Chiyohime: Difference between revisions

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== Spellcrafts ==
== Spellcrafts ==
=== Necromancy V ([[:Category:Necromancy|Necromancy]]) ===
=== Necromancy V ([[:Category:Necromancy|Necromancy]]) ===
; [[Command the Undead|Command the Undead]] (Lvl I) : [[Continuous]]. This Spell cannot be negated by Elemental Essence and does not cause Confrontation. To take control of a Tier I Undead, perform an INT roll. To take control of a Tier II Undead, spend 1 Mana and perform an INT roll. The caster may spend 1 Mana before rolling to automatically succeed. Tier III or higher Undead cannot be controlled. On success, the target's Attack Rolls are negated, and a target with Undead I becomes allied to the caster, retaining its remaining AP.
{| class="wikitable" style="font-size:85%; margin:4px 0"
! Element !! Level !! Type !! PW !! RCH !! STK
|-
| Profane || I || Spell, Sorcery, Ranged || — || Casting Aura || X
|}


{| class="wikitable" style="width:100%"
; [[Spectral Sight|Spectral Sight]] (Lvl I) : The enchanted model gains Advantage (Undead).
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect !! Notes
{| class="wikitable" style="font-size:85%; margin:4px 0"
! Element !! Level !! Type !! PW !! RCH !! STK
|-
|-
| [[Command the Undead]] || I || Profane || Spell, Sorcery, Ranged || — || Casting Aura || X || [[Continuous]]. This Spell cannot be negated by Elemental Essence and does not cause Confrontation. To take control of a Tier I Undead, perform an INT roll. To take control of a Tier II Undead, spe... || [[Mage]]: spend 1 AP to reroll any dice · [[Sorcerer]]: reroll up to 1 failed roll · [[Affinity (Element)|Affinity (Profane)]]: required to cast this element
| Profane || I || Spell, Enchantment, Ranged/Melee || — || 16 || 1
|}
 
; [[Curse of Decay|Curse of Decay]] (Lvl I) : [[Continuous]]. The target becomes [[Poisoned]]. If the Poisoned is removed, they become Poisoned again at the start of any Tactical Phase.
{| class="wikitable" style="font-size:85%; margin:4px 0"
! Element !! Level !! Type !! PW !! RCH !! STK
|-
|-
| [[Curse of Decay]] || I || Profane || Spell, Enchantment, Ranged || — || 16 || 1 || [[Continuous]]. The target becomes [[Poisoned]]. If the Poisoned is removed, they become Poisoned again at the start of any Tactical Phase. || [[Mage]]: spend 1 AP to reroll any dice · [[Affinity (Element)|Affinity (Profane)]]: required to cast this element
| Profane || I || Spell, Enchantment, Ranged || — || 16 || 1
|}
 
; [[Necrotic Wound|Necrotic Wound]] (Lvl II) : Target gains [[Cleave]] and [[Poison I/II|Poison II]].
{| class="wikitable" style="font-size:85%; margin:4px 0"
! Element !! Level !! Type !! PW !! RCH !! STK
|-
|-
| [[Spectral Sight]] || I || Profane || Spell, Enchantment, Ranged/Melee || || 16 || 1 || The enchanted model gains Advantage (Undead). || [[Mage]]: spend 1 AP to reroll any dice · [[Affinity (Element)|Affinity (Profane)]]: required to cast this element
| Profane || II || Spell, Enchantment, Ranged || || 16 || 1
|}
 
; [[Soul Leech|Soul Leech]] (Lvl II) : The caster gains 1 Mana Counter whenever the enchanted model successfully deals a Wound.
{| class="wikitable" style="font-size:85%; margin:4px 0"
! Element !! Level !! Type !! PW !! RCH !! STK
|-
|-
| [[Necrotic Wound]] || II || Profane || Spell, Enchantment, Ranged || ✯ || 16 || 1 || Target gains [[Cleave]] and [[Poison I/II|Poison II]]. || [[Mage]]: spend 1 AP to reroll any dice · [[Affinity (Element)|Affinity (Profane)]]: required to cast this element
| Profane || II || Spell, Enchantment, Ranged/Melee || ✯ || 10 || 1
|}
 
