Red Yaksha: Difference between revisions
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'''Red Yaksha''' is a unit of the [[:Category:Oni Clans|Oni Clans]] faction in ''Eldfall Chronicles''. | |||
{| style="float:right; clear:right; margin:0 0 1em 1em; border:1px solid #888; background:#f8f4ec; padding:6px; text-align:center; width:220px;" | {| style="float:right; clear:right; margin:0 0 1em 1em; border:1px solid #888; background:#f8f4ec; padding:6px; text-align:center; width:220px;" | ||
| [[File:Red_Yaksha_portrait.jpg|200px|Red Yaksha]] | | [[File:Red_Yaksha_portrait.jpg|200px|Red Yaksha]] | ||
|- | |- | ||
| [[:File:Red_Yaksha.pdf|๐ '''PDF | | [[:File:Red_Yaksha.pdf|๐ '''PDF profile (A4)''']] <br /><small>[[:File:Red_Yaksha_A5.pdf|A5 booklet]]</small> | ||
|} | |} | ||
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
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|} | |} | ||
== | ==Classes== | ||
===[[Creature]]=== | ===[[Creature]]=== | ||
Creatures have no particular abilities connected to their Class. However, some Quests may have rules | Creatures have no particular abilities connected to their Class. However, some Quests may have rules | ||
that add a specific Effect to the Creature Class. | that add a specific Effect to the Creature Class. | ||
== | ==Traits== | ||
; [[Affinity (Element)|Affinity (Profane)]] : A model with this Trait can cast (Profane) Spells. (For example: Profane = fire, water, profane, etc.) | ; [[Affinity (Element)|Affinity (Profane)]] : A model with this Trait can cast (Profane) Spells. (For example: Profane = fire, water, profane, etc.) | ||
; [[Demon|Demon]] : When this model deals a Wound to a model, that model must perform a M roll. If failed, the wounded model becomes[[Panicked]] (State) until the end of the turn. If this model scores a Critical Hit, the hit model automatically becomes [[Panicked]] (State) until the end of the turn. This model's Attack receives +4 Modifier when it is declared against a model in the Panicked State. This trait does not work against models with this Trait. | ; [[Demon|Demon]] : When this model deals a Wound to a model, that model must perform a M roll. If failed, the wounded model becomes[[Panicked]] (State) until the end of the turn. If this model scores a Critical Hit, the hit model automatically becomes [[Panicked]] (State) until the end of the turn. This model's Attack receives +4 Modifier when it is declared against a model in the Panicked State. This trait does not work against models with this Trait. | ||
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; [[Menacing|Menacing]] : Models with LoS to this model suffer a -2 M modifier for every level of this ability. | ; [[Menacing|Menacing]] : Models with LoS to this model suffer a -2 M modifier for every level of this ability. | ||
== | ==Skills== | ||
; [[Backstab|Backstab]] : During an Attack Action against a Target that lacks Line of Sight (LoS) to this model, this model's Hits gain +3 PW for that attack, and one of this model's Strikes automatically becomes a Hit (resolve any remaining Strikes normally). This automatic Hit is ignored for Confrontation rolls. If this model loses the Confrontation roll, both models may score successful Hits. | ; [[Backstab|Backstab]] : During an Attack Action against a Target that lacks Line of Sight (LoS) to this model, this model's Hits gain +3 PW for that attack, and one of this model's Strikes automatically becomes a Hit (resolve any remaining Strikes normally). This automatic Hit is ignored for Confrontation rolls. If this model loses the Confrontation roll, both models may score successful Hits. | ||
; [[Leap|Leap]] : This model can perform the Jump Special Movement as if it were a Normal Movement. While performing Jump, its SPD is not halved. | ; [[Leap|Leap]] : This model can perform the Jump Special Movement as if it were a Normal Movement. While performing Jump, its SPD is not halved. | ||
