Main public logs
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Combined display of all available logs of Eldfall Chronicles. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 19:59, 10 June 2026 Reevol talk contribs imported Dash by file upload (1 revision)
- 19:59, 10 June 2026 Reevol talk contribs imported Crouched by file upload (1 revision)
- 19:59, 10 June 2026 Reevol talk contribs imported Crippling by file upload (1 revision)
- 19:59, 10 June 2026 Reevol talk contribs imported Crippled by file upload (1 revision)
- 19:59, 10 June 2026 Reevol talk contribs imported Creature by file upload (1 revision)
- 19:59, 10 June 2026 Reevol talk contribs imported Continuous by file upload (1 revision)
- 19:59, 10 June 2026 Reevol talk contribs imported Construct by file upload (1 revision)
- 19:59, 10 June 2026 Reevol talk contribs imported Confused by file upload (1 revision)
- 19:59, 10 June 2026 Reevol talk contribs imported Climbing by file upload (1 revision)
- 19:59, 10 June 2026 Reevol talk contribs imported Cleave by file upload (1 revision)
- 19:59, 10 June 2026 Reevol talk contribs imported Clairvoyance by file upload (1 revision)
- 19:59, 10 June 2026 Reevol talk contribs imported Civilian by file upload (1 revision)
- 19:59, 10 June 2026 Reevol talk contribs imported Charm I/II by file upload (1 revision)
- 19:59, 10 June 2026 Reevol talk contribs imported Chain Attack by file upload (1 revision)
- 19:59, 10 June 2026 Reevol talk contribs imported Category:Traits by file upload (1 revision)
- 19:59, 10 June 2026 Reevol talk contribs imported Category:States by file upload (1 revision)
- 19:59, 10 June 2026 Reevol talk contribs imported Category:Skills by file upload (1 revision)
- 19:59, 10 June 2026 Reevol talk contribs imported Category:Combat Arts by file upload (1 revision)
- 19:59, 10 June 2026 Reevol talk contribs imported Category:Classes by file upload (1 revision)
- 19:59, 10 June 2026 Reevol talk contribs imported Burn (X) by file upload (1 revision)
- 19:59, 10 June 2026 Reevol talk contribs imported Brute by file upload (1 revision)
- 19:59, 10 June 2026 Reevol talk contribs imported Blinded by file upload (1 revision)
- 19:59, 10 June 2026 Reevol talk contribs imported Bleeding by file upload (1 revision)
- 19:59, 10 June 2026 Reevol talk contribs imported Bleed by file upload (1 revision)
- 19:59, 10 June 2026 Reevol talk contribs imported Berserker by file upload (1 revision)
- 19:59, 10 June 2026 Reevol talk contribs imported Berserk by file upload (1 revision)
- 19:59, 10 June 2026 Reevol talk contribs imported Backstab by file upload (1 revision)
- 19:59, 10 June 2026 Reevol talk contribs imported Assassination by file upload (1 revision)
- 19:59, 10 June 2026 Reevol talk contribs imported Assassin by file upload (1 revision)
- 19:59, 10 June 2026 Reevol talk contribs imported Artificer by file upload (1 revision)
- 19:59, 10 June 2026 Reevol talk contribs imported Armsmaster by file upload (1 revision)
- 19:59, 10 June 2026 Reevol talk contribs imported Armor-Piercing by file upload (1 revision)
- 19:59, 10 June 2026 Reevol talk contribs imported Archery by file upload (1 revision)
- 19:59, 10 June 2026 Reevol talk contribs imported Alchemist by file upload (1 revision)
- 19:59, 10 June 2026 Reevol talk contribs imported Affinity (Element) by file upload (1 revision)
- 19:59, 10 June 2026 Reevol talk contribs imported Advantage (X) by file upload (1 revision)
- 19:59, 10 June 2026 Reevol talk contribs imported Acute Senses by file upload (1 revision)
- 19:12, 10 June 2026 Reevol talk contribs created page F.A.Q. 2006 (Created page with "'''Frequently Asked Questions''' for ''Eldfall Chronicles: Skirmish Miniatures Wargame'' (last change April 2026, V1.6). These answers are definitive; where they contradict the rulebook, the FAQ takes precedence. == New Entries == '''Q:''' If I hire two Goblin Warchiefs, can I choose multiple tribes? What if I choose the same tribe twice? '''A:''' If you hire two Warchiefs, you may not choose two different tribes. '''Q:''' Certain models can't receive Upgrades in the...")