; [[A Second Chance|A Second Chance]] (Lvl III) : The target model regains 1 HP. If the target model was [[Incapacitated]], it also regains 1 AP.
{| class="wikitable" style="font-size:85%; margin:4px 0"
! Element !! Level !! Type !! PW !! RCH !! STK
|-
|-
| [[Soul Leech]] || II || Profane || Spell, Enchantment, Ranged/Melee || || 10 || 1 || The caster gains 1 Mana Counter whenever the enchanted model successfully deals a Wound. || [[Mage]]: spend 1 AP to reroll any dice · [[Affinity (Element)|Affinity (Profane)]]: required to cast this element
| Profane || III || Spell, Healing, Ranged || || 16 || 2
|}
 
; [[Life Leech (Necromancy)|Life Leech (Necromancy)]] (Lvl III) : The enchanted model gains 1 HP for each Wound dealt to an enemy model without the Undead or Construct Trait (up to double its default HP).
{| class="wikitable" style="font-size:85%; margin:4px 0"
! Element !! Level !! Type !! PW !! RCH !! STK
|-
|-
| [[A Second Chance]] || III || Profane || Spell, Healing, Ranged || || 16 || 2 || The target model regains 1 HP. If the target model was [[Incapacitated]], it also regains 1 AP. || [[Mage]]: spend 1 AP to reroll any dice · [[Affinity (Element)|Affinity (Profane)]]: required to cast this element
| Profane || III || Spell, Enchantment, Ranged/Melee || || 10 || 1
|}
 
; [[Corroding Embrace (Necromancy)|Corroding Embrace (Necromancy)]] (Lvl IV) : [[Armor-Piercing]], [[Poison I/II|Poison II]], [[Sweep I/II|Sweep II]].
{| class="wikitable" style="font-size:85%; margin:4px 0"
! Element !! Level !! Type !! PW !! RCH !! STK
|-
|-
| [[Life Leech (Necromancy)]] || III || Profane || Spell, Enchantment, Ranged/Melee || || 10 || 1 || The enchanted model gains 1 HP for each Wound dealt to an enemy model without the Undead or Construct Trait (up to double its default HP). || [[Mage]]: spend 1 AP to reroll any dice · [[Affinity (Element)|Affinity (Profane)]]: required to cast this element
| Profane || IV || Spell, Sorcery, Ranged/Melee || 14 || 3 || 1
|}
 
; [[Leeching Bolt|Leeching Bolt]] (Lvl IV) : The caster regains 1 HP for each Wound dealt to an enemy model without the Undead or Construct Trait.
{| class="wikitable" style="font-size:85%; margin:4px 0"
! Element !! Level !! Type !! PW !! RCH !! STK
|-
|-
| [[Corroding Embrace (Necromancy)]] || IV || Profane || Spell, Sorcery, Ranged/Melee || 14 || 3 || 1 || [[Armor-Piercing]], [[Poison I/II|Poison II]], [[Sweep I/II|Sweep II]]. || [[Mage]]: spend 1 AP to reroll any dice · [[Sorcerer]]: reroll up to 1 failed roll · [[Affinity (Element)|Affinity (Profane)]]: required to cast this element
| Profane || IV || Spell, Sorcery, Ranged || INT || 16 || 1
|}
 
; [[Raise the Undead|Raise the Undead]] (Lvl V) : [[[Mana Cost (X)|Mana Cost: 2]]] Select a [[Dead]] model within Awareness. Summon up to 2 Tier I Undead or 1 Tier II Undead in Base Contact with the Dead model, then remove the Dead model.
{| class="wikitable" style="font-size:85%; margin:4px 0"
! Element !! Level !! Type !! PW !! RCH !! STK
|-
|-
| [[Leeching Bolt]] || IV || Profane || Spell, Sorcery, Ranged || INT || 16 || 1 || The caster regains 1 HP for each Wound dealt to an enemy model without the Undead or Construct Trait. || [[Mage]]: spend 1 AP to reroll any dice · [[Sorcerer]]: reroll up to 1 failed roll · [[Affinity (Element)|Affinity (Profane)]]: required to cast this element
| Profane || V || Spell, Conjuration, Ranged || || Casting Aura ||
|}
 
