Charm: Difference between revisions

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Created page with "'''Charm I/II''' is a '''Skill''' in ''Eldfall Chronicles''. '''I:''' An enemy declaring Reaction against this model must first perform an INT roll. On a failed roll, it may only declare Nothing (Action) until the end of the Activation Sequence. '''II:''' On a failed INT roll, it must also Walk toward this model for its full SPD (if able) at the end of the Activation Sequence. Category:Skills Category:Eldfall Chronicles"
 
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'''Charm I/II''' is a '''Skill''' in ''Eldfall Chronicles''.
<!-- PAGE: Charm I/II -->
'''I:''' An enemy declaring Reaction against this model must first perform an INT roll. On a failed roll, it may only declare Nothing (Action) until the end of the Activation Sequence.


'''I:''' An enemy declaring Reaction against this model must first perform an INT roll. On a failed roll, it may only declare Nothing (Action) until the end of the Activation Sequence. '''II:''' On a failed INT roll, it must also Walk toward this model for its full SPD (if able) at the end of the Activation Sequence.
'''II:''' On a failed INT roll, it must also Walk toward this model for its full SPD (if able) at the end of the Activation Sequence.


[[Category:Skills]]
[[Category:Skills]]
[[Category:Eldfall Chronicles]]

Latest revision as of 19:47, 10 June 2026

I: An enemy declaring Reaction against this model must first perform an INT roll. On a failed roll, it may only declare Nothing (Action) until the end of the Activation Sequence.

II: On a failed INT roll, it must also Walk toward this model for its full SPD (if able) at the end of the Activation Sequence.