Stealth: Difference between revisions

From Eldfall Chronicles
Jump to navigationJump to search
m 1 revision imported
m 1 revision imported
Line 1: Line 1:
<!-- PAGE: Stealth -->
'''Stealth''' is a game term in ''Eldfall Chronicles''.


'''I:''' If this model activates or enters an enemy’s Awareness, that enemy cannot declare a Reaction unless it has LoS to this model.
'''I:''' If this model activates or enters an enemy's [[Awareness]], that enemy cannot declare a Reaction unless it has LoS to this model.


'''II:''' Deploy this model in [[Shrouded]] (State). If no enemy has LoS, it may re-enter Shrouded during its Strategic Phase.
'''II:''' Deploy this model in [[Shrouded]] State. If no enemy has LoS, it may re-enter Shrouded during its Strategic Phase.


== Frequently Asked Questions ==
== Answers from Discord ==
{{#lst:Eldfall Chronicles FAQ|Stealth}}
 
== Community Answers (Discord) ==
{{#lst:Answers from Discord|Stealth}}
{{#lst:Answers from Discord|Stealth}}


----
<small>''Source: Eldfall Chronicles Rulebook v1.6, p. 69.''</small>
[[Category:Skills]]
[[Category:Skills]]



Revision as of 07:40, 25 June 2026

Stealth is a game term in Eldfall Chronicles.

I: If this model activates or enters an enemy's Awareness, that enemy cannot declare a Reaction unless it has LoS to this model.

II: Deploy this model in Shrouded State. If no enemy has LoS, it may re-enter Shrouded during its Strategic Phase.

Answers from Discord

{{#lst:Answers from Discord|Stealth}}