Nightshade: Difference between revisions
From Eldfall Chronicles
Jump to navigationJump to search
m 1 revision imported |
Reevol>WikiImport Full character pages with spell descriptions, traits and skills |
||
| Line 13: | Line 13: | ||
== Skills == | == Skills == | ||
; [[Dual Wield|Dual-Wield I]] : | ; [[Dual Wield|Dual-Wield I]] : A model with this Skill may replace a Shield with a second (Melee) Weapon, as long as both Weapons have RCH 1 or less and lack the [[Two-Handed]] Trait. | ||
; [[Flicker|Flicker I]] : When declaring Movement, may ignore obstacles and other models, moving in any direction | ; [[Flicker|Flicker I]] : When declaring Movement, this model may ignore obstacles and other models, moving in any direction, even vertically. | ||
; [[Infiltration|Infiltration II]] : '''I:''' | ; [[Infiltration|Infiltration II]] : '''I:''' During the Deployment Phase: deploy this model up to the middle line of your half of the field. | ||
'''II:''' Deploy this model in [[Shrouded]] State. If no enemy has LoS, it may re-enter Shrouded during its Strategic Phase. | '''II:''' During the Deployment Phase: deploy this model up to the middle line of the full field. | ||
; [[Stealth|Stealth II]] : '''I:''' If this model activates or enters an enemy's [[Awareness]], that enemy cannot declare a Reaction unless it has LoS to this model. | |||
'''II:''' Deploy this model in [[Shrouded]] (State). If no enemy has LoS, it may re-enter Shrouded during its Strategic Phase. | |||
== Spellcrafts == | == Spellcrafts == | ||
— | — | ||
== Combat Arts == | == Combat Arts == | ||
* [[Assassination]] IV | |||
'''Decisive Blow:''' In the Active Role, User's successful Attack Rolls become Critical hits. | *: '''Decisive Blow:''' In the Active Role, User's successful Attack Rolls become Critical hits. | ||
== Stratagems == | == Stratagems == | ||
Revision as of 12:00, 24 June 2026
Nightshade is a unit of the Coalition of Thenion faction in Eldfall Chronicles.
| Size | Classes | Cost | Limit | STA | SPD | OFF | DEF | ACC | INT | AG | T | ARM | HP | M |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium | Assassin / Rogue | 22 | 1 | 2 | 6 | 17 | 8 | 10 | 13 | 16 | 10 | 1 | 1 | 8 |
Traits
—
Skills
- Dual-Wield I
- A model with this Skill may replace a Shield with a second (Melee) Weapon, as long as both Weapons have RCH 1 or less and lack the Two-Handed Trait.
- Flicker I
- When declaring Movement, this model may ignore obstacles and other models, moving in any direction, even vertically.
- Infiltration II
- I: During the Deployment Phase: deploy this model up to the middle line of your half of the field.
II: During the Deployment Phase: deploy this model up to the middle line of the full field.
- Stealth II
- I: If this model activates or enters an enemy's Awareness, that enemy cannot declare a Reaction unless it has LoS to this model.
II: Deploy this model in Shrouded (State). If no enemy has LoS, it may re-enter Shrouded during its Strategic Phase.
Spellcrafts
—
Combat Arts
- Assassination IV
- Decisive Blow: In the Active Role, User's successful Attack Rolls become Critical hits.
Stratagems
Swift Retreat, Guerrilla Tactics, Exploiting Weakness, Mastery of Poisons, Unfavorable Terrain
Inventory
Mastercrafted Piercing Dagger ×2 (Melee, Armor-Piercing)
Special
—
Source: Eldfall Chronicles unit roster (Guildhall).