, Sorcery, Ranged/Melee INT 0 1 Ignore Armor, Ricochet (4), Stun. Mage: spend 1 AP to reroll any dice · Affinity (Air): required to cast this element

Glossary of Terms Used in Spellcrafts

Term Description
Bleeding At the start of its Activation, the model suffers 1 Hit (no roll). Removed by Regeneration or healing.
Burn If a model suffers at least one Wound with this Trait, the attacker performs extra DMG rolls against the target with ARM = 0.
Ignore Armor A Hit with this Trait reduces the target's ARM to 0 for the DMG roll.
Immobilized The model cannot perform Movement, Special Movement, or Special Actions.
Stagger A model that suffers a Hit with this Trait loses 1 Activation Point until the end of the turn.
Stun A model that suffers at least one Wound with this Trait must perform a T roll.
Sweep On a successful Attack roll, all models within this model's LoS and Melee RCH suffer a Hit (Melee effect).
Sweep I On a successful Attack roll, all models within this model's LoS and Melee RCH suffer a Hit.


Combat Arts

Stratagems

Inventory

Special


Source: Eldfall Chronicles unit roster (Guildhall).