Tomoe, Endless Rain: Difference between revisions

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'''Tomoe, Endless Rain''' is a unit of the [[:Category:Neutral|Neutral]] faction in ''Eldfall Chronicles''.
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'''Tomoe, Endless Rain''' is a '''Medium'''-sized unit of the [[:Category:Neutral|Neutral]] faction in ''Eldfall Chronicles''. Classes: [[Mage]] / [[Mystic]] / [[Sorcerer]].


{| style="float:right; clear:right; margin:0 0 1em 1em; border:1px solid #888; background:#f8f4ec; padding:6px; text-align:center; width:220px;"
{| class="wikitable"
| [[File:Tomoe_Endless_Rain_portrait.jpg|200px|Tomoe, Endless Rain]]
! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M
|-
| [[:File:Tomoe_Endless_Rain.pdf|📄 '''PDF profile (A4)''']] <br /><small>[[:File:Tomoe_Endless_Rain_A5.pdf|A5 booklet]]</small>
|}
 
{| class="wikitable" style="text-align:center;"
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M
|-
|-
| Medium || [[Mage]] / [[Mystic]] / [[Sorcerer]] || 28 || 1 || 2 || 6 || 10 || 10 || 12 || 10 || 12 || 10 || 1 || 2 || 14
| 2 || 6 || 10 || 10 || 12 || 10 || 12 || 10 || 1 || 2 || 14
|}
|}


==Classes==
== Classes ==
===[[Mage]]===
; [[Mage]] : When casting a Spell, a Mage may spend an unspent Activation Point to reroll any number of dice. Mana Counters represent mana the energy used for casting Spells; they pay for Conjuration-type and other powerful Spells. In its Active role, a Mage may convert any number of its Activation Points into the same number of Mana Counters and place them in its personal pool. Mana Counters are cumulative and do not disappear at the end of the turn.
When casting a Spell, a Mage may spend an unspent Activation Point to reroll any number of dice.  
; [[Mystic]] : Mystics must use the M value instead of the INT value when casting Spells.
Mana Counters are a resource that represents mana - the energy required for casting Spells. Mana Counters can be spent to cover the price of Conjuration-type Spells or some other powerful Spells. When in the Active role, a Mage can convert any number of its Activation Points into the corresponding number of Mana Counters (replace Activation Points with Mana Counters) and place them in their personal pool. Mana counters are cumulative and do not disappear at the end of the turn!
; [[Sorcerer]] : In its Active role, when casting a Sorcery-type Spell, a Sorcerer may reroll up to 1 failed roll.
 
===[[Mystic]]===
Mystics must use the M value instead of the INT value when casting Spells.


===[[Sorcerer]]===
== Traits ==
In their Active role, when casting a Sorcery-Type Spell, a Sorcerer may reroll up to 1 failed roll.
; [[Affinity (Element)|Affinity (Air, Water)]] : This model can cast (Element) [[Spells]]. (For example: Element = Fire, Water, Profane, etc.)


==Traits==
== Skills ==
; [[Affinity (Element)|Affinity (Air, Water)]] : A model with this Trait can cast (Air, Water) Spells. (For example: Air, Water = fire, water, profane, etc.)


==Spellcrafts==
== Spellcrafts ==
===Everlasting Rain Invocations (Level III)===
=== Everlasting Rain Invocations (Level III) ===
{| class="wikitable"
{| class="wikitable"
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect
! Spell !! Lvl !! Element !! Type !! PW !! RCH !! STK !! Effect
|-
|-
| [[Blessed Rain]] || I || Water || Spell, Transmutation / Melee And Ranged || || 0, AOE: Circular L || 1 || Until your next Strategic Phase, the affected area becomes a Shallow Aquatic Environment for enemies and Light Cover for allies.
| [[Electrification (Everlasting Rain Invocations)]] || I || Air || Spell, Sorcery, Ranged/Melee || INT || 0 || 2 || Ricochet (4), Ignore Armor, Stun.
|-
|-
| [[Electrification]] || I || Air || Spell, Sorcery / Melee And Ranged || INT || 0 || 2 || [[Ricochet|Ricochet IV]], [[Stun]], [[Ignore Armor]].
| [[Blessed Rain]] || I || Water || Spell, Transmutation, Ranged/Melee || || 0, Circular L || 1 || Until your next Strategic Phase, the affected area becomes a Shallow Aquatic Environment for enemies and Light Cover for allies.
|-
|-
| [[Lightning Bolt]] || II || Air || Spell, Sorcery / Ranged || INT || 16 || 2 || [[Ignore Armor]], [[Stun]]
| [[Lightning Bolt]] || II || Air || Spell, Sorcery, Ranged || INT || 16 || 2 || Ignore Armor, Stun.
|-
|-
| [[Protective Bubble]] || II || Water || Spell, Enchantment / Ranged || — || 16 || 1 || If the enchanted model is hit, negate 1 Hit (the player may choose which Hit if there are multiple) and remove this Enchantment from the model. When removed, the 2" area surrounding the model becomes Shallow Aquatic Environment until the end of the Turn.
| [[Protective Bubble]] || II || Water || Spell, Enchantment, Ranged || — || 16 || 1 || If the enchanted model is hit, negate 1 Hit (the player may choose which Hit if there are multiple) and remove this Enchantment from the model. When removed, the 2” area surrounding the model becomes Shallow Aquatic Environment until the end of the Turn.
|-
|-
| [[Chain Lightning]] || III || Air || Spell, Sorcery / Ranged || INT || 16 || 1 || [[Ricochet|Ricochet IV]], [[Stun]], [[Ignore Armor]].
| [[Chain Lightning]] || III || Air || Spell, Sorcery, Ranged || INT || 16 || 1 || Ricochet (4), Ignore Armor, Stun.
|-
|-
| [[Downpour]] || III || Water || Spell, Transmutation / Ranged || — || 16, AOE: Circular L || 1 || [Mana Cost: 1] The affected area becomes a Shallow Aquatic Environment.
| [[Downpour]] || III || Water || Spell, Transmutation, Ranged || — || 16, Circular L || 1 || '''Mana Cost: 1''' The affected area becomes a Shallow Aquatic Environment.
|}
|}


