Chiyohime: Difference between revisions
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== Traits == | == Traits == | ||
[[Affinity (Element)|Affinity (Profane)]] | ; [[Affinity (Element)|Affinity (Profane)]] : This model can cast [[Affinity (Element)|Profane]] [[Spells]]. | ||
; [[Demon]] : When this model deals a Wound, the target must perform an M roll. | |||
; [[Resistance I/II (X)|Resistance (Spell) I]] : The PW of a [[Spell Attack|Spell]]-Type Hit against this model is halved. | |||
; [[Survival (X Environment)|Survival (Difficult)]] : This model is unaffected by the Difficult terrain Environment. | |||
; [[Menacing (X)|Menacing I]] : Models with LoS to this model suffer a −2 M modifier. | |||
== Skills == | == Skills == | ||
[[Charm I/II|Charm I]], [[Chain Attack|Chain Attack I]] | ; [[Charm I/II|Charm I]] : '''I:''' An enemy declaring Reaction against this model must first perform an INT roll. On a failed roll, it may only declare [[Nothing]] for the rest of the Activation Sequence. | ||
'''II:''' On a failed INT roll, the enemy also moves ([[Walk]]) toward this model at full SPD (if possible) at the end of the Activation Sequence. | |||
; [[Chain Attack|Chain Attack I]] : Once per Activation Sequence, if another allied model scores a Hit against an enemy within this model's LoS, this model may perform an unmodified STK 1 Attack against that enemy (before DMG rolls). | |||
== Spellcrafts == | == Spellcrafts == | ||
[[:Category:Necromancy|Necromancy V]] | === Necromancy V ([[:Category:Necromancy|Necromancy]]) === | ||
; [[Command the Undead|Command the Undead]] (Lvl I) : Continuous. This Spell cannot be negated by Elemental Essence and does not cause Confrontation. To take control of a Tier I Undead, perform an INT roll. To take control of a Tier II Undead, spend 1 Mana and perform an INT roll. The caster may spend 1 Mana before rolling to automatically succeed. Tier III or higher Undead cannot be controlled. On success, the target's Attack Rolls are negated, and a target with Undead I becomes allied to the caster, retaining its remaining AP. | |||
{| class="wikitable" style="font-size:85%; margin:4px 0" | |||
! Element !! Type !! PW !! RCH !! STK | |||
|- | |||
| Profane || Spell, Sorcery, Ranged || — || Casting Aura || X | |||
|} | |||
; [[Spectral Sight|Spectral Sight]] (Lvl I) : The enchanted model gains Advantage (Undead). | |||
{| class="wikitable" style="font-size:85%; margin:4px 0" | |||
! Element !! Type !! PW !! RCH !! STK | |||
|- | |||
| Profane || Spell, Enchantment, Ranged/Melee || — || 16 || 1 | |||
|} | |||
; [[Curse of Decay|Curse of Decay]] (Lvl I) : Continuous. The target becomes Poisoned. If the Poisoned is removed, they become Poisoned again at the start of any Tactical Phase. | |||
{| class="wikitable" style="font-size:85%; margin:4px 0" | |||
! Element !! Type !! PW !! RCH !! STK | |||
|- | |||
| Profane || Spell, Enchantment, Ranged || — || 16 || 1 | |||
|} | |||
; [[Necrotic Wound|Necrotic Wound]] (Lvl II) : Target gains Cleave and Poison II. | |||
{| class="wikitable" style="font-size:85%; margin:4px 0" | |||
! Element !! Type !! PW !! RCH !! STK | |||
|- | |||
| Profane || Spell, Enchantment, Ranged || ✯ || 16 || 1 | |||
|} | |||
; [[Soul Leech|Soul Leech]] (Lvl II) : The caster gains 1 Mana Counter whenever the enchanted model successfully deals a Wound. | |||
{| class="wikitable" style="font-size:85%; margin:4px 0" | |||
! Element !! Type !! PW !! RCH !! STK | |||
|- | |||
| Profane || Spell, Enchantment, Ranged/Melee || ✯ || 10 || 1 | |||