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; [[Stealth|Stealth]] : When this model activates it does not provoke a Reaction from enemy models that do not have LoS to it, regardless of whether this model is within an enemy model's Awareness or not. | ; [[Stealth|Stealth]] : When this model activates it does not provoke a Reaction from enemy models that do not have LoS to it, regardless of whether this model is within an enemy model's Awareness or not. | ||
== | ==Combat Arts== | ||
===Berserk (Level II)=== | ===Berserk (Level II)=== | ||
{| class="wikitable" | {| class="wikitable" | ||
! Lvl !! Effect | ! Lvl !! Effect | ||
|- | |- | ||
| I || Grapple & Thrash | | I || Grapple & Thrash โ This model's Melee Attack gains Knockdown. | ||
|- style="font-weight:bold;" | |- style="font-weight:bold;" | ||
| II โ | | II โ this model || Onslaught: User's Melee Attack gains [[Sweep|Sweep I]]. | ||
|} | |} | ||
== | ==Inventory== | ||
''' | '''Inventory space:''' 5 | ||
{| class="wikitable" | {| class="wikitable" | ||
| Line 50: | Line 50: | ||
| [[War Club]] || 1 || Weapon || T+4 || 2 || 2 || 3 || [[Armor-Piercing]], [[Stagger]] | | [[War Club]] || 1 || Weapon || T+4 || 2 || 2 || 3 || [[Armor-Piercing]], [[Stagger]] | ||
|} | |} | ||
[[Category:Units]] | [[Category:Units]] | ||
[[Category:Oni Clans]] | [[Category:Oni Clans]] | ||
Latest revision as of 08:37, 26 August 2026
Red Yaksha is a unit of the Oni Clans faction in Eldfall Chronicles.
|
| ๐ PDF profile (A4) A5 booklet |
| Size | Classes | Cost | Limit | STA | SPD | OFF | DEF | ACC | INT | AG | T | ARM | HP | M |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Large | Creature | 30 | 2 | 3 | 5 | 16 | 12 | 8 | 12 | 13 | 15 | 3 | 5 | 14 |
Classes
[edit | edit source]Creatures have no particular abilities connected to their Class. However, some Quests may have rules that add a specific Effect to the Creature Class.
Traits
[edit | edit source]- Affinity (Profane)
- A model with this Trait can cast (Profane) Spells. (For example: Profane = fire, water, profane, etc.)
- Demon
- When this model deals a Wound to a model, that model must perform a M roll. If failed, the wounded model becomesPanicked (State) until the end of the turn. If this model scores a Critical Hit, the hit model automatically becomes Panicked (State) until the end of the turn. This model's Attack receives +4 Modifier when it is declared against a model in the Panicked State. This trait does not work against models with this Trait.
- Survival (Difficult Environment)
- This model is not affected by the Difficult Environment.
- Menacing
- Models with LoS to this model suffer a -2 M modifier for every level of this ability.
Skills
[edit | edit source]- Backstab
- During an Attack Action against a Target that lacks Line of Sight (LoS) to this model, this model's Hits gain +3 PW for that attack, and one of this model's Strikes automatically becomes a Hit (resolve any remaining Strikes normally). This automatic Hit is ignored for Confrontation rolls. If this model loses the Confrontation roll, both models may score successful Hits.
- Leap
- This model can perform the Jump Special Movement as if it were a Normal Movement. While performing Jump, its SPD is not halved.
- Dash
- When this model performs a Run Special Movement, it may declare an unmodified Strike 1 Melee Attack in its Action Step.
- Hit and Retreat
- During its Movement step, this model may cancel the Engaged state without any roll required.
If it declares an Attack in its Activation, it may perform Walk during the end of Resolution step.
- Stealth
- When this model activates it does not provoke a Reaction from enemy models that do not have LoS to it, regardless of whether this model is within an enemy model's Awareness or not.
Combat Arts
[edit | edit source]Berserk (Level II)
[edit | edit source]| Lvl | Effect |
|---|---|
| I | Grapple & Thrash โ This model's Melee Attack gains Knockdown. |
| II โ this model | Onslaught: User's Melee Attack gains Sweep I. |
Inventory
[edit | edit source]Inventory space: 5
| Item | Qty | Category | PW | RCH | STK | WGT | Effect |
|---|---|---|---|---|---|---|---|
| War Club | 1 | Weapon | T+4 | 2 | 2 | 3 | Armor-Piercing, Stagger |