 
== Special ==
==Inventory==
'''Inventory space:''' 3
 
==Special==
Tomoe has Light Cover against enemy Ranged Attacks.
Tomoe has Light Cover against enemy Ranged Attacks.


==Glossary==
== Glossary ==
; Ignore Armor : Attacks with this trait ignore the target's ARM value.
; [[Ignore Armor]] : Trait. The Hit reduces the target's ARM to 0 for the DMG roll.
; Ricochet IV : The attack bounces to 4 additional targets within range of each previous target.
; [[Mana Cost (X)]] : Trait. To cast a Spell with this Trait, the caster must spend X Mana Counters.
; Stun : On hit, the target cannot take any Actions until the end of the current round.
; [[Ricochet (X)]] : Trait. When a model is Hit by an Attack with this Trait, the nearest enemy model within 5" also suffers the same Hit; up to X times per Activation Sequence.
; [[Stun]] : Trait. A model that suffers at least one Wound with this Trait must perform a T roll; on a failure it loses all its AP.


----
<small>''Source: Eldfall Chronicles — Guildhall roster; Rulebook v1.6; Northern Wind Spellbook (Feb 2026 errata).''</small>
[[Category:Units]]
[[Category:Units]]
[[Category:Neutral]]
[[Category:Neutral]]

Revision as of 10:00, 15 July 2026

Tomoe, Endless Rain is a Medium-sized unit of the Neutral faction in Eldfall Chronicles. Classes: Mage / Mystic / Sorcerer.

STA SPD OFF DEF ACC INT AG T ARM HP M
2 6 10 10 12 10 12 10 1 2 14

Classes

Mage
When casting a Spell, a Mage may spend an unspent Activation Point to reroll any number of dice. Mana Counters represent mana — the energy used for casting Spells; they pay for Conjuration-type and other powerful Spells. In its Active role, a Mage may convert any number of its Activation Points into the same number of Mana Counters and place them in its personal pool. Mana Counters are cumulative and do not disappear at the end of the turn.
Mystic
Mystics must use the M value instead of the INT value when casting Spells.
Sorcerer
In its Active role, when casting a Sorcery-type Spell, a Sorcerer may reroll up to 1 failed roll.

Traits

Affinity (Air, Water)
This model can cast (Element) Spells. (For example: Element = Fire, Water, Profane, etc.)

Skills

Spellcrafts

Everlasting Rain Invocations (Level III)

Spell Lvl Element Type PW RCH STK Effect
Electrification (Everlasting Rain Invocations) I Air Spell, Sorcery, Ranged/Melee INT 0 2 Ricochet (4), Ignore Armor, Stun.
Blessed Rain I Water Spell, Transmutation, Ranged/Melee 0, Circular L 1 Until your next Strategic Phase, the affected area becomes a Shallow Aquatic Environment for enemies and Light Cover for allies.
Lightning Bolt II Air Spell, Sorcery, Ranged INT 16 2 Ignore Armor, Stun.
Protective Bubble II Water Spell, Enchantment, Ranged 16 1 If the enchanted model is hit, negate 1 Hit (the player may choose which Hit if there are multiple) and remove this Enchantment from the model. When removed, the 2” area surrounding the model becomes Shallow Aquatic Environment until the end of the Turn.
Chain Lightning III Air Spell, Sorcery, Ranged INT 16 1 Ricochet (4), Ignore Armor, Stun.
Downpour III Water Spell, Transmutation, Ranged 16, Circular L 1 Mana Cost: 1 The affected area becomes a Shallow Aquatic Environment.

Special

Tomoe has Light Cover against enemy Ranged Attacks.

Glossary

Ignore Armor
Trait. The Hit reduces the target's ARM to 0 for the DMG roll.
Mana Cost (X)
Trait. To cast a Spell with this Trait, the caster must spend X Mana Counters.
Ricochet (X)
Trait. When a model is Hit by an Attack with this Trait, the nearest enemy model within 5" also suffers the same Hit; up to X times per Activation Sequence.
Stun
Trait. A model that suffers at least one Wound with this Trait must perform a T roll; on a failure it loses all its AP.

Source: Eldfall Chronicles — Guildhall roster; Rulebook v1.6; Northern Wind Spellbook (Feb 2026 errata).