|} | |||
; [[A Second Chance|A Second Chance]] (Lvl III) : The target model regains 1 HP. If the target model was Incapacitated, it also regains 1 AP. | |||
{| class="wikitable" style="font-size:85%; margin:4px 0" | |||
! Element !! Type !! PW !! RCH !! STK | |||
|- | |||
| Profane || Spell, Healing, Ranged || — || 16 || 2 | |||
|} | |||
; [[Life Leech (Necromancy)|Life Leech (Necromancy)]] (Lvl III) : The enchanted model gains 1 HP for each Wound dealt to an enemy model without the Undead or Construct Trait (up to double its default HP). | |||
{| class="wikitable" style="font-size:85%; margin:4px 0" | |||
! Element !! Type !! PW !! RCH !! STK | |||
|- | |||
| Profane || Spell, Enchantment, Ranged/Melee || ✯ || 10 || 1 | |||
|} | |||
; [[Corroding Embrace (Necromancy)|Corroding Embrace (Necromancy)]] (Lvl IV) : Armor-Piercing, Poison II, Sweep II. | |||
{| class="wikitable" style="font-size:85%; margin:4px 0" | |||
! Element !! Type !! PW !! RCH !! STK | |||
|- | |||
| Profane || Spell, Sorcery, Ranged/Melee || 14 || 3 || 1 | |||
|} | |||
; [[Leeching Bolt|Leeching Bolt]] (Lvl IV) : The caster regains 1 HP for each Wound dealt to an enemy model without the Undead or Construct Trait. | |||
{| class="wikitable" style="font-size:85%; margin:4px 0" | |||
! Element !! Type !! PW !! RCH !! STK | |||
|- | |||
| Profane || Spell, Sorcery, Ranged || INT || 16 || 1 | |||
|} | |||
; [[Raise the Undead|Raise the Undead]] (Lvl V) : [Mana Cost: 2] Select a Dead model within Awareness. Summon up to 2 Tier I Undead or 1 Tier II Undead in Base Contact with the Dead model, then remove the Dead model. | |||
{| class="wikitable" style="font-size:85%; margin:4px 0" | |||
! Element !! Type !! PW !! RCH !! STK | |||
|- | |||
| Profane || Spell, Conjuration, Ranged || — || Casting Aura || — | |||
|} | |||
; [[Reanimation|Reanimation]] (Lvl V) : [Mana Cost: 1] Each Undead model within RCH regains full HP and may cancel Dead State. | |||
{| class="wikitable" style="font-size:85%; margin:4px 0" | |||
! Element !! Type !! PW !! RCH !! STK | |||
|- | |||
| Profane || Spell, Healing, Ranged || — || Casting Aura || 1 | |||
|} | |||
== Combat Arts == | == Combat Arts == | ||
| Line 28: | Line 112: | ||
== Special == | == Special == | ||
Can recruit | Can recruit Undead. After deploy, place Dead token 14"+ away. | ||
---- | ---- | ||
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[[Category:Units]] | [[Category:Units]] | ||
[[Category:Oni Clans]] | [[Category:Oni Clans]] | ||
Revision as of 08:53, 24 June 2026
Chiyohime is a unit of the Oni Clans faction in Eldfall Chronicles.
| Size | Classes | Cost | Limit | STA | SPD | OFF | DEF | ACC | INT | AG | T | ARM | HP | M |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium | Mage / Sorcerer | 45 | 1 | 3 | 5 | 12 | 12 | 10 | 17 | 13 | 15 | 3 | 4 | 16 |
Traits
- Affinity (Profane)
- This model can cast Profane Spells.
- Demon
- When this model deals a Wound, the target must perform an M roll.
- Resistance (Spell) I
- The PW of a Spell-Type Hit against this model is halved.
- Survival (Difficult)
- This model is unaffected by the Difficult terrain Environment.
- Menacing I
- Models with LoS to this model suffer a −2 M modifier.
Skills
- Charm I
- I: An enemy declaring Reaction against this model must first perform an INT roll. On a failed roll, it may only declare Nothing for the rest of the Activation Sequence.
II: On a failed INT roll, the enemy also moves (Walk) toward this model at full SPD (if possible) at the end of the Activation Sequence.