- 19:08, 10 June 2026 Reevol talk contribs created page Charm (Created page with "'''Charm I/II''' is a '''Skill''' in ''Eldfall Chronicles''. '''I:''' An enemy declaring Reaction against this model must first perform an INT roll. On a failed roll, it may only declare Nothing (Action) until the end of the Activation Sequence. '''II:''' On a failed INT roll, it must also Walk toward this model for its full SPD (if able) at the end of the Activation Sequence. Category:Skills Category:Eldfall Chronicles")
- 15:21, 10 June 2026 Reevol talk contribs created page Immobilized (Created page with "A model in this state cannot perform any Movement,Special Movement or Special Action. This state can be canceled with a successful Dodge, which may be performed either with Agility or Toughness. When it declares Dodge, it cannot move or enter/cancel the Crouched state, unless it performs a successful Dodge. Category:States")
- 13:33, 10 June 2026 Reevol talk contribs created page Melee Attack (Created page with "* A Melee Attack is an Attack Action performed with an Item or a Spell of the '''Melee Type'''. * A model may always choose to perform a Melee Attack '''unarmed''', instead of using other Melee Weapons. Unarmed Melee Attack is performed according to the following table: {| class="wikitable" ! Name !! Effect !! PW !! RCH !! Strike !! Type !! Qty !! Wgt |- | Unarmed || Unkeen || T or AG -3 || 0 || STA || Melee, Natural || - || - |} * If a model has a '''Shield '''equipp...")
- 13:32, 10 June 2026 Reevol talk contribs created page Category:Normal Actions (Created blank page)
- 13:19, 10 June 2026 Reevol talk contribs created page Main Page (Created page with "Конечно, вот структурированный вывод текста в формате MediaWiki. Вы можете скопировать этот код и вставить его на страницу wiki для создания оглавления. == Eldfall Chronicles: Правила == == 1. Введение и Общие положения == Предисловие Введение == 2. Основные элем...")
- 11:41, 10 June 2026 Reevol talk contribs created page Attack (Created page with "Attack is an Action which an activated or reacting model may declare by targeting one or more enemy models. Unless specified otherwise, Line of Sight is required in order for the attacking model to perform the Attack. During the declaration of the Attack, the player must choose and declare which Skill(s) and which Combat Art listed on the model’s profile the model will use with the Attack. The player must also select an Item or a Spell available to that model that th...")
- 11:30, 10 June 2026 Reevol talk contribs created page Assist (Created page with "In order to perform Assist, the requirements of the used Skills, Spells or Items (Reach, additional Effects, etc.) must be fulfilled. In the Reactive Role, when a reacting model would have Strike 1, it may only target one model. If it’s Strike is greater than 1, it may target a number of models up to its Strike value. Catergory:Normal Actions")
- 11:26, 10 June 2026 Reevol talk contribs created page Weakened (Created page with "A model in this State has halved Toughness, and -1 Stamina. Category:States")
- 11:25, 10 June 2026 Reevol talk contribs created page Slowed (Created page with "A model in this State has halved SPD. Category:States")
- 11:25, 10 June 2026 Reevol talk contribs created page Shrouded (Created page with "While a model is in this State, it is represented on the field by a Shrouded token. A model in this State cannot be a target of Actions other than Perceive. The Shrouded State is automatically canceled if the model declares a Normal Action (other than Nothing) or Special Action. Category:States")
- 11:23, 10 June 2026 Reevol talk contribs created page Panicked (Created page with "A Panicked model must perform a Morale roll at the beginning of its every Activation or Reaction. If it fails the roll when in its Active Role, it must perform an entire Run movement towards the nearest open edge of the field. If it starts its turn Engaged it will declare Idle and Dodge. I f the Movement of the model in this State would end past the edge of the field, the model is removed from play and counts as a loss. If the model fails the roll in its Reactive R...")
- 11:03, 10 June 2026 Reevol talk contribs created page Crippled (Created page with " A model in this State has halved Speed and Agility. Unless Stated otherwise, it cannot use or benefit from any Skills, Traits, Upgrades, Items etc. Unless stated otherwise it is ignored for all impacts like scoring in Quests, (Ranged) Friendly Fire, etc. and does not obstruct Movement, but a model may not end their Movement on top of a Crippled model. Category:States")