Flameweaver Errant

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Flameweaver Errant is a unit of the Helian League faction in Eldfall Chronicles.

Size Classes Cost Limit STA SPD OFF DEF ACC INT AG T ARM HP M
Medium Artificer / Soldier 21 2 2 5 14 14 8 13 12 12 3 2 16

Classes

During their Strategic phase, Artificers may select an Enchantment Spell available to them and apply its Effect to themselves, without performing a roll, until their next Strategic phase.

Soldiers receive +1 OFF, +1 DEF, +1 ACC, +1 INT and +1 M for each other Soldier in their Awareness from the same Party, not in the Incapacitated or Dead State, up to a maximum of +3.


Traits

Tactician I
The Deployment Zone of the party in which this model is present is extended for 5 inches.
Resourceful I
This model may receive 1 additional Upgrade.
Affinity (Fire)
This model can cast Fire Spells.

Skills

Spellcrafts

Art of Enchanting III (Enchanting)

Spell Lvl Element Type PW RCH STK Effect Notes
Burning Touch I Fire Spell, Enchantment, Ranged/Melee 16 1 Target gains Burn (1), Sweep I. This enchanted model may declare Assist and remove the Bleeding State from an allied model in Base Contact. Affinity (Fire): required to cast this element · Artificer: may apply to self during Strategic Phase without a roll
Melting Touch II Fire Spell, Enchantment, Ranged 16 1 Target gains Burn, Ignore Armor. Affinity (Fire): required to cast this element · Artificer: may apply to self during Strategic Phase without a roll
Flameskin III Fire Spell, Enchantment, Ranged 16 1 A model that attacks the enchanted model and is within 1” suffers a Hit with Power 10 and Burn (1). If this Hit wounds the attacker, this Enchantment is removed. Affinity (Fire): required to cast this element · Artificer: may apply to self during Strategic Phase without a roll

Art of Sorcery I (Sorcery)

Spell Lvl Element Type PW RCH STK Effect Notes
Ignite I Fire Spell, Sorcery, Ranged INT 16 STA Burn (1). Affinity (Fire): required to cast this element

Glossary of Terms Used in Spellcrafts

Term Description
Bleeding At the start of its Activation, the model suffers 1 Hit (no roll). Removed by Regeneration or healing.
Burn If a model suffers at least one Wound with this Trait, the attacker performs extra DMG rolls against the target with ARM = 0.
Ignore Armor A Hit with this Trait reduces the target's ARM to 0 for the DMG roll.
Immobilized The model cannot perform Movement, Special Movement, or Special Actions.
Knockdown A model that suffers a Hit with this Trait becomes Crouched.
Stagger A model that suffers a Hit with this Trait loses 1 Activation Point until the end of the turn.
Sweep On a successful Attack roll, all models within this model's LoS and Melee RCH suffer a Hit (Melee effect).
Sweep I On a successful Attack roll, all models within this model's LoS and Melee RCH suffer a Hit.


Combat Arts

Fencing (Level I)

Masterful Parry: Target's Melee Attack receives −3 to its modifier.

All levels of this Combat Art:

Level Name Effect
I ← Masterful Parry Target's Melee Attack receives −3 to its modifier.
II Harsh Riposte Target's Melee Attack receives −1 Strike (min. 1).
III Second Wind This model's Melee Attack gains +1 Strike.
IV Grapple & Thrash This model's Melee Attack gains Knockdown.
V Striking the Gaps This model's Melee Attack gains Ignore Armor.


Stratagems

March!, Rally Troops, Expeditionary Paragon, Striking Momentum

Inventory

Mastercrafted Helrin Sword (Melee, +1 STK Active) ● Dagger (Melee, Throwing)

Special


Source: Eldfall Chronicles unit roster (Guildhall).