- Chain Attack I
- Once per Activation Sequence, if another allied model scores a Hit against an enemy within this model's LoS, this model may perform an unmodified STK 1 Attack against that enemy (before DMG rolls).
Spellcrafts
Necromancy V (Necromancy)
- Command the Undead (Lvl I)
- Continuous. This Spell cannot be negated by Elemental Essence and does not cause Confrontation. To take control of a Tier I Undead, perform an INT roll. To take control of a Tier II Undead, spend 1 Mana and perform an INT roll. The caster may spend 1 Mana before rolling to automatically succeed. Tier III or higher Undead cannot be controlled. On success, the target's Attack Rolls are negated, and a target with Undead I becomes allied to the caster, retaining its remaining AP.
| Element | Type | PW | RCH | STK |
|---|---|---|---|---|
| Profane | Spell, Sorcery, Ranged | — | Casting Aura | X |
- Spectral Sight (Lvl I)
- The enchanted model gains Advantage (Undead).
| Element | Type | PW | RCH | STK |
|---|---|---|---|---|
| Profane | Spell, Enchantment, Ranged/Melee | — | 16 | 1 |
- Curse of Decay (Lvl I)
- Continuous. The target becomes Poisoned. If the Poisoned is removed, they become Poisoned again at the start of any Tactical Phase.
| Element | Type | PW | RCH | STK |
|---|---|---|---|---|
| Profane | Spell, Enchantment, Ranged | — | 16 | 1 |
- Necrotic Wound (Lvl II)
- Target gains Cleave and Poison II.
| Element | Type | PW | RCH | STK |
|---|---|---|---|---|
| Profane | Spell, Enchantment, Ranged | ✯ | 16 | 1 |
- Soul Leech (Lvl II)
- The caster gains 1 Mana Counter whenever the enchanted model successfully deals a Wound.
| Element | Type | PW | RCH | STK |
|---|---|---|---|---|
| Profane | Spell, Enchantment, Ranged/Melee | ✯ | 10 | 1 |
- A Second Chance (Lvl III)
- The target model regains 1 HP. If the target model was Incapacitated, it also regains 1 AP.
| Element | Type | PW | RCH | STK |
|---|---|---|---|---|
| Profane | Spell, Healing, Ranged | — | 16 | 2 |
- Life Leech (Necromancy) (Lvl III)
- The enchanted model gains 1 HP for each Wound dealt to an enemy model without the Undead or Construct Trait (up to double its default HP).
| Element | Type | PW | RCH | STK |
|---|---|---|---|---|
| Profane | Spell, Enchantment, Ranged/Melee | ✯ | 10 | 1 |
- Corroding Embrace (Necromancy) (Lvl IV)
- Armor-Piercing, Poison II, Sweep II.
| Element | Type | PW | RCH | STK |
|---|---|---|---|---|
| Profane | Spell, Sorcery, Ranged/Melee | 14 | 3 | 1 |
- Leeching Bolt (Lvl IV)
- The caster regains 1 HP for each Wound dealt to an enemy model without the Undead or Construct Trait.
| Element | Type | PW | RCH | STK |
|---|---|---|---|---|
| Profane | Spell, Sorcery, Ranged | INT | 16 | 1 |
- Raise the Undead (Lvl V)
- [Mana Cost: 2] Select a Dead model within Awareness. Summon up to 2 Tier I Undead or 1 Tier II Undead in Base Contact with the Dead model, then remove the Dead model.
| Element | Type | PW | RCH | STK |
|---|---|---|---|---|
| Profane | Spell, Conjuration, Ranged | — | Casting Aura | — |
- Reanimation (Lvl V)
- [Mana Cost: 1] Each Undead model within RCH regains full HP and may cancel Dead State.
| Element | Type | PW | RCH | STK |
|---|---|---|---|---|
| Profane | Spell, Healing, Ranged | — | Casting Aura | 1 |
Combat Arts
—
Stratagems
Eternal Vigil, Final Gambit, Profane Mend, Soul Harvest
Inventory
Deathweaving Fan (Accessory)
Special
Can recruit Undead. After deploy, place Dead token 14"+ away.
Source: Eldfall Chronicles unit roster (Guildhall).