; [[Reanimation|Reanimation]] (Lvl V) : [[[Mana Cost (X)|Mana Cost: 1]]] Each Undead model within RCH regains full HP and may cancel [[Dead]] State.
{| class="wikitable" style="font-size:85%; margin:4px 0"
! Element !! Level !! Type !! PW !! RCH !! STK
|-
|-
| [[Raise the Undead]] || V || Profane || Spell, Conjuration, Ranged || — || Casting Aura || — || [[[Mana Cost (X)|Mana Cost: 2]]] Select a [[Dead]] model within Awareness. Summon up to 2 Tier I Undead or 1 Tier II Undead in Base Contact with the Dead model, then remove the Dead model. || [[Mage]]: spend 1 AP to reroll any dice · [[Affinity (Element)|Affinity (Profane)]]: required to cast this element
| Profane || V || Spell, Healing, Ranged || — || Casting Aura || 1
|-
| [[Reanimation]] || V || Profane || Spell, Healing, Ranged || — || Casting Aura || 1 || [[[Mana Cost (X)|Mana Cost: 1]]] Each Undead model within RCH regains full HP and may cancel [[Dead]] State. || [[Mage]]: spend 1 AP to reroll any dice · [[Affinity (Element)|Affinity (Profane)]]: required to cast this element
|}
|}


=== Glossary of Terms Used in Spellcrafts ===
=== Glossary of Terms Used in Spellcrafts ===
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| [[Sweep I/II|Sweep II]] || On a successful Attack roll, this model's Front arc becomes 360°. All models within Melee RCH and LoS suffer a Hit.
| [[Sweep I/II|Sweep II]] || On a successful Attack roll, this model's Front arc becomes 360°. All models within Melee RCH and LoS suffer a Hit.
|}
|}


== Combat Arts ==
== Combat Arts ==
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<small>''Source: Eldfall Chronicles unit roster (Guildhall).''</small>
<small>''Source: Eldfall Chronicles unit roster (Guildhall).''</small>
== Answers from Discord ==
{{#lst:Answers from Discord|Chiyohime}}
[[Category:Units]]
[[Category:Units]]
[[Category:Oni Clans]]
[[Category:Oni Clans]]

Revision as of 19:00, 24 June 2026

Chiyohime is a unit of the Oni Clans faction in Eldfall Chronicles.

Size Classes Cost Limit STA SPD OFF DEF ACC INT AG T ARM HP M
Medium Mage / Sorcerer 45 1 3 5 12 12 10 17 13 15 3 4 16

Classes

When casting a Spell, a Mage may spend an unspent Activation Point to reroll any number of dice. In the Active Role, a Mage may convert any number of their Activation Points into Mana Counters (1:1) and place them in their personal pool. Mana Counters are cumulative and do not disappear at the end of the turn.

In their Active Role, when casting a Sorcery-Type Spell, a Sorcerer may reroll up to 1 failed roll.


Traits

Affinity (Profane)
This model can cast Profane Spells.
Demon
When this model deals a Wound, the target must perform an M roll.
Resistance (Spell) I
The PW of a Spell-Type Hit against this model is halved.
Survival (Difficult)
This model is unaffected by the Difficult terrain Environment.
Menacing I
Models with LoS to this model suffer a −2 M modifier.

Skills

Charm I
I: An enemy declaring Reaction must first pass an INT roll or may only declare Nothing.

II: On failure the enemy also Walks toward this model at full SPD.

Chain Attack I
Once per Activation Sequence, if an ally Hits an enemy in this model's LoS, this model may perform an unmodified STK 1 Attack against that enemy.

