Rangers-Guild Hunter: Difference between revisions

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'''Rangers-Guild Hunter''' is a unit of the [[:Category:Coalition of Thenion|Coalition of Thenion]] faction in ''Eldfall Chronicles''.
'''Rangers-Guild Hunter''' is a unit of the '''Coalition of Thenion''' faction in ''Eldfall Chronicles''.


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{| class="wikitable" style="text-align:center;"
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! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M
! Size !! Classes !! Cost !! Limit !! STA !! SPD !! OFF !! DEF !! ACC !! INT !! AG !! T !! ARM !! HP !! M
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== Classes ==
==Classes==
=== [[Assassin]] ===
===[[Assassin]]===
Assassins score a Critical Hit on roll results of 1, 2, 3.
Assassins score a Critical Hit on roll results of 1, 2, 3.


=== [[Ranger]] ===
===[[Ranger]]===
In the End phase of the Active Role, Rangers may perform a Normal Movement (this does not provoke Reaction from the Reactive Player).
In the End phase of the Active role, Rangers may perform a Normal Movement (note: this does not provoke Reaction from the Reactive Player).


==Traits==
; [[Survival (X Environment)|Survival (Forest, Difficult Environment)]] : This model is not affected by the Forest, Difficult Environment.
; [[Advantage (X)|Advantage (Beast)]] : Once per Activation Sequence, the model with this Trait may reroll any number of dice (once) during an Attack Action against a target with (Beast) characteristic (Size, Class, Trait, etc.).


== Traits ==
==Skills==
; [[Survival (X Environment)|Survival (Forest, Difficult)]] : This model is unaffected by Forest and Difficult terrain environments.
; [[Stealth|Stealth II]] : You may deploy this model in the [[Shrouded]] state. If no enemy model has LoS towards the User, this model may re-enter the [[Shrouded]] state during its Strategic phase.
; [[Advantage (X)|Advantage (Beast)]] : Once per Activation Sequence, this model may reroll any number of dice (once) during an [[Attack]] against a target with the Beast characteristic.
; [[Infiltration|Infiltration]] : You may deploy this model up to the middle line of the field (on your half of the field).
; [[Climbing|Climbing]] : This model can perform the Climb Special Movement as if it were a Normal Movement, ignoring "A model cannot perform any other Action while on a vertical surface". While performing Climb, its SPD is not halved.
; [[Tracking|Tracking]] : This model gains a +3 Modifier when performing Perceive and Uncover Actions. The user does not suffer the penalty to its INT Stat when it performs the Uncover Action. When performing Perceive, it may reroll a single roll.


== Skills ==
==Combat Arts==
; [[Stealth|Stealth II]] : '''I:''' If this model activates or enters an enemy's Awareness, that enemy cannot declare a Reaction without LoS.
; [[Assassination|Assassination]] (Level I) : Aiming for the Vitals: User's Attack gains +6 PW.


'''II:''' Deploy this model in [[Shrouded]] State. If no enemy has LoS, it may re-enter Shrouded during its Strategic Phase.
==Inventory==
; [[Infiltration|Infiltration I]] : '''I:''' Deploy up to the middle line of your half. '''II:''' Deploy up to the middle line of the full field.
'''Inventory space:''' 5
; [[Climbing|Climbing I]] : Performs Climb as Normal Movement without penalty.
; [[Tracking|Tracking I]] : +3 to Perceive and Uncover Actions.


== Spellcrafts ==
* '''[[Short Bow]]''' ×1 <small>(Weapon)</small> — PW: T, RCH: 0-20: 0
21-40:-6, STK: STA, WGT 2 [[Two Handed|Two-Handed]]
== Combat Arts ==
* '''[[Short Sword]]''' ×1 <small>(Weapon)</small> — PW: T, RCH: 0, STK: STA, WGT 1
=== [[Assassination]] (Level I) ===
* '''[[Dagger]]''' ×1 <small>(Weapon)</small> — PW: T-3, RCH: 0, STK: STA, WGT 0 — [[Throwing]]. +1 STK when used against a model in [[Crouched]] State.
'''Aiming for the Vitals:''' User's [[Attack]] gains +6 Power.


'''All levels of this Combat Art:'''
----
{| class="wikitable"
''Source: Guildhall API character id 35. Synced automatically from <https://guildhall.eldfall-chronicles.com/>.''
! Level !! Name !! Effect
|-
| I ← || '''Aiming for the Vitals''' || User's [[Attack]] gains +6 Power.
|-
| II || '''Cunning Precaution''' || User's [[Attack]] gains the [[Poison I/II|Poison I]] Trait.
|-
| III || '''Overwhelming Assault''' || User's [[Attack]] gains +1 Strike.
|-
| IV || '''Decisive Blow''' || In the Active Role, User's successful Attack Rolls become Critical hits.
|-
| V || '''Deadly Precision''' || If a model suffers a Wound by this ability, it automatically dies.
|}
 
 
== Stratagems ==
 
== Inventory ==
Short Bow (Ranged, Two-Handed) ● Short Sword (Melee) ● Dagger (Melee, Throwing)


== Special ==
----
<small>''Source: Eldfall Chronicles unit roster (Guildhall).''</small>
[[Category:Units]]
[[Category:Units]]
[[Category:Coalition of Thenion]]
[[Category:Coalition of Thenion]]

Revision as of 15:21, 30 June 2026

Rangers-Guild Hunter is a unit of the Coalition of Thenion faction in Eldfall Chronicles.

Size Classes Cost Limit STA SPD OFF DEF ACC INT AG T ARM HP M
Medium Assassin / Ranger 19 2 2 6 13 8 14 10 13 10 2 1 10

Classes

Assassins score a Critical Hit on roll results of 1, 2, 3.

In the End phase of the Active role, Rangers may perform a Normal Movement (note: this does not provoke Reaction from the Reactive Player).

Traits

Survival (Forest, Difficult Environment)
This model is not affected by the Forest, Difficult Environment.
Advantage (Beast)
Once per Activation Sequence, the model with this Trait may reroll any number of dice (once) during an Attack Action against a target with (Beast) characteristic (Size, Class, Trait, etc.).

Skills

Stealth II
You may deploy this model in the Shrouded state. If no enemy model has LoS towards the User, this model may re-enter the Shrouded state during its Strategic phase.
Infiltration
You may deploy this model up to the middle line of the field (on your half of the field).
Climbing
This model can perform the Climb Special Movement as if it were a Normal Movement, ignoring "A model cannot perform any other Action while on a vertical surface". While performing Climb, its SPD is not halved.
Tracking
This model gains a +3 Modifier when performing Perceive and Uncover Actions. The user does not suffer the penalty to its INT Stat when it performs the Uncover Action. When performing Perceive, it may reroll a single roll.

Combat Arts

Assassination (Level I)
Aiming for the Vitals: User's Attack gains +6 PW.

Inventory

Inventory space: 5

  • Short Bow ×1 (Weapon) — PW: T, RCH: 0-20: 0

21-40:-6, STK: STA, WGT 2 — Two-Handed

  • Short Sword ×1 (Weapon) — PW: T, RCH: 0, STK: STA, WGT 1
  • Dagger ×1 (Weapon) — PW: T-3, RCH: 0, STK: STA, WGT 0 — Throwing. +1 STK when used against a model in Crouched State.

Source: Guildhall API character id 35. Synced automatically from <https://guildhall.eldfall-chronicles.com/>.