Engaged: Difference between revisions

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During the Movement Step when in the Active Role, an Engaged activated model may only declare Idle or Walk as its Movement. However, if it declares Walk, it can only move directly towards the enemy model that is causing the Engaged State.
During the [[Movement]] Step when in the Active Role, an Engaged activated model may only declare [[Idle]] or [[Walk]]. However, if it declares Walk, it can only move directly towards the enemy model that is causing the Engaged State. If a model is Engaged by more than one model, it must choose one of the enemy models causing the Engaged State when declaring the Walk Action and it must move directly towards that enemy model. While Engaged, a model may declare only Melee [[Attack]], [[Assist]] (targeting itself) or [[Dodge]]. A model ceases to be Engaged when it leaves the melee weapon reach of the enemy model, Disengages with a Dodge, or by rendering the enemy model into the [[Incapacitated]], Petrified, [[Crouched]] or [[Dead]] State. While a model is Engaged, it automatically has LoS to all enemy models that are causing it to be Engaged, but cannot react against models outside of its Awareness.


== Frequently Asked Questions ==
While Engaged, a model may declare only [[Melee Attack]], [[Assist]] (targeting itself) or [[Dodge]] as its Action.
{{#lst:Eldfall Chronicles FAQ|Engaged}}


== Community Answers (Discord) ==
A model ceases to be Engaged when it leaves the Melee Weapon reach of the enemy model, disengages with a Dodge, or by rendering the enemy model into the [[Incapacitated]], [[Petrified]], [[Crouched]] or [[Dead]] State.
{{#lst:Answers from Discord|Engaged}}
 
<onlyinclude><div style="background-color: #fff9e6; border-left: 5px solid #ffcc00; padding: 10px; margin: 10px 0;">
Q: Can an Artificer apply an Enchantment to
itself while holding a two-handed weapon or
while Engaged?
 
A: Yes. It is not casting the Spell, only applying
the effect.
</div></onlyinclude>
 
<onlyinclude><div style="background-color: #fff9e6; border-left: 5px solid #ffcc00; padding: 10px; margin: 10px 0;">
Q: Can a model with [[Hit and Retreat]] that is in
the Engaged State perform [[Walk]] due to Hit
and Retreat after it Attacked a model?
 
A: No.
</div></onlyinclude>


[[Category:States]]
[[Category:States]]

Revision as of 15:16, 10 June 2026

During the Movement Step when in the Active Role, an Engaged activated model may only declare Idle or Walk as its Movement. However, if it declares Walk, it can only move directly towards the enemy model that is causing the Engaged State.

While Engaged, a model may declare only Melee Attack, Assist (targeting itself) or Dodge as its Action.

A model ceases to be Engaged when it leaves the Melee Weapon reach of the enemy model, disengages with a Dodge, or by rendering the enemy model into the Incapacitated, Petrified, Crouched or Dead State.

Q: Can an Artificer apply an Enchantment to itself while holding a two-handed weapon or while Engaged?

A: Yes. It is not casting the Spell, only applying the effect.

Q: Can a model with Hit and Retreat that is in the Engaged State perform Walk due to Hit and Retreat after it Attacked a model?

A: No.