Spellcrafts

Necromancy V (Necromancy)

Command the Undead (Lvl I)
Continuous. This Spell cannot be negated by Elemental Essence and does not cause Confrontation. To take control of a Tier I Undead, perform an INT roll. To take control of a Tier II Undead, spend 1 Mana and perform an INT roll. The caster may spend 1 Mana before rolling to automatically succeed. Tier III or higher Undead cannot be controlled. On success, the target's Attack Rolls are negated, and a target with Undead I becomes allied to the caster, retaining its remaining AP.
Element Level Type PW RCH STK
Profane I Spell, Sorcery, Ranged Casting Aura X
Spectral Sight (Lvl I)
The enchanted model gains Advantage (Undead).
Element Level Type PW RCH STK
Profane I Spell, Enchantment, Ranged/Melee 16 1
Curse of Decay (Lvl I)
Continuous. The target becomes Poisoned. If the Poisoned is removed, they become Poisoned again at the start of any Tactical Phase.
Element Level Type PW RCH STK
Profane I Spell, Enchantment, Ranged 16 1
Necrotic Wound (Lvl II)
Target gains Cleave and Poison II.
Element Level Type PW RCH STK
Profane II Spell, Enchantment, Ranged 16 1
Soul Leech (Lvl II)
The caster gains 1 Mana Counter whenever the enchanted model successfully deals a Wound.
Element Level Type PW RCH STK
Profane II Spell, Enchantment, Ranged/Melee 10 1
A Second Chance (Lvl III)
The target model regains 1 HP. If the target model was Incapacitated, it also regains 1 AP.
Element Level Type PW RCH STK
Profane III Spell, Healing, Ranged 16 2
Life Leech (Necromancy) (Lvl III)
The enchanted model gains 1 HP for each Wound dealt to an enemy model without the Undead or Construct Trait (up to double its default HP).
Element Level Type PW RCH STK
Profane III Spell, Enchantment, Ranged/Melee 10 1
Corroding Embrace (Necromancy) (Lvl IV)
Armor-Piercing, Poison II, Sweep II.
Element Level Type PW RCH STK
Profane IV Spell, Sorcery, Ranged/Melee 14 3 1
Leeching Bolt (Lvl IV)
The caster regains 1 HP for each Wound dealt to an enemy model without the Undead or Construct Trait.
Element Level Type PW RCH STK
Profane IV Spell, Sorcery, Ranged INT 16 1
Raise the Undead (Lvl V)
[[[Mana Cost (X)|Mana Cost: 2]]] Select a Dead model within Awareness. Summon up to 2 Tier I Undead or 1 Tier II Undead in Base Contact with the Dead model, then remove the Dead model.
Element Level Type PW RCH STK
Profane V Spell, Conjuration, Ranged Casting Aura
Reanimation (Lvl V)
[[[Mana Cost (X)|Mana Cost: 1]]] Each Undead model within RCH regains full HP and may cancel Dead State.
Element Level Type PW RCH STK
Profane V Spell, Healing, Ranged Casting Aura 1


Glossary of Terms Used in Spellcrafts

Term Description
Armor-Piercing When making a DMG roll for a Hit with this Trait, add only half the target's ARM value.
Cleave If a model suffers at least one Wound with this Trait, it suffers an additional Wound.
Continuous The effect remains in play until the end of the quest or until it is removed by a specific other effect, regardless of other durations.
Dead The model is removed from play. Its Hitbox is reduced to its base size.
Incapacitated The model's HP is 0. It enters the Crouched State. Skills and Classes do not function. It may be finished off with a Death Blow.
Mana Cost: 1 To cast this Spell, the caster must spend 1 Mana Counter from their personal pool.
Mana Cost: 2 To cast this Spell, the caster must spend 2 Mana Counters from their personal pool.
Poison II If a model suffers a Wound with this Trait, it becomes Weakened and Poisoned.
Poisoned During each Strategic Phase, the model must perform a T roll with a −6 modifier, or suffer a Wound.
Sweep On a successful Attack roll, all models within this model's LoS and Melee RCH suffer a Hit (Melee effect).
Sweep II On a successful Attack roll, this model's Front arc becomes 360°. All models within Melee RCH and LoS suffer a Hit.

Combat Arts

Stratagems

Eternal Vigil, Final Gambit, Profane Mend, Soul Harvest

Inventory

Deathweaving Fan (Accessory)

Special

Can recruit Undead. After deploy, place Dead token 14"+ away.


Source: Eldfall Chronicles unit roster (Guildhall).