Spelldancer Aeroturge: Difference between revisions
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Latest revision as of 19:00, 24 June 2026
Spelldancer Aeroturge is a unit of the Sand Kingdoms faction in Eldfall Chronicles.
| Size | Classes | Cost | Limit | STA | SPD | OFF | DEF | ACC | INT | AG | T | ARM | HP | M |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium | Mage / Enchanter | 17 | 2 | 2 | 6 | 8 | 8 | 8 | 12 | 14 | 8 | 0 | 1 | 12 |
Classes
[edit | edit source]Mage
[edit | edit source]When casting a Spell, a Mage may spend an unspent Activation Point to reroll any number of dice. In the Active Role, a Mage may convert any number of their Activation Points into Mana Counters (1:1) and place them in their personal pool. Mana Counters are cumulative and do not disappear at the end of the turn.
Enchanters may cast Enchantment-Type Spells on allied models without performing a roll.
Traits
[edit | edit source]- Affinity (Elder, Air)
- This model can cast Elder and Air Spells.
- Survival (Scorching)
- This model is unaffected by the Scorching Environment.
Skills
[edit | edit source]- Charm I
- I: An enemy declaring Reaction must first pass an INT roll or may only declare Nothing.
II: On failure the enemy also Walks toward this model at full SPD.
Spellcrafts
[edit | edit source]Art of Enchanting III (Enchanting)
[edit | edit source]- Burning Touch (Lvl I)
- Target gains Burn (1), Sweep I. This enchanted model may declare Assist and remove the Bleeding State from an allied model in Base Contact.
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Fire | I | Spell, Enchantment, Ranged/Melee | ✯ | 16 | 1 |
- Melting Touch (Lvl II)
- Target gains Burn, Ignore Armor.
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Fire | II | Spell, Enchantment, Ranged | ✯ | 16 | 1 |
- Flameskin (Lvl III)
- A model that attacks the enchanted model and is within 1” suffers a Hit with Power 10 and Burn (1). If this Hit wounds the attacker, this Enchantment is removed.
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Fire | III | Spell, Enchantment, Ranged | ✯ | 16 | 1 |
- Cutting Chill (Lvl I)
- Enchanted model's Melee Attacks gain +2 PW. When the enchanted model hits a target with a Melee Attack, the target becomes Immobilized.
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Water | I | Spell, Enchantment, Ranged | ✯ | 16 | 1 |
- Mirror Bubble (Lvl II)
- When the enchanted model suffers a Hit from a Melee Attack, the attacker must perform an AG roll. If it fails, the attacker suffers a STK 1 Hit with PW equal to its own Attack. Afterwards, this Enchantment is removed.
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Water | II | Spell, Enchantment, Ranged | ✯ | 10 | 1 |
- Ice Shield (Lvl III)
- When performing a DMG roll against the enchanted model, the attacker must first perform a DMG roll against ARM 5. If successful, the attacker must then make another roll against the enchanted model's default ARM, but with PW-3.
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Water | III | Spell, Enchantment, Ranged | — | 16 | 1 |
- Arcane Shield (Lvl I)
- Enchanted model gains +4 to its ARM value. This bonus cannot increase a model's ARM value above 6. In addition, Critical Hits scored against this model do not ignore ARM.
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Elder | I | Spell, Enchantment, Ranged | — | 16 | 1 |
- Spectral Blade (Lvl II)
- Target gains: • Ignore Armor • Stagger
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Elder | II | Spell, Enchantment, Ranged | ✯ | 16 | 1 |
- Hasten (Lvl III)
- During your Strategic Phase, the enchanted model may perform a Normal Movement and then remove the Enchantment. (Note: this does not provoke Reactions.)
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Elder | III | Spell, Enchantment, Ranged | — | 16 | 1 |
- Formless Edge (Lvl I)
- The enchanted model's Melee Attacks gains +2 RCH and Knockback (2).
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Air | I | Spell, Enchantment, Ranged | ✯ | 16 | 1 |
- Featherlight (Lvl II)
- Target gains +2 SPD.
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Air | II | Spell, Enchantment, Ranged | — | 16 | 1 |
- Protective Currents (Lvl III)
- Attacks at the enchanted model suffer -4 attacking mod. If the enchanted model is Hit, this Enchantment is removed, but all enemy models within 3 of the enchanted model suffer a Hit with Knockback (3), without damage.
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Air | III | Spell, Enchantment, Ranged | — | Casting Aura | STA |
Electromancy I (Electromancy)
[edit | edit source]- Electrification (Electromancy) (Lvl I)
- Ignore Armor, Ricochet (4), Stun.
| Element | Level | Type | PW | RCH | STK |
|---|---|---|---|---|---|
| Air | I | Spell, Sorcery, Ranged/Melee | INT | 0 | 1 |
Glossary of Terms Used in Spellcrafts
[edit | edit source]| Term | Description |
|---|---|
| Bleeding | At the start of its Activation, the model suffers 1 Hit (no roll). Removed by Regeneration or healing. |
| Burn | If a model suffers at least one Wound with this Trait, the attacker performs extra DMG rolls against the target with ARM = 0. |
| Ignore Armor | A Hit with this Trait reduces the target's ARM to 0 for the DMG roll. |
| Immobilized | The model cannot perform Movement, Special Movement, or Special Actions. |
| Stagger | A model that suffers a Hit with this Trait loses 1 Activation Point until the end of the turn. |
| Stun | A model that suffers at least one Wound with this Trait must perform a T roll. |
| Sweep | On a successful Attack roll, all models within this model's LoS and Melee RCH suffer a Hit (Melee effect). |
| Sweep I | On a successful Attack roll, all models within this model's LoS and Melee RCH suffer a Hit. |
Combat Arts
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Stratagems
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Inventory
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Special
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Source: Eldfall Chronicles unit roster (Guildhall).