Chiyohime is a unit of the Oni Clans faction in Eldfall Chronicles.
| Size |
Classes |
Cost |
Limit |
STA |
SPD |
OFF |
DEF |
ACC |
INT |
AG |
T |
ARM |
HP |
M
|
| Medium |
Mage / Sorcerer |
45 |
1 |
3 |
5 |
12 |
12 |
10 |
17 |
13 |
15 |
3 |
4 |
16
|
Traits
- Affinity (Profane)
- This model can cast Profane Spells.
- Demon
- When this model deals a Wound, the target must perform an M roll.
- Resistance (Spell) I
- The PW of a Spell-Type Hit against this model is halved.
- Survival (Difficult)
- This model is unaffected by the Difficult terrain Environment.
- Menacing I
- Models with LoS to this model suffer a −2 M modifier.
Skills
- Charm I
- I: An enemy declaring Reaction against this model must first perform an INT roll. On a failed roll, it may only declare Nothing for the rest of the Activation Sequence.
II: On a failed INT roll, the enemy also moves (Walk) toward this model at full SPD (if possible) at the end of the Activation Sequence.
- Chain Attack I
- Once per Activation Sequence, if another allied model scores a Hit against an enemy within this model's LoS, this model may perform an unmodified STK 1 Attack against that enemy (before DMG rolls).
Spellcrafts
- Command the Undead (Lvl I)
- Continuous. This Spell cannot be negated by Elemental Essence and does not cause Confrontation. To take control of a Tier I Undead, perform an INT roll. To take control of a Tier II Undead, spend 1 Mana and perform an INT roll. The caster may spend 1 Mana before rolling to automatically succeed. Tier III or higher Undead cannot be controlled. On success, the target's Attack Rolls are negated, and a target with Undead I becomes allied to the caster, retaining its remaining AP.
| Element |
Type |
PW |
RCH |
STK
|
| Profane |
Spell, Sorcery, Ranged |
— |
Casting Aura |
X
|
- Spectral Sight (Lvl I)
- The enchanted model gains Advantage (Undead).
| Element |
Type |
PW |
RCH |
STK
|
| Profane |
Spell, Enchantment, Ranged/Melee |
— |
16 |
1
|
- Curse of Decay (Lvl I)
- Continuous. The target becomes Poisoned. If the Poisoned is removed, they become Poisoned again at the start of any Tactical Phase.
| Element |
Type |
PW |
RCH |
STK
|
| Profane |
Spell, Enchantment, Ranged |
— |
16 |
1
|
- Necrotic Wound (Lvl II)
- Target gains Cleave and Poison II.
| Element |
Type |
PW |
RCH |
STK
|
| Profane |
Spell, Enchantment, Ranged |
✯ |
16 |
1
|
- Soul Leech (Lvl II)
- The caster gains 1 Mana Counter whenever the enchanted model successfully deals a Wound.
| Element |
Type |
PW |
RCH |
STK
|
| Profane |
Spell, Enchantment, Ranged/Melee |
✯ |
10 |
1
|
- A Second Chance (Lvl III)
- The target model regains 1 HP. If the target model was Incapacitated, it also regains 1 AP.
| Element |
Type |
PW |
RCH |
STK
|
| Profane |
Spell, Healing, Ranged |
— |
16 |
2
|
- Life Leech (Necromancy) (Lvl III)
- The enchanted model gains 1 HP for each Wound dealt to an enemy model without the Undead or Construct Trait (up to double its default HP).
| Element |
Type |
PW |
RCH |
STK
|
| Profane |
Spell, Enchantment, Ranged/Melee |
✯ |
10 |
1
|
- Corroding Embrace (Necromancy) (Lvl IV)
- Armor-Piercing, Poison II, Sweep II.
| Element |
Type |
PW |
RCH |
STK
|
| Profane |
Spell, Sorcery, Ranged/Melee |
14 |
3 |
1
|
- Leeching Bolt (Lvl IV)
- The caster regains 1 HP for each Wound dealt to an enemy model without the Undead or Construct Trait.
| Element |
Type |
PW |
RCH |
STK
|
| Profane |
Spell, Sorcery, Ranged |
INT |
16 |
1
|
- Raise the Undead (Lvl V)
- [Mana Cost: 2] Select a Dead model within Awareness. Summon up to 2 Tier I Undead or 1 Tier II Undead in Base Contact with the Dead model, then remove the Dead model.
| Element |
Type |
PW |
RCH |
STK
|
| Profane |
Spell, Conjuration, Ranged |
— |
Casting Aura |
—
|
- Reanimation (Lvl V)
- [Mana Cost: 1] Each Undead model within RCH regains full HP and may cancel Dead State.
| Element |
Type |
PW |
RCH |
STK
|
| Profane |
Spell, Healing, Ranged |
— |
Casting Aura |
1
|
Combat Arts
—
Stratagems
Eternal Vigil, Final Gambit, Profane Mend, Soul Harvest
Inventory
Deathweaving Fan (Accessory)
Special
Can recruit Undead. After deploy, place Dead token 14"+ away.
Source: Eldfall Chronicles unit roster (Guildhall).