Undead: Difference between revisions

From Eldfall Chronicles
Jump to navigationJump to search
Reevol>Import
Update 2026-06-11: refreshed content, Discord answers, Action insets
m 1 revision imported
 
Line 1: Line 1:
<!-- PAGE: Undead -->
<!-- PAGE: Undead -->
'''I:''' This model cannot be affected by [[Poisoned]], [[Weakened]], [[Bleeding]], or [[Panicked]] (States). Spells with the [[Mindgame]] Trait cannot target or affect it. Healing-type Spells of the Divine Element do not restore any HP but instead, deal 15 PW damage to it. If this model’s HP reaches 0, it becomes [[Dead]] (State).
<div style="text-align:right;font-size:90%;border-bottom:1px solid #ccc;margin:0 0 .6em;">'''Язык / Language:''' [[Undead|English]] · [[Undead/ru|Русский]]</div>


'''I:''' This model cannot be affected by [[Poisoned]], [[Weakened]], [[Bleeding]], or [[Panicked]] (States). [[Spells]] with the [[Mindgame]] Trait cannot target or affect it. Healing-type Spells of the Divine Element do not restore any HP but instead, deal 15 PW damage to it. If this model’s HP reaches 0, it becomes [[Dead]] (State).
----
<small>''Source: Eldfall Chronicles Rulebook v1.6, p. 73.''</small>
[[Category:Traits]]
[[Category:Traits]]



Latest revision as of 19:42, 11 June 2026

Язык / Language: English · Русский

I: This model cannot be affected by Poisoned, Weakened, Bleeding, or Panicked (States). Spells with the Mindgame Trait cannot target or affect it. Healing-type Spells of the Divine Element do not restore any HP but instead, deal 15 PW damage to it. If this model’s HP reaches 0, it becomes Dead (State).


Source: Eldfall Chronicles Rulebook v1.6, p. 73.